C++ 奥斯特雷姆问题

C++ 奥斯特雷姆问题,c++,ostream,C++,Ostream,所以我在同一个文件中有两个类ArrayLink列表和ArrayLink列表 在第一个提到的方法中,我有一个方法 template<class T> friend ostream& operator <<(ostream& s, ArrayLinkedList<T>& ll){ //Extra code for giving s content return s; } template friend ostream

所以我在同一个文件中有两个类<代码>ArrayLink列表和
ArrayLink列表
在第一个提到的方法中,我有一个方法

template<class T> friend ostream& operator <<(ostream& s, ArrayLinkedList<T>& ll){
    //Extra code for giving s content
    return s;   
}

template friend ostream&operator尝试删除
模板
部分:

friend ostream& operator <<(ostream& s, ArrayLinkedList& ll){
   //Extra code for giving s content
   return s;   
}
// and analogically with  ArrayLinkedListRow

friend ostream&operator您能否将问题简化为一个仍然会产生错误的小而完整的示例?
ArrayLinkedList
ArrayLinkedList
之间是否存在某种继承关系?没有继承关系。我会编辑这个问题,这样你就可以看到完整的课堂了。谢谢,我会这样做的。希望它与主程序的其余部分一起工作。有趣的是,
ArrayLinkedListRow
工作正常,尽管它在结构上与
ArrayLinkedList
基本相同。这是MSVC的另一个“功能”(bug)吗?
template<class DT>
class ArrayLinkedList {

private:
    DT* _info[MAX_SIZE];  // store data
    int _next[MAX_SIZE];   // next node
    int _nextEmpty[MAX_SIZE];  //next empty slot

    ArrayClass< ArrayLinkedListRow<DT> >* _rows;
    int _head;   // head of the list
    int _firstEmpty;   // first empty slot
    int _size;
    void copy(const ArrayLinkedList<DT>& ll);//copy from another list
    // add a new node with next as it's next node and returns the index of new node
    int newNode( DT& newObject, int next);

public:
    ArrayLinkedList();    // empty and copy constructors
    ArrayLinkedList(const ArrayLinkedList<DT>& ll); 
    //copy constructors linked list object to an existing object. This is a deep copy.
    ~ArrayLinkedList();   // destructor

    ArrayLinkedList(DT& newObject);   // Constructor that create a list with newObject as the head
    ArrayLinkedList(int capacity); // Constructor with a give capacity
    ArrayLinkedList(DT& newObject,int capacity);// Constructor with newObject as the head and capacity

    bool isEmpty();    // is the list empty?
    int size();  // return the number of nodes stored

    void add(DT& newObject); // add an object to the tail
    void insertAt(DT& newObject, int position); // insert an object at the position specified

    DT remove(); // remove the head
    DT removeAt(int position);  // remove an object at the position specified

    int find(DT key); // find the object that matches key, index of the object

    void operator=(const ArrayLinkedList<DT>& ll);  // = operator
    // overloading [] operator, return a reference to object at the
    // Add a new data element to the start of a linked list.

    DT& operator[] (const int position);     // position in the linked list

    // ostream operator
    template<class T> friend ostream& operator <<(ostream& s, ArrayLinkedList<T>& ll){
        return s;   
    }

    void displayRaw(); // display raw data of the data members
};
friend ostream& operator <<(ostream& s, ArrayLinkedList& ll){
   //Extra code for giving s content
   return s;   
}
// and analogically with  ArrayLinkedListRow