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Objective c 如何在Xcode中包含第三方二进制文件?_Objective C_Xcode_Macos_Binary - Fatal编程技术网

Objective c 如何在Xcode中包含第三方二进制文件?

Objective c 如何在Xcode中包含第三方二进制文件?,objective-c,xcode,macos,binary,Objective C,Xcode,Macos,Binary,我在这里学习代码-Mac OS X上的视频播放器取决于MPlayerX: 与Xcode中的二进制代码混淆: 有一个名为mplayer mt的二进制文件(不是.a文件,它是可执行的) 如何在Xcode中使用二进制文件?如何导入或如何配置 以下是我的构建失败信息: Ld/Users/tsung/Library/Developer/Xcode/DerivedData/loss fqhksenkliuhradvuyhbrddeakha/Build/Products/Debug/loss.app/Cont

我在这里学习代码-Mac OS X上的视频播放器取决于MPlayerX: 与Xcode中的二进制代码混淆: 有一个名为mplayer mt的二进制文件(不是.a文件,它是可执行的) 如何在Xcode中使用二进制文件?如何导入或如何配置

以下是我的构建失败信息:

Ld/Users/tsung/Library/Developer/Xcode/DerivedData/loss fqhksenkliuhradvuyhbrddeakha/Build/Products/Debug/loss.app/Contents/MacOS/loss normal x86_64 cd/Users/tsung/works/mac/loss setenv MACOSX_部署_目标10.8 /Applications/Xcode.app/Contents/Developer/toolschains/XcodeDefault.xctoolschain/usr/bin/clang-arch x86_64-isysroot/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk-L/Users/tsung/Library/Developer/Xcode/DerivedData/loss FQHKSENKLIUHKlUYHBRDDEAKA/Build/Products/Debug-L/Users/tsung/works/mac/loss/binaries/x86_64/lib-F/Users/tsung/Library/Developer/Xcode/DerivedData/loss fqhksenkliuhradvuyhbrddeakha/Build/Products/Debug-filelist/Users/tsung/Library/Developer/Xcode/DerivedData/loss fqhksenkliuhradvuyhbrddeaka/Build/Intermediates/loss.Build/Debug/loss.Build/Objects-normal/x86_64/loss.LinkFileList-mmacosx最小版本=10.8-fobjc链接运行时-框架Cocoa-o/Users/tsung/Library/Developer/Xcode/DerivedData/loss fqhksenkliuhradvuyhbrddeakha/Build/Products/Debug/loss.app/Contents/MacOS/loss

架构x86_64的未定义符号: “_MPLog”,引用自: -[PlayerController playMedia:]在PlayerController.o中 -[PlayerController PlayeBackStart]在PlayerController.o中 “_OBJC_CLASS_$_CoreController”,引用自: PlayerController.o中的objc类引用 “_OBJC_CLASS_$_播放列表”,引用自: PlayerController.o中的objc类引用 “_OBJC_CLASS_$_StoreHandler”,引用自: OSDView.o中的objc类ref “_OBJC_CLASS_$_ssclhtread”,引用自: PlayerController.o中的objc类引用 “_kI386Key”,引用自: -[PlayerController设置多线程模式:]在PlayerController.o中 “kKVOPropertyKeyPathAudioDelay”,引用自: -在PlayerController.o中[PlayerController setupKVO] -[PlayerController解除锁定]在PlayerController.o中 “kKVOPropertyKeyPathAudioInfo”,引用自: -在PlayerController.o中[PlayerController setupKVO] -[PlayerController解除锁定]在PlayerController.o中 “kKVOPropertyKeyPathAudioInfoID”,引用自: -在PlayerController.o中[PlayerController setupKVO] -[PlayerController解除锁定]在PlayerController.o中 “kKVOPropertyKeyPathCachingPercent”,引用自: -在PlayerController.o中[PlayerController setupKVO] -[PlayerController解除锁定]在PlayerController.o中 “kKVOPropertyKeyPathCurrentTime”,引用自: -在PlayerController.o中[PlayerController setupKVO] -[PlayerController解除锁定]在PlayerController.o中 “kKVOPropertyKeyPathLength”,引用自: -在PlayerController.o中[PlayerController setupKVO] -[PlayerController解除锁定]在PlayerController.o中 “kKVOPropertyKeyPathSeekable”,引用自: -在PlayerController.o中[PlayerController setupKVO] -[PlayerController解除锁定]在PlayerController.o中 “kKVOPropertyKeyPathSpeed”,引用自: -在PlayerController.o中[PlayerController setupKVO] -[PlayerController解除锁定]在PlayerController.o中 “kKVOPropertyKeyPathSubDelay”,引用自: -在PlayerController.o中[PlayerController setupKVO] -[PlayerController解除锁定]在PlayerController.o中 “kKVOPropertyKeyPathSubInfo”,引用自: -在PlayerController.o中[PlayerController setupKVO] -[PlayerController解除锁定]在PlayerController.o中 “kKVOPropertyKeyPathSubScale”,引用自: -在PlayerController.o中[PlayerController setupKVO] -[PlayerController解除锁定]在PlayerController.o中 “kKVOPropertyKeyPathVideoInfo”,引用自: -在PlayerController.o中[PlayerController setupKVO] -[PlayerController解除锁定]在PlayerController.o中 “kKVOPropertyKeyPathVideoInfoID”,引用自: -在PlayerController.o中[PlayerController setupKVO] -[PlayerController解除锁定]在PlayerController.o中 “kMPCPlayStoppedByForceKey”,引用自: -[PlayerController playebackStopped:]在PlayerController.o中 “kMPCPlayStoppedTimeKey”,引用自: -[PlayerController playebackStopped:]在PlayerController.o中 “kMPCStringMPlayerX”,引用自: -[PlayerController init]在PlayerController.o中 “_kPMValDemuxFFMpeg”,引用自: -[PlayerController playMedia:]在PlayerController.o中 “_kUDKeyAC3PassThrough”,引用自: +PlayerController.o中的[PlayerController初始化] -[PlayerController playMedia:]在PlayerController.o中 “_kudkeyanpfuzzy”,引用自: +PlayerController.o中的[PlayerController初始化] “_kUDKeyAutoPlayNext”,参考自: +PlayerController.o中的[PlayerController初始化] -[PlayerController playebackStopped:]在PlayerController.o中 “_kUDKeyAutoResume”,引用自: +PlayerController.o中的[PlayerController初始化] -[PlayerController playMedia:]在PlayerController.o中 “_kUDKeyCacheSize”,引用自: +PlayerController.o中的[PlayerController初始化] -[PlayerController playMedia:]在PlayerController.o中 “_kudkeycachingolcal”,参考自: +PlayerController.o中的[PlayerController初始化] -[PlayerController playMedia:]在PlayerController.o中 “_kUDKeyDTSPassThrough”,引用自: +PlayerController.o中的[PlayerController初始化] -[PlayerController playMedia:]在PlayerController.o中 “_kUDKeyEnableMultiThread”,引用自: +播放器中的[PlayerController初始化]