Linux Bluetooth找不到UUID为的Android服务

Linux Bluetooth找不到UUID为的Android服务,android,c,linux,bluetooth,gumstix,Android,C,Linux,Bluetooth,Gumstix,我正试图在运行GUMSTIX(Linux)的嵌入式系统上编写一个程序,通过蓝牙与Android 2.x设备进行连接和对话。GUMSTIX是客户端,Android是服务器。我试图找到Android服务使用的频道号,以便GUMSTIX可以连接到它,但出于某种原因,我的例程没有返回频道号,因为它似乎找不到具有匹配UUID的服务 我怀疑提供给GUMSTIX例程的UUID和Android设备上的UUID实际上不是同一个数字。Android需要128位UUID: 从: UUID是 128位通用唯一 标识符(

我正试图在运行GUMSTIX(Linux)的嵌入式系统上编写一个程序,通过蓝牙与Android 2.x设备进行连接和对话。GUMSTIX是客户端,Android是服务器。我试图找到Android服务使用的频道号,以便GUMSTIX可以连接到它,但出于某种原因,我的例程没有返回频道号,因为它似乎找不到具有匹配UUID的服务

我怀疑提供给GUMSTIX例程的UUID和Android设备上的UUID实际上不是同一个数字。Android需要128位UUID:

从:

UUID是 128位通用唯一 标识符(UUID)

有多种不同的布局 UUID,但该类基于 RFC 4122的变体2,Leach Salz 变体。该类可用于 模型替代变量,但大多数 中不支持这些方法 这些案件;有关详细信息,请参见每个方法

android中使用的UUID:

public static final String UUID_STRING = "00000000-0000-0000-0000-00000000ABCD";
private static final UUID MY_UUID = UUID.fromString(UUID_STRING);
GUMSTIX中的C代码查找注释,指出失败的地方

int main(int argc , char **argv)
{
//Android wants a 128 bit UUID why are we only giving a 32 bit UUID
uint32_t svc_uuid_int[] = { 0 , 0 , 0 , 0xABCD } ;

int status ;
bdaddr_t target ;
uuid_t svc_uuid ;
sdp_list_t *response_list , *search_list , *attrid_list ;
sdp_session_t *session = 0;
uint32_t range = 0x0000ffff ;
uint8_t port = 0;

if(argc < 2)
{
    fprintf(stderr , "usage: %s <bt_addr>\n" , argv [ 0 ] ) ;
    exit ( 2 ) ;
}

str2ba ( argv[1] , &target ) ;
// connect to the SDP server running on the remote machine
session = sdp_connect ( BDADDR_ANY, &target, SDP_RETRY_IF_BUSY  );
//  printf("session %u\n",session);

sdp_uuid128_create( &svc_uuid, &svc_uuid_int ) ;
search_list = sdp_list_append( 0, &svc_uuid ) ;
attrid_list = sdp_list_append( 0, &range ) ;

// get a list of service records that have UUID 0xabcd
response_list = NULL ;   //ERROR: response_list SHOULD GET INITIALIZED BUT IT STAYS NULL CAUSING THE PROGRAM TO NEVER ENTER THE FOR LOOP BELOW.
status = sdp_service_search_attr_req(session , search_list , SDP_ATTR_REQ_RANGE , attrid_list, &response_list ) ;
printf("status %d\n",status);

if( status == 0 )
{
    sdp_list_t *proto_list = NULL ;
    sdp_list_t *r = response_list ;
    // go through each of the service records
    for ( ; r ; r = r->next )
    {
        sdp_record_t *rec = (sdp_record_t * ) r->data ;
        // get a list of the protocol sequences
        if( sdp_get_access_protos( rec, &proto_list ) == 0 ) 
        {
            // get the RFCOMM port number
            port = sdp_get_proto_port( proto_list , RFCOMM_UUID ) ;
            sdp_list_free( proto_list, 0 );
        }
        sdp_record_free( rec ) ;
    }
}

sdp_list_free( response_list, 0 );
sdp_list_free( search_list, 0 );
sdp_list_free( attrid_list, 0 );
sdp_close( session ) ;
if( port != 0 )
{
    printf( "found service running on RFCOMM port %d\n" , port ) ;
}
return 0;
Android代码取自蓝牙聊天示例

您是否有UUID{0,0,0,0xABCD}在Android设备上运行的服务(通常通过RFCOMM/SPP)

您可能会(以编程方式)使用指定的UUID创建服务,并让它在设备上运行,以便能够连接到它

引用Android文档:

**


**

据我所知,我已经这样做了。如果你想看的话,我添加了一些上面的Android代码。谢谢你的回答。顺便问一下,你是否已将默认聊天应用程序中my_UUID的值从//Unique UUID for this application private static final UUID my_UUID=UUID.fromString(“fa87c0d0-afac-11de-8a39-0800200c9a66”)更改为my UUID的值;要UUID MY_UUID=UUID.fromString(“0-0-0-abcd”)不,我没有试过像UUID.fromString(“0-0-0-abcd”)那样做。我甚至没有想过要尝试。我没有这个设备,但当我得到它时,我可以尝试一下。顺便说一句,谢谢你尝试帮助我。
/**
 * This thread runs while listening for incoming connections. It behaves
 * like a server-side client. It runs until a connection is accepted
 * (or until canceled).
 */
private class AcceptThread extends Thread {
    // The local server socket
    private final BluetoothServerSocket mmServerSocket;

    public AcceptThread() {
        BluetoothServerSocket tmp = null;

        // Create a new listening server socket
        try {
            tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
        } catch (IOException e) {
            Log.e(TAG, "listen() failed", e);
        }
        mmServerSocket = tmp;
    }

    public void run() {
        if (D) Log.d(TAG, "BEGIN mAcceptThread" + this);
        setName("AcceptThread");
        BluetoothSocket socket = null;

        // Listen to the server socket if we're not connected
        while (mState != STATE_CONNECTED) {
            try {
                // This is a blocking call and will only return on a
                // successful connection or an exception
                if(D) Log.i("prism", "Waiting to connect************");
                socket = mmServerSocket.accept();
                if(D) Log.i("prism", "We have accepted connection and are connected***************");
            } catch (IOException e) {
                Log.e(TAG, "accept() failed", e);
                break;
            }

            // If a connection was accepted
            if (socket != null) {
                synchronized (BluetoothServer.this) {
                    switch (mState) {
                    case STATE_LISTEN:
                    case STATE_CONNECTING:
                        // Situation normal. Start the connected thread.
                        connected(socket, socket.getRemoteDevice());
                        break;
                    case STATE_NONE:
                    case STATE_CONNECTED:
                        // Either not ready or already connected. Terminate new socket.
                        try {
                            if (D) Log.i("prism", "Bluetooth already connected, abandoning request from " + socket.getRemoteDevice().getName());
                            socket.close();
                        } catch (IOException e) {
                            Log.e(TAG, "Could not close unwanted socket", e);
                        }
                        break;
                    }
                }
            }
        }
        if (D) Log.i(TAG, "END mAcceptThread");
    }

    public void cancel() {
        if (D) Log.d(TAG, "cancel " + this);
        try {
            mmServerSocket.close();
        } catch (IOException e) {
            Log.e(TAG, "close() of server failed", e);
        }
    }
}

/**
 * This thread runs while attempting to make an outgoing connection
 * with a device. It runs straight through; the connection either
 * succeeds or fails.
 */
private class ConnectThread extends Thread {
    private final BluetoothSocket mmSocket;
    private final BluetoothDevice mmDevice;

    public ConnectThread(BluetoothDevice device) {
        mmDevice = device;
        BluetoothSocket tmp = null;

        // Get a BluetoothSocket for a connection with the
        // given BluetoothDevice
        try {
            tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
        } catch (IOException e) {
            Log.e(TAG, "create() failed", e);
        }
        mmSocket = tmp;
    }

    public void run() {
        Log.i(TAG, "BEGIN mConnectThread");
        setName("ConnectThread");

        // Always cancel discovery because it will slow down a connection
        mAdapter.cancelDiscovery();

        // Make a connection to the BluetoothSocket
        try {
            // This is a blocking call and will only return on a
            // successful connection or an exception
            Log.i(TAG, "mmSocket.connect() is initiaiting in the ConnectThread");
            mmSocket.connect();
            Log.i(TAG, "mmSocket.connect() complete...");
        } catch (IOException e) {
            Log.e(TAG, "Connection attempt failed, closing the socket");
            connectionFailed();
            // Close the socket
            try {
                mmSocket.close();
            } catch (IOException e2) {
                Log.e(TAG, "unable to close() socket during connection failure", e2);
            }
            // Start the service over to restart listening mode
            BluetoothServer.this.start();
            return;
        }

        // Reset the ConnectThread because we're done
        synchronized (BluetoothServer.this) {
            mConnectThread = null;
        }

        // Start the connected thread
        connected(mmSocket, mmDevice);
    }

    public void cancel() {
        try {
            mmSocket.close();
        } catch (IOException e) {
            Log.e(TAG, "close() of connect socket failed", e);
        }
    }
}

/**
 * This thread runs during a connection with a remote device.
 * It handles all incoming and outgoing transmissions.
 */
private class ConnectedThread extends Thread {
    private final BluetoothSocket mmSocket;
    private final InputStream mmInStream;
    private final OutputStream mmOutStream;

    public ConnectedThread(BluetoothSocket socket) {
        Log.d(TAG, "create ConnectedThread");
        mmSocket = socket;
        InputStream tmpIn = null;
        OutputStream tmpOut = null;

        // Get the BluetoothSocket input and output streams
        try {
            tmpIn = socket.getInputStream();
            tmpOut = socket.getOutputStream();
        } catch (IOException e) {
            Log.e(TAG, "temp sockets not created", e);
        }

        mmInStream = tmpIn;
        mmOutStream = tmpOut;
    }

    public void run() {
        Log.i(TAG, "BEGIN mConnectedThread");
        byte[] buffer = new byte[1024];
        int bytes;

        // Keep listening to the InputStream while connected
        while (true) {
            try {
                // Read from the InputStream
                bytes = mmInStream.read(buffer);

                // Send the obtained bytes to the UI Activity
                mHandler.obtainMessage(Bluetooth.MESSAGE_READ, bytes, -1, buffer)
                        .sendToTarget();
            } catch (IOException e) {
                Log.e(TAG, "disconnected", e);
                connectionLost();
                break;
            }
        }
    }
public BluetoothServerSocket listenUsingRfcommWithServiceRecord (String name, UUID uuid)
Create a listening, secure RFCOMM Bluetooth socket with Service Record.
A remote device connecting to this socket will be authenticated and communication on this socket will be encrypted.
Use accept() to retrieve incoming connections from a listening BluetoothServerSocket.
The system will assign an unused RFCOMM channel to listen on.
The system will also register a Service Discovery Protocol (SDP) record with the local SDP server containing the specified UUID, service name, and auto-assigned channel. Remote Bluetooth devices can use the same UUID to query our SDP server and discover which channel to connect to. This SDP record will be removed when this socket is closed, or if this application closes unexpectedly.
Use createRfcommSocketToServiceRecord(UUID) to connect to this socket from another device using the same UUID.