OpenCV错误-211指定的纵横比不正确,CVC校准(C)
我正在尝试编写一个函数,它使用存储的图像对来校准立体相机。代码是用C写的。我得到了错误消息 OpenCV错误:CVCalibleCamera2文件/home/daniel/OpenCV/OpenCV-2.4.13/modules/calib3d/src/calibration.cpp第1602行中的一个参数值超出范围(指定的纵横比(=cameraMatrix[0][0]/cameraMatrix[1][1]) 在引发“cv::Exception”的实例后调用terminate what():/home/daniel/opencv/opencv-2.4.13/modules/calib3d/src/calibration.cpp:1602:error:(-211)函数CVcalibleCamera2中指定的纵横比(=cameraMatrix[0][0]/cameraMatrix[1][1])不正确 这是由调用cvStereoCalibrate引发的,表示我的一个参数初始化/填充不正确。我只是不知道我做错了什么 我使用的宏扩展到以下内容: 内板6 板W__内部9 已保存的图像数17 代码:OpenCV错误-211指定的纵横比不正确,CVC校准(C),c,opencv,C,Opencv,我正在尝试编写一个函数,它使用存储的图像对来校准立体相机。代码是用C写的。我得到了错误消息 OpenCV错误:CVCalibleCamera2文件/home/daniel/OpenCV/OpenCV-2.4.13/modules/calib3d/src/calibration.cpp第1602行中的一个参数值超出范围(指定的纵横比(=cameraMatrix[0][0]/cameraMatrix[1][1]) 在引发“cv::Exception”的实例后调用terminate what():/h
int-calibrate\u-camera\u-from\u-saved\u-images(){
IplImage*左框,*右框;
字符图像名称[20];
//创建等于N乘以3的objectPoints,N是棋盘上的方块数
//正在使用(BOARD_W*BOARD_H)乘以提供的图像数
CvMat*objectPoints=cvCreateMat(
BOARD_W_INNER*BOARD_H_INNER*已保存的图像数,3,
CV_32FC1);
//初始化用于校准的objectPoints
整数计数=0;
int i,j,k;
对于(i=0;i效率?
CV_MAT_ELEM(*对象点,浮点,(i*板内)+(j*板内)+k,0)=
方形尺寸*k;
CV_MAT_ELEM(*对象点,浮点,(i*板内)+(j*板内)+k,1)=
正方形尺寸*j;
CV_MAT_ELEM(*对象点,浮点,(i*板内)+(j*板内)+k,2)=0;
}
}
}
CvPoint2D32f*corners1=新的CvPoint2D32f[BOARD_W_INNER*BOARD_H_INNER];
CvPoint2D32f*corners2=新的CvPoint2D32f[BOARD_W_INNER*BOARD_H_INNER];
CvMat*imagePoints1=cvCreateMat(
BOARD_W_INNER*BOARD_H_INNER*已保存的图像数,2,
CV_32FC1);
CvMat*imagePoints2=cvCreateMat(
BOARD_W_INNER*BOARD_H_INNER*已保存的图像数,2,
CV_32FC1);
CvMat*nPoints=cvCreateMat(NUM_SAVED_IMAGES,1,CV_32SC1);
//加载图像并找到它们的角点,然后存储角点
对于(i=0;i
编辑:经过进一步测试,我发现使用CV_CALIB_FIX_ASPECT_比率是导致错误的原因。其他标志不会导致此问题。然而,矩阵的输出看起来不起作用
cameraMatrix1.xml:
<?xml version="1.0"?>
<opencv_storage>
<cameraMatrix1 type_id="opencv-matrix">
<rows>3</rows>
<cols>3</cols>
<dt>d</dt>
<data>
.Nan 0. .Nan 0. .Nan .Nan 0. 0. 1.</data></cameraMatrix1>
</opencv_storage>
3.
3.
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在尝试了很多不同的东西并将版本从2.4.13切换到2.4.7,然后再切换回来之后,我现在有了一些代码,可以管理拍摄图像、校准相机并将校准值保存到.xml文件中
以下代码用于拍摄我可以找到所有角落的图像:
cvNamedWindow("CameraTestL", CV_WINDOW_AUTOSIZE);
cvNamedWindow("CameraTestR", CV_WINDOW_AUTOSIZE);
CvCapture *captureL, *captureR;
IplImage *frameL, *frameR;
char imageNameL[20];
strcpy(imageNameL, "imagel00.png");
char imageNameR[20];
strcpy(imageNameR, "imageR00.png");
int i = 0;
captureL = cvCreateCameraCapture(1);
captureR = cvCreateCameraCapture(0);
//resize capture from standard 640/480 to 320/240 due to USB bandwith constraints
int res = cvSetCaptureProperty(captureL, CV_CAP_PROP_FRAME_WIDTH,
FRAME_WIDTH);
res = cvSetCaptureProperty(captureL, CV_CAP_PROP_FRAME_HEIGHT,
FRAME_HEIGHT);
res = cvSetCaptureProperty(captureR, CV_CAP_PROP_FRAME_WIDTH, FRAME_WIDTH);
res = cvSetCaptureProperty(captureR, CV_CAP_PROP_FRAME_HEIGHT,
FRAME_HEIGHT);
assert(captureL != NULL);
assert(captureR != NULL);
int cornerCount;
CvSize boardSize = cvSize(BOARD_W, BOARD_H);
while (1) {
frameL = cvQueryFrame(captureL);
frameR = cvQueryFrame(captureR);
if (!frameL)
break;
if (!frameR)
break;
CvPoint2D32f* corners = new CvPoint2D32f[ BOARD_W * BOARD_H];
// IplImage *helperL, *helperR;
IplImage *grayImage = cvCreateImage(cvGetSize(frameL), 8, 1);
// cvCopyImage(frameL, helperL);
// cvCopyImage(frameR, helperR);
int found = cvFindChessboardCorners(frameL, boardSize, corners,
&cornerCount,
CV_CALIB_CB_ADAPTIVE_THRESH | CV_CALIB_CB_FILTER_QUADS);
cvCvtColor(frameL, grayImage, CV_BGR2GRAY);
cvFindCornerSubPix(grayImage, corners, cornerCount, cvSize(11,11), cvSize(-1,-1), cvTermCriteria(CV_TERMCRIT_EPS+CV_TERMCRIT_ITER, 30, 0.1));
cvDrawChessboardCorners(frameL, boardSize, corners, cornerCount, found);
found = cvFindChessboardCorners(frameR, boardSize, corners, &cornerCount, CV_CALIB_CB_ADAPTIVE_THRESH | CV_CALIB_CB_FILTER_QUADS);
cvCvtColor(frameR, grayImage, CV_BGR2GRAY);
cvFindCornerSubPix(grayImage, corners, cornerCount, cvSize(11,11), cvSize(-1,-1), cvTermCriteria(CV_TERMCRIT_EPS+CV_TERMCRIT_ITER, 30, 0.1));
cvDrawChessboardCorners(frameR, boardSize, corners, cornerCount, found);
cvShowImage("CameraTestL", frameL);
cvShowImage("CameraTestR", frameR);
//cvWaitKey returns value of key pressed
char c = cvWaitKey(33);
//press ESC key to break (ESC == 27)
if (c == 27)
break;
if (c == 's') {
frameL = cvQueryFrame(captureL);
frameR = cvQueryFrame(captureR);
sprintf(imageNameL, "imageL0%02u.png", i);
sprintf(imageNameR, "imageR0%02u.png", i);
cvSaveImage(imageNameL, frameL, 0);
cvSaveImage(imageNameR, frameR, 0);
printf("Saved image #%d\n", i);
fflush(stdout);
i++;
}
}
cvReleaseCapture(&captureL);
cvReleaseCapture(&captureR);
cvDestroyWindow("CameraTestL");
cvDestroyWindow("CameraTestR");
return 0;
下面的代码读取图像并计算CameraMatrix和其他参数
int calibrate_camera_from_saved_images() {
IplImage *leftFrame, *rightFrame;
char imageName[20];
//create objectPoints equal to N-by-3, N being the number of squares on the chess board
//in use (BOARD_W * BOARD_H) times the number of images provided
CvMat *objectPoints = cvCreateMat(
BOARD_W_INNER * BOARD_H_INNER * NUM_SAVED_IMAGES, 3,
CV_32FC1);
//initialize objectPoints for cvStereoCalibrate
int count = 0;
int i, j, k;
for (i = 0; i < NUM_SAVED_IMAGES; i++) {
for (j = 0; j < BOARD_W_INNER; j++) {
for (k = 0; k < BOARD_H_INNER; k++, count++) {
//alternatively use (i*BOARD_W)+(j*BOARD_H)+k instead of count -> efficiency ?
CV_MAT_ELEM(*objectPoints, float, count, 0 ) =
SQUARE_SIZE * k;
CV_MAT_ELEM(*objectPoints, float, count, 1 ) =
SQUARE_SIZE * j;
CV_MAT_ELEM(*objectPoints, float, count, 2 ) = 0;
}
}
}
CvPoint2D32f *corners1 = new CvPoint2D32f[ BOARD_W_INNER * BOARD_H_INNER];
CvPoint2D32f *corners2 = new CvPoint2D32f[ BOARD_W_INNER * BOARD_H_INNER];
CvMat *imagePoints1 = cvCreateMat(
BOARD_W_INNER * BOARD_H_INNER * NUM_SAVED_IMAGES, 2,
CV_32FC1);
CvMat *imagePoints2 = cvCreateMat(
BOARD_W_INNER * BOARD_H_INNER * NUM_SAVED_IMAGES, 2,
CV_32FC1);
CvMat *nPoints = cvCreateMat(NUM_SAVED_IMAGES, 1, CV_32SC1);
count = 0;
//load images and find their corners, corners are then stored
for (i = 0; i < NUM_SAVED_IMAGES; i++) {
sprintf(imageName, "imageL%002u.png", i);
leftFrame = cvLoadImage(imageName);
find_chess_board(leftFrame, BOARD_W_INNER, BOARD_H_INNER, corners1);
sprintf(imageName, "imageR%002u.png", i);
rightFrame = cvLoadImage(imageName);
find_chess_board(rightFrame, BOARD_W_INNER, BOARD_H_INNER, corners2);
for (j = 0; j < (BOARD_W_INNER * BOARD_H_INNER); j++, count++) {
CV_MAT_ELEM( *imagePoints1, float, count, 0 ) = corners1[j].x;
CV_MAT_ELEM( *imagePoints1, float, count, 1 ) = corners1[j].y;
CV_MAT_ELEM( *imagePoints2, float, count, 0 ) = corners2[j].x;
CV_MAT_ELEM( *imagePoints2, float, count, 1 ) = corners2[j].y;
}
CV_MAT_ELEM(*nPoints, int, i, 0) = (BOARD_W_INNER * BOARD_H_INNER);
}
static CvMat *cameraMatrix1 = cvCreateMat(3, 3, CV_64F);
static CvMat *distCoeffs1 = cvCreateMat(5, 1, CV_32FC1);
static CvMat *cameraMatrix2 = cvCreateMat(3, 3, CV_64F);
static CvMat *distCoeffs2 = cvCreateMat(5, 1, CV_32FC1);
for (i = 0; i < 3; i++) {
CV_MAT_ELEM( *cameraMatrix1, float, i, 0) = 1;
CV_MAT_ELEM( *cameraMatrix1, float, i, 1) = 1;
CV_MAT_ELEM( *cameraMatrix1, float, i, 2) = 1;
CV_MAT_ELEM( *cameraMatrix2, float, i, 0) = 1;
CV_MAT_ELEM( *cameraMatrix2, float, i, 1) = 1;
CV_MAT_ELEM( *cameraMatrix2, float, i, 2) = 1;
}
static CvSize imageSize = cvGetSize(leftFrame);
static CvMat* R = cvCreateMat(3, 3, CV_64FC1);
static CvMat* T = cvCreateMat(3, 1, CV_64FC1);
static CvMat* E = cvCreateMat(3, 3, CV_64FC1);
static CvMat* F = cvCreateMat(3, 3, CV_64FC1);
printf("Attempting Calibration\n");
fflush(stdout);
cvStereoCalibrate(objectPoints, imagePoints1, imagePoints2, nPoints,
cameraMatrix1, distCoeffs1, cameraMatrix2, distCoeffs2, imageSize,
R, T, E, F,
cvTermCriteria(CV_TERMCRIT_ITER + CV_TERMCRIT_EPS, 100, 1e-5),
CV_CALIB_SAME_FOCAL_LENGTH);
cvSave("cameraMatrix1.xml", cameraMatrix1);
cvSave("distCoeffs1.xml", distCoeffs1);
cvSave("cameraMatrix2.xml", cameraMatrix2);
cvSave("distCoeffs2.xml", distCoeffs2);
cvSave("RotationMatrix.xml", R);
cvSave("TransformationVector.xml", T);
return 0;
int-calibrate\u-camera\u-from\u-saved\u-images(){
IplImage*左框,*右框;
字符图像名称[20];
//创建等于N乘以3的objectPoints,N是棋盘上的方块数
//正在使用(BOARD_W*BOARD_H)乘以提供的图像数
CvMat*objectPoints=cvCreateMat(
BOARD_W_INNER*BOARD_H_INNER*已保存的图像数,3,
CV_32FC1);
//初始化用于校准的objectPoints
整数计数=0;
int i,j,k;
对于(i=0;iint calibrate_camera_from_saved_images() {
IplImage *leftFrame, *rightFrame;
char imageName[20];
//create objectPoints equal to N-by-3, N being the number of squares on the chess board
//in use (BOARD_W * BOARD_H) times the number of images provided
CvMat *objectPoints = cvCreateMat(
BOARD_W_INNER * BOARD_H_INNER * NUM_SAVED_IMAGES, 3,
CV_32FC1);
//initialize objectPoints for cvStereoCalibrate
int count = 0;
int i, j, k;
for (i = 0; i < NUM_SAVED_IMAGES; i++) {
for (j = 0; j < BOARD_W_INNER; j++) {
for (k = 0; k < BOARD_H_INNER; k++, count++) {
//alternatively use (i*BOARD_W)+(j*BOARD_H)+k instead of count -> efficiency ?
CV_MAT_ELEM(*objectPoints, float, count, 0 ) =
SQUARE_SIZE * k;
CV_MAT_ELEM(*objectPoints, float, count, 1 ) =
SQUARE_SIZE * j;
CV_MAT_ELEM(*objectPoints, float, count, 2 ) = 0;
}
}
}
CvPoint2D32f *corners1 = new CvPoint2D32f[ BOARD_W_INNER * BOARD_H_INNER];
CvPoint2D32f *corners2 = new CvPoint2D32f[ BOARD_W_INNER * BOARD_H_INNER];
CvMat *imagePoints1 = cvCreateMat(
BOARD_W_INNER * BOARD_H_INNER * NUM_SAVED_IMAGES, 2,
CV_32FC1);
CvMat *imagePoints2 = cvCreateMat(
BOARD_W_INNER * BOARD_H_INNER * NUM_SAVED_IMAGES, 2,
CV_32FC1);
CvMat *nPoints = cvCreateMat(NUM_SAVED_IMAGES, 1, CV_32SC1);
count = 0;
//load images and find their corners, corners are then stored
for (i = 0; i < NUM_SAVED_IMAGES; i++) {
sprintf(imageName, "imageL%002u.png", i);
leftFrame = cvLoadImage(imageName);
find_chess_board(leftFrame, BOARD_W_INNER, BOARD_H_INNER, corners1);
sprintf(imageName, "imageR%002u.png", i);
rightFrame = cvLoadImage(imageName);
find_chess_board(rightFrame, BOARD_W_INNER, BOARD_H_INNER, corners2);
for (j = 0; j < (BOARD_W_INNER * BOARD_H_INNER); j++, count++) {
CV_MAT_ELEM( *imagePoints1, float, count, 0 ) = corners1[j].x;
CV_MAT_ELEM( *imagePoints1, float, count, 1 ) = corners1[j].y;
CV_MAT_ELEM( *imagePoints2, float, count, 0 ) = corners2[j].x;
CV_MAT_ELEM( *imagePoints2, float, count, 1 ) = corners2[j].y;
}
CV_MAT_ELEM(*nPoints, int, i, 0) = (BOARD_W_INNER * BOARD_H_INNER);
}
static CvMat *cameraMatrix1 = cvCreateMat(3, 3, CV_64F);
static CvMat *distCoeffs1 = cvCreateMat(5, 1, CV_32FC1);
static CvMat *cameraMatrix2 = cvCreateMat(3, 3, CV_64F);
static CvMat *distCoeffs2 = cvCreateMat(5, 1, CV_32FC1);
for (i = 0; i < 3; i++) {
CV_MAT_ELEM( *cameraMatrix1, float, i, 0) = 1;
CV_MAT_ELEM( *cameraMatrix1, float, i, 1) = 1;
CV_MAT_ELEM( *cameraMatrix1, float, i, 2) = 1;
CV_MAT_ELEM( *cameraMatrix2, float, i, 0) = 1;
CV_MAT_ELEM( *cameraMatrix2, float, i, 1) = 1;
CV_MAT_ELEM( *cameraMatrix2, float, i, 2) = 1;
}
static CvSize imageSize = cvGetSize(leftFrame);
static CvMat* R = cvCreateMat(3, 3, CV_64FC1);
static CvMat* T = cvCreateMat(3, 1, CV_64FC1);
static CvMat* E = cvCreateMat(3, 3, CV_64FC1);
static CvMat* F = cvCreateMat(3, 3, CV_64FC1);
printf("Attempting Calibration\n");
fflush(stdout);
cvStereoCalibrate(objectPoints, imagePoints1, imagePoints2, nPoints,
cameraMatrix1, distCoeffs1, cameraMatrix2, distCoeffs2, imageSize,
R, T, E, F,
cvTermCriteria(CV_TERMCRIT_ITER + CV_TERMCRIT_EPS, 100, 1e-5),
CV_CALIB_SAME_FOCAL_LENGTH);
cvSave("cameraMatrix1.xml", cameraMatrix1);
cvSave("distCoeffs1.xml", distCoeffs1);
cvSave("cameraMatrix2.xml", cameraMatrix2);
cvSave("distCoeffs2.xml", distCoeffs2);
cvSave("RotationMatrix.xml", R);
cvSave("TransformationVector.xml", T);
return 0;