C++ 在库中使用std向量作为存储的缓冲区以及在另一个库中使用此缓冲区的困难
我有一个名为IBuffer的类,它使用std::vector作为无符号字符数据的存储。 这个类是我的基础库CUR.LIB的一部分。 此类的职责是将数据写入缓冲区并从中读取。 好啊 现在,我在另一个库中使用这个类来序列化和反序列化从网络接收的消息 当我试图将新数据推回std::vector时,我总是遇到内存访问冲突读取位置0Xxxxxxx的问题。 因为这里很难写上千行代码,所以我把堆栈跟踪放在这里,希望有人能帮我解决这个问题C++ 在库中使用std向量作为存储的缓冲区以及在另一个库中使用此缓冲区的困难,c++,visual-c++,vector,stdvector,C++,Visual C++,Vector,Stdvector,我有一个名为IBuffer的类,它使用std::vector作为无符号字符数据的存储。 这个类是我的基础库CUR.LIB的一部分。 此类的职责是将数据写入缓冲区并从中读取。 好啊 现在,我在另一个库中使用这个类来序列化和反序列化从网络接收的消息 当我试图将新数据推回std::vector时,我总是遇到内存访问冲突读取位置0Xxxxxxx的问题。 因为这里很难写上千行代码,所以我把堆栈跟踪放在这里,希望有人能帮我解决这个问题 ntdll.dll!@RtlpLowFragHeapFr
ntdll.dll!@RtlpLowFragHeapFree@8() + 0x2c bytes
ntdll.dll!_RtlFreeHeap@12() + 0x7e bytes
kernel32.dll!_HeapFree@12() + 0x14 bytes
msvcr100d.dll!__free_base() + 0x29 bytes
msvcr100d.dll!__free_dbg_nolock() + 0x4ae bytes
msvcr100d.dll!__free_dbg() + 0x50 bytes
msvcr100d.dll!operator delete() + 0xb9 bytes
> ICore.dll!std::allocator<unsigned char>::deallocate(unsigned char * _Ptr=0x002c7810, unsigned int __formal=1) Line 182 + 0x9 bytes C++
ICore.dll!std::vector<unsigned char,std::allocator<unsigned char> >::_Insert_n(std::_Vector_const_iterator<std::_Vector_val<unsigned char,std::allocator<unsigned char> > > _Where=221 'Ý', unsigned int _Count=2, const unsigned char & _Val='') Line 1375 C++
ICore.dll!std::vector<unsigned char,std::allocator<unsigned char> >::insert(std::_Vector_const_iterator<std::_Vector_val<unsigned char,std::allocator<unsigned char> > > _Where=221 'Ý', unsigned int _Count=1, const unsigned char & _Val='') Line 1060 C++
ICore.dll!Utils::IBuffer::WriteShort(unsigned short data=256) Line 63 + 0x56 bytes C++
ICore.dll!Serialization::IBufferWriter::writeUShort(unsigned short data=256) Line 82 C++
IRNet.dll!IRNetwork::IStunMessage::AcceptWriter(Serialization::IIWriter * writer=0x0040f080) Line 340 + 0x2e bytes C++
IRNet.dll!Serialization::IBufferWriter::WriteObject<IRNetwork::IStunMessage>(const Object::IObject * object=0x002cb5f0) Line 105 + 0x17 bytes C++
IRNet.dll!IRNetwork::IStunMessage::Serialize(Object::SharedPtr<Utils::IBuffer> buffer={...}) Line 769 C++
IRNet.dll!IRNetwork::IStun::SendUnReliably(IRNetwork::IStunMessage * message=0x002cb5f0) Line 157 C++
IRNet.dll!IRNetwork::IStun::SendBind() Line 61 + 0xc bytes C++
IRNet.dll!IRNetwork::IStun::Bind(unsigned int localfd=184) Line 48 C++
IRNet.dll!IRNetwork::INatContext::StunBind(unsigned int fd=184) Line 52 + 0xc bytes C++
testDhcpv4.exe!TestStunAttribute::Start() Line 48 + 0x24 bytes C++
testDhcpv4.exe!wmain(int argc=1, wchar_t * * argv=0x002c71d8) Line 69 C++
testDhcpv4.exe!__tmainCRTStartup() Line 552 + 0x19 bytes C
testDhcpv4.exe!wmainCRTStartup() Line 371 C
kernel32.dll!@BaseThreadInitThunk@12() + 0x12 bytes
ntdll.dll!___RtlUserThreadStart@8() + 0x27 bytes
ntdll.dll!__RtlUserThreadStart@8() + 0x1b bytes
ntdll.dll@RtlpLowFragHeapFree@8()+0x2c字节
ntdll.dll_RtlFreeHeap@12()+0x7e字节
内核32.dll_HeapFree@12()+0x14字节
msvcr100d.dll__空闲_base()+0x29字节
msvcr100d.dll__free_dbg_nolock()+0x4ae字节
msvcr100d.dll__空闲_dbg()+0x50字节
msvcr100d.dll!运算符delete()+0xb9字节
>ICore.dll!STD::分配器::DealPoint(未签名的char *ptR=0x02c7810,未签名int×y正规=1)行182 +0x9字节C++
ICore.dll!STD::vector::插入插件(STD::x向量,const迭代器,其中=221′′,无符号int y计数=2,const unchar char和yVal=‘’’)行1375 c++
ICore.dll!STD::vector:插入(STD:OxVector,SconixIdector,其中=221′′,无符号int y计数=1,const unchar char和yVal=‘’’)行1060 c++
ICore.dll!IBuffer::WriteShort(无符号短数据=256)行63 +0x56字节C++
ICore.dll!序列化::IbffeReWrr::Read EuthAuthor(无符号短数据=256)82行C++
IRNet.dll!IRNetwork::ISTENMIST::接受机(序列化:IIOrth**作者= 0x000 40F080)340 +0x2e字节C++
IRNet.dll!序列化::BuffffReWr::WreObject(const object:iObjultObject=0x02CB5F0)行105 +0x17字节C++
IRNet.dll!IRNetwork::ISunNeMe::Serialize(对象:SyrdpTrpRead={…})769 C++
IRNet.dll!IRNetwork::ISunun::SunDeal可靠(IrNoto:ItSunMeult*Mease= 0x02CB5F0)第157行C++
IRNet.dll!IRNetwork::ISTUN::SeNbDud()行61 +0xC字节C++
IRNet.dll!IRNetwork::ISUNN::Bind(未签名int Loalfd=184)48行C++
IRNet.dll!StunBind:(IRNetwork)(无符号INTFD=184)行52 +0xC字节C++
testDhcpv4.exe!TestStistAt::Stand()行48 +0x24字节C++
testDhcpv4.exe!WMIN(int ARCC=1,WCHARGET***ARGV= 0x02C71D8)69行C++
testDhcpv4.exe__tmainCRTStartup()行552+0x19字节C
testDhcpv4.exe!wmainCRTStartup()行371 C
内核32.dll@BaseThreadInitThunk@12()+0x12字节
ntdll.dll___RtlUserThreadStart@8()+0x27字节
ntdll.dll__RtlUserThreadStart@8()+0x1b字节
IBUffer.h
#include "stdafx.h"
#include "ICoreConfig.h"
#include "ILMutex.hxx"
#include "ILock.hxx"
#include <vector>
using namespace IThreading;
using namespace std;
namespace Utils
{
/*
#ifdef EXP_STL
# define DECLSPECIFIER __declspec(dllexport)
# define EXPIMP_TEMPLATE
#else
# define DECLSPECIFIER __declspec(dllimport)
# define EXPIMP_TEMPLATE extern
#endif
EXPIMP_TEMPLATE template class DECLSPECIFIER std::vector<unsigned char>;*/
template class ICORE_API std::allocator<unsigned char>;
template class ICORE_API std::vector<unsigned char,std::allocator<unsigned char> >;
/// <summary>
///
/// </summary>
typedef enum
{
/*Begin Of Buffer*/
BOB = 0,
/*End Of Buffer*/
EOB = 1,
/*Unknown*/
UNK = 2
} BufferState_t;
class ICORE_API IBuffer
{
public:
IBuffer(void);
IBuffer(IBuffer* newbuff);
~IBuffer(void);
//Methods
int Write(const void* data,size_t size);
int Write(const void** data, size_t sz);
int Write(size_t position , const void* data,size_t sz);
int WriteShort(unsigned short data);
int WriteShort(uint32_t position,unsigned short data);
int WriteByte(unsigned char data);
int WriteUInt(unsigned int data);
int WriteUlong(unsigned long data);
//************************************
// Method: ReadByte
// FullName: BufferPool::ReadByte
// Access: public
// Returns: unsigned char
// Qualifier:
//Description: Read and return one byte of data by starting from begining of buffer
//************************************
unsigned char ReadByte();
unsigned short ReadShort();
unsigned int ReadUint32();
unsigned long ReadUlong();
unsigned char* Read(size_t sz);
/** Converts a 16-bit value from host to TCP/IP network byte order (big-endian).
* @param x The 16-bit (in host byte order) value to convert.
* @retval @a x in TCP/IP network byte order.
*/
unsigned short HostToNetworkByteOrder(unsigned short x);
/* Memory alignment hack */
//************************************
// Method: HostToNetworkByteOrder
// FullName: BufferPool::HostToNetworkByteOrder
// Access: public
// Returns: unsigned short
// Qualifier:
// Parameter: const void * px
// Description: This method used when we want to Pars existing buffer
//************************************
unsigned short HostToNetworkByteOrder(const void* px);
unsigned short NetworkToHostByteOrder(const unsigned short x);
/** Converts a 32-bit value from host to TCP/IP network byte order (big-endian).
* @param x The 32-bit (in host byte order) value to convert.
* @retval @a x in TCP/IP network byte order.
*/
unsigned long HostToNetworkByteOrder(unsigned long x);
/* Memory alignment hack */
//************************************
// Method: HostToNetworkByteOrderUL
// FullName: BufferPool::HostToNetworkByteOrderUL
// Access: public
// Returns: unsigned long
// Qualifier:
// Parameter: const void * px
// Description: this method used when we want to pars existing buffer
//************************************
unsigned long HostToNetworkByteOrderUL(const void* px);
//* parse unsigned int type to byte array as is
vector<unsigned char> Uint32ToByteArray(unsigned int x);
uint8_t* ToUInt8ptr();
unsigned long NetworkToHostByteOrder(const unsigned long x);
/* IBuffer operator =(const IBuffer &buf);*/
IBuffer& operator =(IBuffer &Rhs);
IBuffer& operator =(char* rhs);
operator char*();
operator void*();
operator uint8_t*();
//************************************
// Method: operator++
// FullName: BufferPool::operator++
// Access: public
// Returns: BufferPool
// Qualifier:
// Description: This method increment dataPtr
// read one byte , increment dataPtr by one
// read short , increment dataPtr by two
// read unsigned int increment dataPtr by 4
// note : each read function set currPosion in suitable way
// we do this because of continuous buffer reading
//************************************
void operator ++();
bool operator<(const IBuffer& buff)
{
return this->Size() < buff.Size() ? true : false;
}
bool operator==(const IBuffer& buff)
{
return this->buffer == buff.buffer;
}
//Properties
bool IsEmpty();
unsigned char* Value();
/** Indicates whether we are on a Big Endian host or not.<br>
* IMPORTANT: Before calling this function, you should initialize the network stack by using
* @ref tnet_startup().
* @retval @a true if the program is running on a Big Endian host and @a false otherwise.
*/
bool IsBigEndian();
inline unsigned char HI_Uint16(unsigned short x)
{
return (((x) >> 8) & 0xFF) ;
}
inline unsigned char LOW_Uint16(unsigned short x)
{
return ((x) & 0xFF);
}
size_t Size() const;
void SetPtr();
void CleanUp();
void Move(int32_t count);
private:
inline int GetPosition()
{
return currPosition;
}
int SetPosition(int newpos);
public:
static class _Convert
{
public:
static inline unsigned short ToUShort(const unsigned char* u8_ptr)
{
return (((unsigned short)(u8_ptr)[0]) | ((unsigned short)(u8_ptr)[1])<<8);
}
static inline unsigned int ToUint32(const unsigned char* u8_ptr)
{
return (((unsigned int)(u8_ptr)[3]) | ((unsigned int)(u8_ptr)[2])<<8 | ((unsigned int)(u8_ptr)[1])<<16 | ((unsigned int)(u8_ptr)[0])<<24);
}
static inline signed int ToInt32(const unsigned char* u8_ptr)
{
return (((signed int)(u8_ptr)[0]) | ((signed int)(u8_ptr)[1])<<8 | ((signed int)(u8_ptr)[2])<<16 | ((signed int)(u8_ptr)[3])<<24);
}
protected:
private:
} Convert;
static BufferState_t bstate;
Mutex mMutex;
private:
vector<unsigned char> buffer;
vector<unsigned char>::pointer dataPtr;
int currPosition;
bool ptrSet;
};
}
#包括“stdafx.h”
#包括“图h”
#包括“ILMutex.hxx”
#包括“ILock.hxx”
#包括
使用名称空间进行阅读;
使用名称空间std;
命名空间Utils
{
/*
#ifdef EXP\u STL
#定义DECLSPECIFIER\uuu declspec(dllexport)
#定义EXPIMP_模板
#否则
#定义DECLSPECIFIER\uuu declspec(dllimport)
#定义EXPIMP_模板外部
#恩迪夫
EXPIMP_模板模板类DECLSPECIFIER std::vector*/
模板类ICORE_API std::分配器;
模板类ICORE_API std::vector;
///
///
///
类型定义枚举
{
/*缓冲区开始*/
BOB=0,
/*缓冲区结束*/
EOB=1,
/*不为人知*/
UNK=2
}缓冲状态;
ICORE_API IBuffer类
{
公众:
IBuffer(无效);
IBuffer(IBuffer*newbuff);
~IBuffer(无效);
//方法
int Write(const void*数据,size\u t size);
int Write(const void**data,size_t sz);
int Write(大小\u t位置、常数void*数据、大小sz);
int WriteShort(无符号短数据);
int WriteShort(uint32_t位置,无符号短数据);
int WriteByte(无符号字符数据);
int WriteUInt(无符号int数据);
int writelong(无符号长数据);
//************************************
//方法:ReadByte
//全名:缓冲池::ReadByte
//访问:公共
//返回:无符号字符
//限定符:
//描述:从缓冲区开始读取并返回一个字节的数据
//************************************
无符号字符ReadByte();
无符号short ReadShort();
无符号int ReadUint32();
无符号长ReadUlong();
无符号字符*读取(大小_t sz);
/**将16位值从主机转换为TCP/IP网络字节顺序(大端)。
*@param x要转换的16位(主机字节顺序)值。
*@retval@a以TCP/IP网络字节顺序排列的x。
*/
无符号短主机网络字节顺序(无符号短x);
/*内存对齐黑客*/
//************************************
//方法:HostToNetworkByteOrder
//全名:BufferPool::HostToNetworkByteOrder
//访问:公共
//返回:无符号短
//限定符:
//参数:const void*px
//描述:当我们想要PAR现有缓冲区时使用此方法
//************************************
无符号短HostToNetworkByteOrder(const void*px);
无符号短网络ToHostByteOrder(常量无符号短x);
/**将32位值从主机转换为TCP/IP网络字节顺序(big-endian)。
*@param x要转换的32位(主机字节顺序)值。
*@retval@a以TCP/IP网络字节顺序排列的x。
*/
无符号长主机网络字节顺序(无符号长x);
/*内存对齐黑客*/
//************************************
//方法:HostToNetworkByteOrderUL
//全名:缓冲池::主机
#include "StdAfx.h"
#include "IBufferPool.h"
#include <iostream>
namespace Utils
{
IBuffer::IBuffer(void)
: currPosition(0), ptrSet(false)
{
/*buffer.push_back('\0');*/
SetPtr();
}
IBuffer::IBuffer( IBuffer* newbuff )
:currPosition(0)
{
}
IBuffer::~IBuffer(void)
{
if (GetPosition() != 0)
{
dataPtr = buffer.data();
}
buffer.clear();
dataPtr = NULL;
SetPosition(0);
/*std::cout<<"Ibuffer Freed \n";*/
}
//************************************
// Method: WriteByte
// FullName: BufferPool::WriteByte
// Access: public
// Returns: int
// Qualifier:
// Parameter: unsigned char data
// Description: write data of type byte in to buffer
//************************************
int IBuffer::WriteByte(unsigned char data)
{
Lock lock(mMutex);
buffer.push_back(data);
SetPtr();
return 0;
}
//tested OK
int IBuffer::WriteShort(unsigned short data)
{
Lock lock(mMutex);
unsigned char temp;
//first we convert to network byte order
/*unsigned short tmpData = HostToNetworkByteOrder(data);*/
//lower byte
temp = LOW_Uint16(/*tmpData*/data);
//buffer.push_back(temp); /// Access violation
buffer.insert(buffer.end(),1,temp);
temp = HI_Uint16(/*tmpData*/data);
//buffer.push_back(temp); /// Access violation
buffer.insert(buffer.end(),1,temp);
SetPtr();
return 0;
}
int IBuffer::WriteShort( uint32_t position,unsigned short data )
{
Lock lock(mMutex);
vector<unsigned char>::pointer pt = buffer.data();
pt+=position;
*pt=LOW_Uint16(data);
pt++;
*pt=HI_Uint16(data);
SetPtr();
return 0;
}
int IBuffer::WriteUInt(unsigned int data)
{
Lock lock(mMutex);
//unsigned int and unsigned long both have 4 byte length except that unsigned long can accept floating point numbers
vector<unsigned char> vt = Uint32ToByteArray(data);
for each(const unsigned char &i in vt)
{
buffer.push_back(i);
}
SetPtr();
return 0;
}
int IBuffer::WriteUlong( unsigned long data )
{
Lock lock(mMutex);
return WriteUInt(data);
}
vector<unsigned char> IBuffer::Uint32ToByteArray(unsigned int x)
{
Lock lock(mMutex);
vector<unsigned char> arrayOfByte(4);
for (int i = 0; i < 4; i++)
arrayOfByte[3 - i] = (x >> (i * 8));
return arrayOfByte;
}
uint8_t* IBuffer::ToUInt8ptr()
{
Lock lock(mMutex);
uint8_t* u8arr = (uint8_t*)this->buffer.data();
size_t sz = this->buffer.size();
u8arr[sz] = '\0';
return u8arr;
}
bool IBuffer::IsEmpty()
{
if(!buffer.size())
return true;
return false;
}
unsigned char* IBuffer::Value()
{
if(!dataPtr)
{
dataPtr = buffer.data();
}
return dataPtr;
}
unsigned short IBuffer::HostToNetworkByteOrder(unsigned short x)
{
Lock lock(mMutex);
if(IsBigEndian()){
return x;
}
else{
return ((((unsigned short)(x) & 0xff00) >> 8) |
(((unsigned short)(x) & 0x00ff) << 8));
}
}
unsigned short IBuffer::HostToNetworkByteOrder(const void* px)
{
Lock lock(mMutex);
unsigned short y = IBuffer::Convert.ToUShort((const unsigned char*)px);//IRV_TO_UINT16((const unsigned char*)px);
return HostToNetworkByteOrder(y);
}
unsigned long IBuffer::HostToNetworkByteOrder(unsigned long x)
{
Lock lock(mMutex);
if(IsBigEndian()){
return x;
}
else{
return ((((unsigned int)(x) & 0xff000000) >> 24) | \
(((unsigned int)(x) & 0x00ff0000) >> 8) | \
(((unsigned int)(x) & 0x0000ff00) << 8) | \
(((unsigned int)(x) & 0x000000ff) << 24));
}
}
unsigned long IBuffer::HostToNetworkByteOrderUL(const void* px)
{
Lock lock(mMutex);
unsigned long y = IBuffer::Convert.ToUShort((const unsigned char*)px);
return HostToNetworkByteOrder(y);
}
unsigned long IBuffer::NetworkToHostByteOrder(const unsigned long x)
{
Lock lock(mMutex);
if(IsBigEndian()){
return x;
}
else{
return ((((unsigned int)(x) & 0x000000ff) << 24) | \
(((unsigned int)(x) & 0x0000ff00) << 8) | \
(((unsigned int)(x) & 0x00ff0000) >> 8) | \
(((unsigned int)(x) & 0xff000000) >> 24));
}
}
unsigned short IBuffer::NetworkToHostByteOrder( const unsigned short x )
{
Lock lock(mMutex);
if(IsBigEndian()){
return x;
}
else{
return ((((unsigned short)(x) & 0x00ff) << 8) |
(((unsigned short)(x) & 0xff00) >> 8));
}
}
bool IBuffer::IsBigEndian(){
/* If LITTLE_ENDIAN or BIG_ENDIAN macros have been defined in config.h ==> use them
* otherwise ==> dyn retrieve the endianness
*/
short word = 0x4321;
#if LITTLE_ENDIAN
return false;
#elif BIG_ENDIAN
return true;
#else
return ((*(signed char *)&word) != 0x21);
#endif
}
/*
IBuffer IBuffer::operator=( const IBuffer &buf )
{
IBuffer bf;
bf.buffer = buf.buffer;
return bf;
}*/
IBuffer& IBuffer::operator=(IBuffer& Rhs)
{
if (this != &Rhs)
{
if (this->dataPtr && this->Size()>0 && this->GetPosition()>0)
{
delete this;
}
buffer=Rhs.buffer;
dataPtr = Rhs.dataPtr;
currPosition = Rhs.GetPosition();
}
return *this;
}
IBuffer& IBuffer::operator=( char* rhs )
{
Lock lock(mMutex);
if (this->buffer.size() != 0)
{
this->buffer.clear();
}
if (this->currPosition !=0)
{
this->currPosition = 0;
}
this->Write(rhs,strlen(rhs));
return * this;
}
//Move forward data pointer by one
void IBuffer::operator++()
{
dataPtr++;
SetPosition(1);
//dataPtr+=GetPosition();
}
//************************************
// Method: ReadByte
// FullName: BufferPool::ReadByte
// Access: public
// Returns: unsigned char
// Qualifier:
// Parameter:
// Description: read data of type byte and move forward data pointer
//************************************
unsigned char IBuffer::ReadByte()
{
Lock lock(mMutex);
unsigned char ret = (*(dataPtr));
dataPtr++;
SetPosition(1);
return ret;
}
unsigned short IBuffer::ReadShort()
{
Lock lock(mMutex);
unsigned short ret=/*HostToNetworkByteOrder((unsigned char*)(dataPtr))*/IBuffer::Convert.ToUShort((unsigned char*)(dataPtr));
dataPtr+=2;
SetPosition(2);
return ret;
}
unsigned int IBuffer::ReadUint32()
{
Lock lock(mMutex);
//I DON NOT KHNOW MUST CONVERT RECIEVED MESSAGE TO LITTLE ENDIAN OR NOT?
unsigned int ui=/*HostToNetworkByteOrderUL((unsigned char*)(dataPtr))*/Convert.ToUint32((unsigned char*)(dataPtr));
dataPtr+=4;
SetPosition(4);
return ui;
}
unsigned long IBuffer::ReadUlong()
{
Lock lock(mMutex);
return (unsigned long) ReadUint32();
}
unsigned char* IBuffer::Read(size_t sz)
{
Lock lock(mMutex);
//return a block of data
unsigned char* tmp = new unsigned char;
/*Lock lock(mMutex);*/
for (int i = 1;i<=sz;i++)
{
tmp[i-1] = *dataPtr++;
}
//dataPtr +=sz;
tmp[sz] = '\0';
SetPosition(sz);
return tmp;
}
IBuffer::operator char*()
{
Lock lock(mMutex);
char* ret = (char*)buffer.data();
ret[buffer.size()] = '\0';
return ret;
}
IBuffer::operator void*()
{
return (void*)buffer.data();
}
int IBuffer::Write(const void* data,size_t size )
{
Lock lock(mMutex);
unsigned char* udata = (unsigned char*)data;
/*Lock lock(mMutex);*/
for (size_t i=0;i<size;i++)
{
buffer.push_back(*udata++);
}
SetPtr();
return 0;
}
int IBuffer::Write( const void** data, size_t sz )
{
Lock lock(mMutex);
unsigned char* udata = (unsigned char*)data;
/*Lock lock(mMutex);*/
for (size_t i=0;i<sz;i++)
{
buffer.push_back(*udata++);
}
SetPtr();
return 0;
}
int IBuffer::Write( size_t position , const void* data,size_t sz )
{
Lock lock(mMutex);
unsigned char* udata = (unsigned char*)data;
vector<unsigned char>::pointer pt = buffer.data();
/*Lock lock(mMutex);*/
pt+=position;
for (size_t i=0;i<sz;i++)
{
*pt=(unsigned char)(*udata++);
pt++;
}
SetPtr();
return 0;
}
IBuffer::operator uint8_t*()
{
return (uint8_t*) buffer.data();
}
void IBuffer::CleanUp()
{
if (this->Size() > 0 && this->dataPtr)
{
this->buffer.clear();
this->SetPosition(0);
this->dataPtr = NULL;
}
}
void IBuffer::SetPtr()
{
if (!IsEmpty() /*&& !ptrSet*/)
{
dataPtr=buffer.data();
ptrSet=true;
bstate = BOB;
}
}
size_t IBuffer::Size() const
{
return buffer.size();
}
int IBuffer::SetPosition( int newpos )
{
//if before read function take placed then current position must be updated to new position
//our CURSOR move forward by newpos
if (currPosition == 0)
{
currPosition = newpos;
}
else
{
currPosition += newpos;
if (this->Size() == currPosition)
{
bstate = EOB;
}
}
return 0;
}
void IBuffer::Move( int32_t count )
{
SetPosition(count);
dataPtr+=count;
}
BufferState_t IBuffer::bstate(BOB);
IBuffer::operator char*()
{
Lock lock(mMutex);
char* ret = (char*)buffer.data();
ret[buffer.size()] = '\0';
return ret;
}