Python类继承,attributeError
我用Python编写了一个Python类继承,attributeError,python,inheritance,state-machine,Python,Inheritance,State Machine,我用Python编写了一个StateMachine类,这样就可以从中继承。 它的逻辑按预期工作,但我可以从名为StateMachineTest的派生StateMachine类中存在的StateMachineTest状态访问属性self.data 生成以下错误: Traceback (most recent call last): File "/home/nbout/work/python/state_machine/main.py", line 68, in main() File "/
StateMachine
类,这样就可以从中继承。
它的逻辑按预期工作,但我可以从名为StateMachineTest
的派生StateMachine
类中存在的StateMachineTest
状态访问属性self.data
生成以下错误:
Traceback (most recent call last):
File "/home/nbout/work/python/state_machine/main.py", line 68, in
main()
File "/home/nbout/work/python/state_machine/main.py", line 59, in main
test = StateMachineTest()
File "/home/nbout/work/python/state_machine/main.py", line 47, in __init__
StateMachine.__init__(self, Started())
File "/home/nbout/work/python/state_machine/state_machine.py", line 17, in _init__
self.current_state.on_enter(self)
File "/home/nbout/work/python/state_machine/main.py", line 16, in on_enter
print("Started: data:{}".format(sm_test.data))
Started: on_enter
AttributeError: 'StateMachineTest' object has no attribute 'data'
Started: on_exit
main.py
from state_machine import StateMachine
from state_machine import State
class StateTest(State):
def pause(self, state_machine_test):
pass
def start(self, state_machine_test):
pass
class Started(StateTest):
def on_enter(self, sm_test):
print("Started: on_enter")
print("Started: data:{}".format(sm_test.data))
def on_exit(self, sm_test):
print("Started: on_exit")
def pause(self, sm_test):
print("Started: pause")
sm_test.set_state(Paused())
def start(self, sm_test):
print("Started: start")
class Paused(StateTest):
def on_enter(self, sm_test):
print("Paused: on_enter")
def on_exit(self, sm_test):
print("Paused: on_exit")
def pause(self, sm_test):
print("Paused: pause")
def start(self, sm_test):
print("Paused: start")
sm_test.set_state(Started())
class StateMachineTest(StateMachine):
def __init__(self):
StateMachine.__init__(self, Started())
self.data = 10
def pause(self):
self.current_state.pause(self)
def start(self):
self.current_state.start(self)
def main():
test = StateMachineTest()
test.start()
test.pause()
test.pause()
test.start()
if __name__ == '__main__':
main()
哇,这个代码真的太复杂了 问题似乎是您在StateMachineTest类的
\uuuu init\uuuu
中初始化了start
,以便在设置self.data
之前,其on\u enter
运行
您可以通过将
self.data
的赋值移动到super
调用上方来解决此问题,但更好的办法是简化继承层次结构。您的问题在于StateMachine.\uuu初始化(self,start())
要求已设置self
的data
属性,但只能在下一行设置它(self.data=10
)。切换这两条线路,然后重试 这就是解决方案,谢谢。我会尽快接受你的回答让我…谢谢,那是我的问题。我以这种方式使用继承来强制StateMachine
类的可重用性
from state_machine import StateMachine
from state_machine import State
class StateTest(State):
def pause(self, state_machine_test):
pass
def start(self, state_machine_test):
pass
class Started(StateTest):
def on_enter(self, sm_test):
print("Started: on_enter")
print("Started: data:{}".format(sm_test.data))
def on_exit(self, sm_test):
print("Started: on_exit")
def pause(self, sm_test):
print("Started: pause")
sm_test.set_state(Paused())
def start(self, sm_test):
print("Started: start")
class Paused(StateTest):
def on_enter(self, sm_test):
print("Paused: on_enter")
def on_exit(self, sm_test):
print("Paused: on_exit")
def pause(self, sm_test):
print("Paused: pause")
def start(self, sm_test):
print("Paused: start")
sm_test.set_state(Started())
class StateMachineTest(StateMachine):
def __init__(self):
StateMachine.__init__(self, Started())
self.data = 10
def pause(self):
self.current_state.pause(self)
def start(self):
self.current_state.start(self)
def main():
test = StateMachineTest()
test.start()
test.pause()
test.pause()
test.start()
if __name__ == '__main__':
main()