Android QVideoFrame::map()崩溃

Android QVideoFrame::map()崩溃,android,c++,qt,opengl-es,android-ndk,Android,C++,Qt,Opengl Es,Android Ndk,我正在尝试使用QCamera从相机获取图像。 我认为我应该从QAbstractVideoSurface派生并实现present(),其中表示相机捕获的当前图像的QVideoFrame作为参数发送 由于我需要做一些处理,我尝试map()我的帧,用位()获取数据,做我必须做的任何事情,然后unmap()它。但是,我在map()上发生了崩溃 以下是我得到的错误: W libTest.so: (null):0 ((null)): Unsupported viewfinder pixel format D

我正在尝试使用QCamera从相机获取图像。 我认为我应该从
QAbstractVideoSurface
派生并实现
present()
,其中表示相机捕获的当前图像的
QVideoFrame
作为参数发送

由于我需要做一些处理,我尝试
map()
我的帧,用
位()获取数据,做我必须做的任何事情,然后
unmap()
它。但是,我在
map()上发生了崩溃

以下是我得到的错误:

W libTest.so: (null):0 ((null)): Unsupported viewfinder pixel format
D SensorManager: registerListener :: 6, LSM6DSL Acceleration Sensor, 200000, 0,
E libEGL  : call to OpenGL ES API with no current context (logged once per thread)
E GLConsumer: [SurfaceTexture-0-546-0] attachToContext: invalid current EGLDisplay
F libc    : Fatal signal 11 (SIGSEGV), code 1, fault addr 0x4 in tid 663 (qtMainLoopThrea)
我做错了什么

以下是完整的应用程序代码:

///////////////////////////////////////////////
//main.cpp
///////////////////////////////////////////////

#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QQmlContext>

#include "camera_engine.h"

int main(int argc, char *argv[])
{
    QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);

    QGuiApplication app(argc, argv);
    QQmlApplicationEngine engine;

    CameraEngine camEngine;
    engine.rootContext()->setContextProperty("cameraEngine", &camEngine);

    engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
    if (engine.rootObjects().isEmpty())
        return -1;

    return app.exec();
}


///////////////////////////////////////////////
//camera_engine.h
///////////////////////////////////////////////

#ifndef __CAMERA_ENGINE_H__
#define __CAMERA_ENGINE_H__

#include <QCamera>

#include "image_reader.h"

class CameraEngine : public QObject {
    Q_OBJECT
public:
    explicit CameraEngine(QCamera::Position pos = QCamera::BackFace);
    ~CameraEngine();

public slots:
    void start();
private:
    QCamera mCamera;
    ImageReader mImageReader;
};

#endif  // __CAMERA_ENGINE_H__


///////////////////////////////////////////////
//camera_engine.cpp
///////////////////////////////////////////////

#include "camera_engine.h"

CameraEngine::CameraEngine(QCamera::Position pos) : mCamera(pos)
{
    mCamera.setViewfinder(&mImageReader);

    QCameraViewfinderSettings viewFinderSettings;
    viewFinderSettings.setResolution(640, 480);
    viewFinderSettings.setMinimumFrameRate(30);
    viewFinderSettings.setMaximumFrameRate(30);
    viewFinderSettings.setPixelFormat(QVideoFrame::Format_RGB24);
    mCamera.setViewfinderSettings(viewFinderSettings);
}

CameraEngine::~CameraEngine()
{
    if (mCamera.state() == QCamera::ActiveState) {
        mCamera.stop();
    }
}

void CameraEngine::start()
{
    mCamera.start();
}


///////////////////////////////////////////////
//image_reader.h
///////////////////////////////////////////////

#ifndef CAMERA_IMAGE_READER_H
#define CAMERA_IMAGE_READER_H

#include <QAbstractVideoSurface>

class ImageReader : public QAbstractVideoSurface {
    Q_OBJECT
public:
    ImageReader() = default;
    ~ImageReader() = default;

    virtual bool present(const  QVideoFrame& frame);
    virtual QList<QVideoFrame::PixelFormat> supportedPixelFormats(QAbstractVideoBuffer::HandleType type) const;
};

#endif  // CAMERA_IMAGE_READER_H


///////////////////////////////////////////////
//image_reader.cpp
///////////////////////////////////////////////

#include "image_reader.h"
#include <QDebug>

bool ImageReader::present(const QVideoFrame &frame)
{
    QVideoFrame currentFrame = frame;

    currentFrame.map(QAbstractVideoBuffer::ReadOnly); //crashes here
    // Do something
    currentFrame.unmap();

    return true;
}

QList<QVideoFrame::PixelFormat> ImageReader::supportedPixelFormats(QAbstractVideoBuffer::HandleType type) const
{
    Q_UNUSED(type)
    return QList<QVideoFrame::PixelFormat>() << QVideoFrame::Format_RGB24;
}

///////////////////////////////////////////////
//main.qml
///////////////////////////////////////////////

import QtQuick 2.11
import QtQuick.Controls 2.2

ApplicationWindow {
    id: window

    visible: true
    width: 640
    height: 480

    Component.onCompleted: cameraEngine.start()
}
///////////////////////////////////////////////
//main.cpp
///////////////////////////////////////////////
#包括
#包括
#包括
#包括“camera_engine.h”
int main(int argc,char*argv[])
{
QCoreApplication::setAttribute(Qt::AA_enableHighdDiscaling);
QGUI应用程序应用程序(argc、argv);
qqmlaplicationengine;
照相机引擎;
engine.rootContext()->setContextProperty(“cameraEngine”和&camEngine);
engine.load(QUrl(QStringLiteral(“qrc:/main.qml”));
if(engine.rootObjects().isEmpty())
返回-1;
返回app.exec();
}
///////////////////////////////////////////////
//照相机引擎
///////////////////////////////////////////////
#ifndef uU摄像机U引擎U H__
#定义摄像头引擎__
#包括
#包括“image_reader.h”
类CameraEngine:公共QObject{
Q_对象
公众:
显式摄影机引擎(QCamera::Position pos=QCamera::BackFace);
~CameraEngine();
公众时段:
void start();
私人:
QCamera-mCamera;
图像阅读器;
};
#endif/\摄像机\发动机\ H__
///////////////////////////////////////////////
//照相机引擎.cpp
///////////////////////////////////////////////
#包括“camera_engine.h”
CameraEngine::CameraEngine(QCamera::Position pos):mCamera(pos)
{
mCamera.setViewfinder(&mImageReader);
QCameraViewfinderSettings视图查找设置;
viewFinderSettings.setResolution(640480);
viewFinderSettings.setMinimumFrameRate(30);
viewFinderSettings.setMaximumFrameRate(30);
setPixelFormat(QVideoFrame::Format_RGB24);
setViewfinderSettings(viewFinderSettings);
}
CameraEngine::~CameraEngine()
{
if(mCamera.state()==QCamera::ActiveState){
mCamera.stop();
}
}
void CameraEngine::start()
{
mCamera.start();
}
///////////////////////////////////////////////
//image_reader.h
///////////////////////////////////////////////
#ifndef摄像机、图像、读卡器
#定义摄像头\图像\读卡器\u H
#包括
类ImageReader:公共QAbstractVideoSurface{
Q_对象
公众:
ImageReader()=默认值;
~ImageReader()=默认值;
虚拟现实(const-QVideoFrame和frame);
虚拟QList支持的像素格式(QAbstractVideoBuffer::HandleType类型)常量;
};
#endif//CAMERA\u IMAGE\u READER\u H
///////////////////////////////////////////////
//image_reader.cpp
///////////////////////////////////////////////
#包括“image_reader.h”
#包括
布尔图像阅读器::当前(常量QVideoFrame和frame)
{
QVideoFrame currentFrame=帧;
currentFrame.map(QAbstractVideoBuffer::ReadOnly);//此处崩溃
//做点什么
currentFrame.unmap();
返回true;
}
QList ImageReader::supportedPixelFormats(QAbstractVideoBuffer::HandleType类型)常量
{
Q_未使用(类型)
返回QList()
…除非有人有更好的建议…

<>我在QML中从代码>相机> /COD>对象中获取图像的简单方法是调用<代码> GruttoIsIs/COD>并将图像传递给C++来处理它! 此方法不强制您处理活动摄影机的所有帧,您只能在准备好或需要时进行抓取

请记住,尤其是在安卓系统中,
视频输出
对象需要可见才能抓取任何东西,例如,在安卓系统上,您不能在屏幕关闭的情况下抓取图像。但是,您不需要填充屏幕,您只需为
视频输出
提供一些屏幕区域,并使其可见并位于顶部即可。

另外,请注意,减小
VideoOutput
的大小不会减小您可以捕获的最大大小,例如,您可以使用较小的
VideoOutput
捕获1280x720图像

此外,在调整视频输出的大小时,必须保留纵横比,以保持图像的纵横比

代码:

你可以看到完整的源代码

main.cpp:

#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include "camerahelper.h"

int main(int argc, char *argv[])
{
#if defined(Q_OS_WIN)
    QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
#endif

    QGuiApplication app(argc, argv);

    QQmlApplicationEngine engine;
    engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
    if (engine.rootObjects().isEmpty())
        return -1;

    CameraHelper camera_helper;
    camera_helper.start(engine.rootObjects().first());

    return app.exec();
}

我终于成功了。显然,
QCamera
在Android上有一些问题,所以我不得不使用一个QML
摄像头,用一个
视频输出来显示它,并应用一个过滤器,通过它我可以得到我的图像

此过滤器由两部分组成:一部分来自,另一部分来自

代码如下:

////////////////////////////////////////////////////////////////////
// main.cpp
////////////////////////////////////////////////////////////////////

#include <QGuiApplication>
#include <QQmlApplicationEngine>

#include "myfilter.hpp"

int main(int argc, char *argv[])
{
    QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);

    QGuiApplication app(argc, argv);
    QQmlApplicationEngine engine;

    qmlRegisterType<MyFilter>("example.myfilter", 1, 0, "MyFilter");

    engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
    if (engine.rootObjects().isEmpty())
        return -1;

    return app.exec();
}


////////////////////////////////////////////////////////////////////
// myfilter.hpp
////////////////////////////////////////////////////////////////////

#ifndef MYFILTER_H
#define MYFILTER_H

#include <QAbstractVideoFilter>

class MyFilterRunnable : public QVideoFilterRunnable {
public:
    QVideoFrame run(QVideoFrame *input, const QVideoSurfaceFormat &surfaceFormat, RunFlags flags);
};


class MyFilter : public QAbstractVideoFilter
{
public:
    QVideoFilterRunnable* createFilterRunnable();
};

#endif // MYFILTER_H

////////////////////////////////////////////////////////////////////
// myfilter.cpp
////////////////////////////////////////////////////////////////////

#include "myfilter.hpp"

#include <QOpenGLContext>
#include <QOpenGLFunctions>

QVideoFrame MyFilterRunnable::run(QVideoFrame *input, const QVideoSurfaceFormat &surfaceFormat, QVideoFilterRunnable::RunFlags flags)
{
    QImage img(input->width(), input->height(), QImage::Format_RGBA8888);
    bool success = false;
    if (input->handleType() == QAbstractVideoBuffer::GLTextureHandle) {
        GLuint textureId = input->handle().toUInt();
        QOpenGLContext *ctx = QOpenGLContext::currentContext();
        QOpenGLFunctions *f = ctx->functions();
        GLuint fbo;
        f->glGenFramebuffers(1, &fbo);
        GLuint prevFbo;
        f->glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint *) &prevFbo);
        f->glBindFramebuffer(GL_FRAMEBUFFER, fbo);
        f->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureId, 0);
        f->glReadPixels(0, 0, input->width(), input->height(), GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
        f->glBindFramebuffer(GL_FRAMEBUFFER, prevFbo);
        success = true;
    } // else handle other types

    if( success ) {
        // Process image
        return QVideoFrame(img);
    } else {
        return *input; //Could not apply filter, return unmodified input
    }
}

QVideoFilterRunnable *MyFilter::createFilterRunnable()
{
    return new MyFilterRunnable;
}


////////////////////////////////////////////////////////////////////
// main.qml
////////////////////////////////////////////////////////////////////

import QtQuick 2.11
import QtQuick.Controls 2.2
import QtMultimedia 5.9
import example.myfilter 1.0

ApplicationWindow {
    id: window

    visible: true
    width: 640
    height: 480

    Camera {
        id: camera
    }
    MyFilter {
        id: filter
    }
    VideoOutput {
        source: camera
        autoOrientation: true
        filters: [ filter ]
        anchors.fill: parent
    }
}
////////////////////////////////////////////////////////////////////
//main.cpp
////////////////////////////////////////////////////////////////////
#包括
#包括
#包括“myfilter.hpp”
int main(int argc,char*argv[])
{
QCoreApplication::setAttribute(Qt::AA_enableHighdDiscaling);
QGUI应用程序应用程序(argc、argv);
qqmlaplicationengine;
qmlRegisterType(“example.myfilter”,1,0,“myfilter”);
engine.load(QUrl(QStringLiteral(“qrc:/main.qml”));
if(engine.rootObjects().isEmpty())
返回-1;
返回app.exec();
}
////////////////////////////////////////////////////////////////////
//myfilter.hpp
////////////////////////////////////////////////////////////////////
#ifndef MYFILTER\u H
#定义MYFILTER_H
#包括
类MyFilterRunnable:公共QVideoFilterRunnable{
公众:
QVideoFrame运行(QVideoFrame*输入,常量QVideoSurfaceFormat和surfaceFormat,运行标志);
};
类MyFilter:公共QAbstractVideoFilter
{
公众:
QVideoFilterRunnable*createFilterRunnable();
};
#endif//MYFILTER\u H
//////////////////////
#include "camerahelper.h"

CameraHelper::CameraHelper(QObject *parent) : QObject(parent)
{

}

void CameraHelper::start(QObject *qml_obj)
{
    m_qml_obj = qml_obj;

    //Connect the QML frameReady SIGNAL to our frameReady SLOT
    connect(m_qml_obj, SIGNAL(frameReady(QVariant)), this, SLOT(frameReady(QVariant)));

    //Do the first grab
    grab();
}

void CameraHelper::grab()
{
    //Size of the captured image
    QSize size = QSize(320, 240);

    //Pass grab size to QML and wait for captured image on the frameReady SIGNAL
    QMetaObject::invokeMethod(m_qml_obj, "grab", Q_ARG(QVariant, size.width()), Q_ARG(QVariant, size.height()));
}

void CameraHelper::frameReady(const QVariant &frame_variant)
{
    QQuickItemGrabResult *grab_result = qvariant_cast<QQuickItemGrabResult*>(frame_variant); //Cast from QVariant
    QImage frame = grab_result->image(); //Get the QImage
    grab_result->deleteLater(); //Release QQuickItemGrabResult

    //Depending on OS the image can have different formats,
    //use convertToFormat to unify all possibles formats to one
    frame = frame.convertToFormat(QImage::Format_RGB32);

    //Frame is ready to use

    grab(); //Do the next frame grab
}
import QtQuick 2.10
import QtQuick.Window 2.10
import QtMultimedia 5.8

Window
{
    visible: true
    color: "black"
    width: 640
    height: 480
    title: qsTr("Hello World")

    signal frameReady(var frame)

    Camera
    {
        id: camera
        viewfinder.resolution: "320x240"
    }

    VideoOutput
    {
        id: videoOutput
        source: camera
        autoOrientation: true
        visible: true
        anchors.fill: parent
    }

    function grab(grab_width, grab_height)
    {
        if (!visible)
            return

        videoOutput.grabToImage(function(frame)
        {
            frameReady(frame) //Emit frameReady SIGNAL
        }, Qt.size(grab_width, grab_height))
    }
}
////////////////////////////////////////////////////////////////////
// main.cpp
////////////////////////////////////////////////////////////////////

#include <QGuiApplication>
#include <QQmlApplicationEngine>

#include "myfilter.hpp"

int main(int argc, char *argv[])
{
    QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);

    QGuiApplication app(argc, argv);
    QQmlApplicationEngine engine;

    qmlRegisterType<MyFilter>("example.myfilter", 1, 0, "MyFilter");

    engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
    if (engine.rootObjects().isEmpty())
        return -1;

    return app.exec();
}


////////////////////////////////////////////////////////////////////
// myfilter.hpp
////////////////////////////////////////////////////////////////////

#ifndef MYFILTER_H
#define MYFILTER_H

#include <QAbstractVideoFilter>

class MyFilterRunnable : public QVideoFilterRunnable {
public:
    QVideoFrame run(QVideoFrame *input, const QVideoSurfaceFormat &surfaceFormat, RunFlags flags);
};


class MyFilter : public QAbstractVideoFilter
{
public:
    QVideoFilterRunnable* createFilterRunnable();
};

#endif // MYFILTER_H

////////////////////////////////////////////////////////////////////
// myfilter.cpp
////////////////////////////////////////////////////////////////////

#include "myfilter.hpp"

#include <QOpenGLContext>
#include <QOpenGLFunctions>

QVideoFrame MyFilterRunnable::run(QVideoFrame *input, const QVideoSurfaceFormat &surfaceFormat, QVideoFilterRunnable::RunFlags flags)
{
    QImage img(input->width(), input->height(), QImage::Format_RGBA8888);
    bool success = false;
    if (input->handleType() == QAbstractVideoBuffer::GLTextureHandle) {
        GLuint textureId = input->handle().toUInt();
        QOpenGLContext *ctx = QOpenGLContext::currentContext();
        QOpenGLFunctions *f = ctx->functions();
        GLuint fbo;
        f->glGenFramebuffers(1, &fbo);
        GLuint prevFbo;
        f->glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint *) &prevFbo);
        f->glBindFramebuffer(GL_FRAMEBUFFER, fbo);
        f->glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureId, 0);
        f->glReadPixels(0, 0, input->width(), input->height(), GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
        f->glBindFramebuffer(GL_FRAMEBUFFER, prevFbo);
        success = true;
    } // else handle other types

    if( success ) {
        // Process image
        return QVideoFrame(img);
    } else {
        return *input; //Could not apply filter, return unmodified input
    }
}

QVideoFilterRunnable *MyFilter::createFilterRunnable()
{
    return new MyFilterRunnable;
}


////////////////////////////////////////////////////////////////////
// main.qml
////////////////////////////////////////////////////////////////////

import QtQuick 2.11
import QtQuick.Controls 2.2
import QtMultimedia 5.9
import example.myfilter 1.0

ApplicationWindow {
    id: window

    visible: true
    width: 640
    height: 480

    Camera {
        id: camera
    }
    MyFilter {
        id: filter
    }
    VideoOutput {
        source: camera
        autoOrientation: true
        filters: [ filter ]
        anchors.fill: parent
    }
}