Apache flex AdobeFlexConvert";。ogg";带有Ogg Vorbis编码器的文件,用于与声音类一起播放
我正在尝试从URL获取一个“.ogg”文件,并在我的Flex程序中播放它 我用“.mp3”文件做了一个测试,它工作正常,代码如下:Apache flex AdobeFlexConvert";。ogg";带有Ogg Vorbis编码器的文件,用于与声音类一起播放,apache-flex,audio,encoding,ogg,oggvorbis,Apache Flex,Audio,Encoding,Ogg,Oggvorbis,我正在尝试从URL获取一个“.ogg”文件,并在我的Flex程序中播放它 我用“.mp3”文件做了一个测试,它工作正常,代码如下: public function getFileRemote(url:String, id:String):void{ var s:Sound = new Sound(); s.addEventListener(Event.COMPLETE, onSoundLoaded); var
public function getFileRemote(url:String, id:String):void{
var s:Sound = new Sound();
s.addEventListener(Event.COMPLETE, onSoundLoaded);
var req:URLRequest = new URLRequest(url);
s.load(req);
}
private function onSoundLoaded(event:Event):void
{
var localSound:Sound = event.target as Sound;
localSound.play();
}
但是,对于“.ogg”格式的文件,它不起作用。所以,我已经检查了一些可能的解决方案,我正在,尝试用
我现在实现的代码:
public function getFileRemote(url:String, id:String):void
{
urlStream = new URLStream();
var urlReq:URLRequest = new URLRequest(url);
urlStream.addEventListener(Event.COMPLETE, loaded);
urlStream.load (urlReq);
}
private function handleSoundData(e:SampleDataEvent):void
{//handleSoundData
var result:Object;
var tmpBuffer:ByteArray = new ByteArray();
result = _oggManager.getSampleData(NUM_SAMPLES, tmpBuffer);
if (tmpBuffer.length < NUM_SAMPLES * BYTES_PER_SAMPLE)
{//reset
trace("Reset");
//Right now the only way to rewind is reseting the decoder
_oggManager.initDecoder(_oggBytes);
result = _oggManager.getSampleData( NUM_SAMPLES, tmpBuffer);
}//reset
tmpBuffer.position = 0;
while (tmpBuffer.bytesAvailable)
{//feed
//feed data
e.data.writeFloat(tmpBuffer.readFloat()); //Left Channel
e.data.writeFloat(tmpBuffer.readFloat()); //Right Channel
}//feed
}//handleSoundData
private function loaded(event:Event):void
{
urlStream.readBytes(_oggBytes, 0, urlStream.bytesAvailable);
//urlStream.readBytes(_oggBytes);
_oggManager.decode(_oggBytes);
//_oggManager.initDecoder(_oggBytes);
//Make sound
_sound = new Sound();
_sound.addEventListener(SampleDataEvent.SAMPLE_DATA, handleSoundData, false, 0, true);
_soundChannel = _sound.play();
//trace(urlLoader.data);
} */
那么,有什么建议吗?还有其他可能的解决办法吗
更新
最后,我选择了另一个解决方案。
我拒绝将ogg音频转换为mp3。
取而代之的是,现在ogg音频在服务器中,我只需要URL就可以通过MainApp.html文件中的音频html标记播放它们。更简单、更高效。我找到了解决这个问题的另一种方法 我没有将.ogg文件转换为.mp3文件,而是修改了代码,以便在应用程序中直接从其url(存储在服务器中)复制.ogg文件 将此代码添加到主应用程序html文件(在我的例子中是Admin.html):
var media=document.getElementById(“audioOgg”);
var cp=document.getElementById(“Admin”);
听觉变异;
功能playAudio(audioURL,id){
media.src=audioURL;
audioId=id;
媒体播放();
cp.onStartAudio(audioId);
}
函数pauseAudio(){
媒体暂停();
}
并将此代码保存到.mxml文件中:
<?xml version="1.0" encoding="utf-8"?>
<mx:TitleWindow xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" title="Audio List"
horizontalScrollPolicy="off" verticalScrollPolicy="auto" width="510" height="340"
showCloseButton="true" close="closeWindow()">
<mx:Script>
<![CDATA[
import flash.external.ExternalInterface;
import mx.collections.ArrayCollection;
import mx.events.FlexEvent;
import mx.managers.PopUpManager;
import mx.controls.Alert;
[Embed(source='../assets/play-btn-small.png')]
var Play:Class;
[Embed(source='../assets/stop-btn-small.png')]
var Stop:Class;
[Blindable]
public var dpc:ArrayCollection;
public function playAudio(audioURL:String, audioId:String){
ExternalInterface.call("playAudio", audioURL, id);
}
public function pauseAudio(){
ExternalInterface.call("pauseAudio");
}
]]>
</mx:Script>
<mx:Rotate id="rotate" />
<mx:Zoom id="zoom" />
<mx:VBox top="0" bottom="0" left="0" right="0" paddingTop="20" paddingLeft="20">
<mx:Text fontWeight="bold" height="20">
<mx:text>Click the play/pause button for listening/pause each audio individually:</mx:text>
</mx:Text>
</mx:VBox>
<mx:DataGrid id="gridAudios" top="50" bottom="20" left="20" right="20" width="100%" doubleClickEnabled="false">
<mx:columns>
<mx:DataGridColumn headerText="Name" dataField="audioId"/>
<mx:DataGridColumn id="btnCol" headerText="" textAlign="center">
<mx:itemRenderer>
<mx:Component>
<mx:HBox horizontalAlign="center">
<mx:Script>
<![CDATA[
protected function image1_clickHandler(event:MouseEvent):void
{
if (data.status=='playing'){
outerDocument.pauseAudio();
data.status='';
}else{
outerDocument.playAudio(data.url,data.audioId);
data.status='playing';
}
}
]]>
</mx:Script>
<mx:Image click="image1_clickHandler(event)"
toolTip="{data.status=='playing' ? 'Stop' : 'Play'}"
useHandCursor="true" source="{data.status=='playing' ? outerDocument.Stop : outerDocument.Play}"/>
</mx:HBox>
</mx:Component>
</mx:itemRenderer>
</mx:DataGridColumn>
</mx:columns>
</mx:DataGrid>
</mx:TitleWindow>
单击播放/暂停按钮分别收听/暂停每个音频:
多亏了ExternalInterface类,我能够调用Admin.html文件中声明的Javascript函数,以复制和停止标记元素的音频,并将音频url和音频标识符作为参数传递。与论坛网站不同,我们不使用“谢谢”或“感谢任何帮助”或签名。顺便说一句,这是“提前感谢”,不是“提前感谢”“@johnsaunds很清楚
\u oggManager
在哪里定义?在加载的函数中,该值似乎为空。@Brian抱歉,伙计,我刚刚更新了该问题,因为我找到了该问题的替代解决方案。无论如何谢谢你!发布你的解决方案!如果这是你自己问题的答案,请将其标记为正确答案。干杯
<audio id="audioOgg">
<source src='' type='audio/ogg'>
</audio>
<script language="JavaScript" type="text/javascript">
var media = document.getElementById("audioOgg");
var cp=document.getElementById("Admin");
var audioId;
function playAudio(audioURL, id) {
media.src = audioURL;
audioId = id;
media.play();
cp.onStartAudio(audioId);
}
function pauseAudio() {
media.pause();
}
</script>
<?xml version="1.0" encoding="utf-8"?>
<mx:TitleWindow xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" title="Audio List"
horizontalScrollPolicy="off" verticalScrollPolicy="auto" width="510" height="340"
showCloseButton="true" close="closeWindow()">
<mx:Script>
<![CDATA[
import flash.external.ExternalInterface;
import mx.collections.ArrayCollection;
import mx.events.FlexEvent;
import mx.managers.PopUpManager;
import mx.controls.Alert;
[Embed(source='../assets/play-btn-small.png')]
var Play:Class;
[Embed(source='../assets/stop-btn-small.png')]
var Stop:Class;
[Blindable]
public var dpc:ArrayCollection;
public function playAudio(audioURL:String, audioId:String){
ExternalInterface.call("playAudio", audioURL, id);
}
public function pauseAudio(){
ExternalInterface.call("pauseAudio");
}
]]>
</mx:Script>
<mx:Rotate id="rotate" />
<mx:Zoom id="zoom" />
<mx:VBox top="0" bottom="0" left="0" right="0" paddingTop="20" paddingLeft="20">
<mx:Text fontWeight="bold" height="20">
<mx:text>Click the play/pause button for listening/pause each audio individually:</mx:text>
</mx:Text>
</mx:VBox>
<mx:DataGrid id="gridAudios" top="50" bottom="20" left="20" right="20" width="100%" doubleClickEnabled="false">
<mx:columns>
<mx:DataGridColumn headerText="Name" dataField="audioId"/>
<mx:DataGridColumn id="btnCol" headerText="" textAlign="center">
<mx:itemRenderer>
<mx:Component>
<mx:HBox horizontalAlign="center">
<mx:Script>
<![CDATA[
protected function image1_clickHandler(event:MouseEvent):void
{
if (data.status=='playing'){
outerDocument.pauseAudio();
data.status='';
}else{
outerDocument.playAudio(data.url,data.audioId);
data.status='playing';
}
}
]]>
</mx:Script>
<mx:Image click="image1_clickHandler(event)"
toolTip="{data.status=='playing' ? 'Stop' : 'Play'}"
useHandCursor="true" source="{data.status=='playing' ? outerDocument.Stop : outerDocument.Play}"/>
</mx:HBox>
</mx:Component>
</mx:itemRenderer>
</mx:DataGridColumn>
</mx:columns>
</mx:DataGrid>
</mx:TitleWindow>