Valgrind-malloc泄漏
我正在编写一个程序,在目录中搜索请求的文件。命令行上的输出将是文件的目录路径,对于找到的每个同名文件。由于某种原因,当我使用valgrind运行它时,它会导致内存泄漏。 我在windows机箱上的linux虚拟机上运行 我更新了我的valgrind输出。我没有漏洞,但仍然有错误 这是我的密码:Valgrind-malloc泄漏,c,malloc,memory-leaks,valgrind,C,Malloc,Memory Leaks,Valgrind,我正在编写一个程序,在目录中搜索请求的文件。命令行上的输出将是文件的目录路径,对于找到的每个同名文件。由于某种原因,当我使用valgrind运行它时,它会导致内存泄漏。 我在windows机箱上的linux虚拟机上运行 我更新了我的valgrind输出。我没有漏洞,但仍然有错误 这是我的密码: #include <stdio.h> #include <stdlib.h> #include <dirent.h> #include <sys/types.h&
#include <stdio.h>
#include <stdlib.h>
#include <dirent.h>
#include <sys/types.h>
#include <string.h>
struct tree_t {
char *name;
int nchildren;
struct tree_t **children;
};
char *make_path(const char *dirname, const char *filename) {
char *fullpath = (char *) malloc((strlen(dirname) + strlen(filename) + 1 + 1) * sizeof(char));
strcat(fullpath, dirname);
strcat(fullpath, "/");
strcat(fullpath, filename);
return fullpath;
}
struct tree_t *get_tree(const char *name) {
struct tree_t *tree = (struct tree_t *) malloc(sizeof(struct tree_t));
char *namecp = (char *) malloc((strlen(name) + 1) * sizeof(char));
strcpy(namecp, name);
tree->name = namecp;
DIR *dir = opendir(name);
if (dir == NULL) {
tree->nchildren = 0;
} else {
tree->nchildren = 0;
int numsubdirs = 0;
struct dirent *entry;
while((entry = readdir(dir))) {
if (strcmp(entry->d_name,".") != 0 && strcmp(entry->d_name,"..") != 0) {
tree->nchildren++;
DIR *subdir = opendir(entry->d_name);
if (subdir != NULL) {
numsubdirs++;
}
closedir(subdir);
}
}
tree->children = (struct tree_t **) malloc(numsubdirs * sizeof(struct tree_t **));
}
closedir(dir);
return tree;
}
void find_in_tree(const struct tree_t *root, const char *filename) {
int i = 0;
DIR *dir = opendir(root->name);
if (dir != NULL) {
struct dirent *entry;
while((entry = readdir(dir))) {
if (strcmp(entry->d_name,".") != 0 && strcmp(entry->d_name,"..") != 0) {
char *fullpath = make_path(root->name, entry->d_name);
DIR *subdir = opendir(fullpath);
if (subdir != NULL) {
root->children[i] = get_tree(fullpath);
find_in_tree(root->children[i], filename);
free(root->children[i]);
i++;
} else if (strcmp(entry->d_name, filename) == 0) {
printf("%s\n", fullpath);
}
free(fullpath);
}
}
}
free(root->name);
free(root->children);
}
int main(int argc, char **args) {
printf("What root directory do you want to start from?\n");
char rootdir[256];
scanf("%s",rootdir);
char searchfile[256];
printf("What file do you want to search for?\n");
int result = scanf("%s",searchfile);
if (result == EOF) {
printf("\n");
exit(1);
}
struct tree_t *root = get_tree(rootdir);
find_in_tree(root, searchfile);
free(root);
return 0;
}
什么都行,谢谢 信任
valgrind
而不是你的代码
例如:
char *make_path(const char *dirname, const char *filename) {
char *fullpath = (char *) malloc((strlen(dirname) + strlen(filename) + 1 + 1) * sizeof(char));
strcat(fullpath, dirname);
malloc()
返回的内存未初始化。您还不能使用strcat()
毫无疑问,还会有类似的问题。对于您所做的每一个opendir,您都应该以请检查结束。这可能是你的泄漏源 Valgrind也向你们指出了这一点
==468== 65,648 bytes in 2 blocks are definitely lost in loss record 3 of 3
==468== at 0x4A0610C: malloc (vg_replace_malloc.c:195)
==468== by 0x3CA3296822: __alloc_dir (in /lib64/libc-2.5.so)
==468== by 0x400A09: find_in_tree (in /USERS/STUDENTS/S-Z/V/VOSTERJL/dirch)
==468== by 0x400B0F: find_in_tree (in /USERS/STUDENTS/S-Z/V/VOSTERJL/dirch)
==468== by 0x400C06: main (in /USERS/STUDENTS/S-Z/V/VOSTERJL/dirch)
什么站台?这可能很重要,在Mac电脑上,它总是报告至少一些泄漏。如果您使用
--泄漏检查完整
和--跟踪源代码是重新运行valgrind,那么您将看到泄漏的内存和未初始化的值来自何处。完整路径malloc
ed,这不能保证0
初始化,因此警告与未初始化值相关。可能strcat(完整路径,目录名)代码>应该是strcpy(完整路径,目录名)代码>?。还要确保字符串已NUL
终止。不要在中键入malloc的返回值C@Prashant-他对问题中的平台进行了sez,windows上的linix vm。是的,我忘记了*fullpath='\0';以消除valgrind结果中的警告。
==468== 65,648 bytes in 2 blocks are definitely lost in loss record 3 of 3
==468== at 0x4A0610C: malloc (vg_replace_malloc.c:195)
==468== by 0x3CA3296822: __alloc_dir (in /lib64/libc-2.5.so)
==468== by 0x400A09: find_in_tree (in /USERS/STUDENTS/S-Z/V/VOSTERJL/dirch)
==468== by 0x400B0F: find_in_tree (in /USERS/STUDENTS/S-Z/V/VOSTERJL/dirch)
==468== by 0x400C06: main (in /USERS/STUDENTS/S-Z/V/VOSTERJL/dirch)