Android-Looper之后的代码

Android-Looper之后的代码,android,multithreading,looper,Android,Multithreading,Looper,我有一个子线程在运行,无限地执行任务。我希望(1)不断地将数据发送回UI线程,(2)偶尔将数据(对应于按钮)发送到子线程以暂停/继续无限任务。我的问题是,子线程卡在活套中,这意味着任务无法执行 我的问题是:如何让子线程从UI线程接收消息而不阻塞无限任务 这就是我到目前为止所做的: 对于任务(1),我在UI线程中有一个处理程序,它可以工作,在子线程中有一个无限循环,它可以发回一条消息,该消息本身就可以工作 在UI线程中: mMainHandler = new Handler() { pub

我有一个子线程在运行,无限地执行任务。我希望(1)不断地将数据发送回UI线程,(2)偶尔将数据(对应于按钮)发送到子线程以暂停/继续无限任务。我的问题是,子线程卡在活套中,这意味着任务无法执行

我的问题是:如何让子线程从UI线程接收消息而不阻塞无限任务

这就是我到目前为止所做的: 对于任务(1),我在UI线程中有一个处理程序,它可以工作,在子线程中有一个无限循环,它可以发回一条消息,该消息本身就可以工作

在UI线程中:

mMainHandler = new Handler() {
    public void handleMessage(Message msg) {
        Bundle b;
        b = msg.getData();
        if (msg.what==1)
            Log.i("main", "from child (running) - " + b.getBoolean("running"));
        else if (msg.what == 2)
            Log.i("main", "from child (count) - " + b.getInt("count"));
    }
};
private void sendRunning(boolean running) {
    if (mChildHandler != null) {
        Bundle b = new Bundle(1);
        b.putBoolean("running", running);

        Message msg = mChildHandler.obtainMessage();
        msg.what = 1;
        msg.setData(b);
        mChildHandler.sendMessage(msg);
    }
}
在子线程中(当前使用虚拟任务,直到我完成框架):

对于任务(2),我在UI线程中有一个方法,对应于向子线程发送消息的按钮按下,该方法有效;子线程中有一个处理程序,该处理程序自身有效

在UI线程中:

mMainHandler = new Handler() {
    public void handleMessage(Message msg) {
        Bundle b;
        b = msg.getData();
        if (msg.what==1)
            Log.i("main", "from child (running) - " + b.getBoolean("running"));
        else if (msg.what == 2)
            Log.i("main", "from child (count) - " + b.getInt("count"));
    }
};
private void sendRunning(boolean running) {
    if (mChildHandler != null) {
        Bundle b = new Bundle(1);
        b.putBoolean("running", running);

        Message msg = mChildHandler.obtainMessage();
        msg.what = 1;
        msg.setData(b);
        mChildHandler.sendMessage(msg);
    }
}
在子线程中:

Looper.prepare();
mChildHandler = new Handler() {
    public void handleMessage(Message msg) {
        Bundle b;
        if (msg.what==1){
            b = msg.getData();
            running = b.getBoolean("running");
            Log.i(INNER_TAG, "from main (running) - " + b.getBoolean("running"));
            Log.i(INNER_TAG, "running - " + running);
            try {
                Message toMain = mMainHandler.obtainMessage();
                toMain.what = 1;
                toMain.setData(b);
                mMainHandler.sendMessage(toMain);
            } finally {}
        }
    }
};
Looper.loop();
这些场景中的每一个都可以单独工作,但问题是要同时尝试这两个场景。如果我将无限任务放在Looper.loop()之后,它永远不会到达。如果我将它放在Looper.prepare()之前,它将运行一次。如果我把它和活套放在一起,它仍然只运行一次

任何想法都将不胜感激:)

以下是我的完整代码(减去包/导入),以供参考:

public class MainActivity extends Activity {

Thread thread;
private Handler mMainHandler, mChildHandler;

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);

    mMainHandler = new Handler() {
        public void handleMessage(Message msg) {
            Bundle b;
            b = msg.getData();
            if (msg.what==1)
                Log.i("main", "from child (running) - " + b.getBoolean("running"));
            else if (msg.what == 2)
                Log.i("main", "from child (count) - " + b.getInt("count"));
        }
    };

    thread = new ChildThread();
    thread.start();

    // Get a reference to the button
    Button buttonStart = (Button)findViewById(R.id.btnStart);
    Button buttonStop = (Button)findViewById(R.id.btnStop);

    // Set the click listener to run my code
    buttonStart.setOnClickListener(new View.OnClickListener() {
        @Override
        public void onClick(View v) {
            Toast.makeText(MainActivity.this,
                    "Starting...", Toast.LENGTH_SHORT).show();
            sendRunning(true);
        }
    });
    buttonStop.setOnClickListener(new View.OnClickListener() {
        @Override
        public void onClick(View v) {
            Toast.makeText(MainActivity.this,
                    "Stopping...", Toast.LENGTH_SHORT).show();
            sendRunning(false);
        }
    });
}

private void sendRunning(boolean running) {
    if (mChildHandler != null) {
        Bundle b = new Bundle(1);
        b.putBoolean("running", running);

        Message msg = mChildHandler.obtainMessage();
        msg.what = 1;
        msg.setData(b);
        mChildHandler.sendMessage(msg);
    }
}

@Override
protected void onDestroy() {

    Log.i("tag", "stop looping the child thread's message queue");
    mChildHandler.getLooper().quit();

    super.onDestroy();

}

class ChildThread extends Thread {

    private static final String INNER_TAG = "ChildThread";
    private boolean running = true;     
    final int maxCount = 10;
    final int minCount = 0;
    public int curCount = minCount;
    private int up = 1;

    public void run() {

        while (true) {
            if (running) {
                try {
                    curCount += up;
                    if (curCount == maxCount)
                        up = -1;
                    else if (curCount == minCount)
                        up = 1;
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    Log.e("", "local Thread error", e);
                }

                Bundle b = new Bundle(1);
                b.putInt("count", curCount);
                Message toMain = mMainHandler.obtainMessage();
                toMain.what = 2;
                toMain.setData(b);
                mMainHandler.sendMessage(toMain);
            }

            this.setName("child");
            Looper.prepare();
            mChildHandler = new Handler() {
                public void handleMessage(Message msg) {
                    Bundle b;
                    if (msg.what==1){
                        b = msg.getData();
                        running = b.getBoolean("running");
                        Log.i(INNER_TAG, "from main (running) - " + b.getBoolean("running"));
                        Log.i(INNER_TAG, "running - " + running);
                        try {
                            Message toMain = mMainHandler.obtainMessage();
                            toMain.what = 1;
                            toMain.setData(b);
                            mMainHandler.sendMessage(toMain);
                        } finally {}
                    }
                }
            };

            Log.i(INNER_TAG, "Child handler is bound to - " +
                    mChildHandler.getLooper().getThread().getName());
            Looper.loop();
        }


    }
}

}

只需使用Intent service,而不使用此线程,这样您就可以管理更新的所有UI,以及您想在Intent service中使用的UI做什么—一个广播接收器正在使用,处理线程和感染您的UI非常容易—您的UI在后台进程运行时不受控制或锁定

为了避免这种情况,我最终只是对线程使用了一个可变时间。谢谢你的建议。

旁注:我花了一段时间研究并试图找出如何使用线程,佩奇把它布置得非常好。页面向我展示了如何使用捆绑包在线程之间交换数据。如果可能,请避免无限期地运行线程。。。