Lua 显示组不旋转-不旋转

Lua 显示组不旋转-不旋转,lua,coronasdk,Lua,Coronasdk,我想绕着一个组的中心点旋转一次。但它不起作用。请帮帮我,我哪里错了?多谢各位 local colorPalette = display.newGroup() colorPalette, greenColor, darkGreenColor, darkBrownColor, brownColor = artassets.getColorPalette() --- displaying objects paletteGroup:insert(colorPalette) ---

我想绕着一个组的中心点旋转一次。但它不起作用。请帮帮我,我哪里错了?多谢各位

local colorPalette = display.newGroup()

colorPalette, greenColor, darkGreenColor, darkBrownColor, brownColor =  artassets.getColorPalette()    --- displaying objects


    paletteGroup:insert(colorPalette)  ---inserting them in group
    paletteGroup:insert(greenColor)
    paletteGroup:insert(darkGreenColor)
    paletteGroup:insert(darkBrownColor)
    paletteGroup:insert(brownColor)

    paletteGroup.anchorChildren = true
    paletteGroup.anchorX = 0.5
    paletteGroup.anchorY = 0.5
    paletteGroup:rotate( 90 )

您的对象定义应该有问题。这是一个相当严格的例子:

    jobText = display.newText( "test", 50, 50, systemFontBold, 50 )
    jobText:setFillColor( 1,1,0 )

local function object( event )

    if event.phase == "began" then
        print( a/0 )

    end
    return true
end
local image = display.newImageRect( "bg.jpg", 100, 100 )
image.x = display.contentCenterX
image.y = display.contentCenterY
image.alpha = 0.5

jobText:addEventListener( "touch", object )

local paletteGroup = display.newGroup()
jobText:rotate(45)

    paletteGroup:insert(image)
    paletteGroup:insert(jobText)


    paletteGroup.anchorChildren = true
    paletteGroup.anchorX = .1
    paletteGroup.anchorY = .1
    paletteGroup:rotate( 20 )

你在哪里定义paletteGroup?如果我没弄错的话,我认为你的第一行应该包含paletteGroup而不是colorPalette