C# 使用WPF自定义控件库(.NET Framework)中普通WPF项目中的App.xaml
我有一个带有App.xaml(不是资源字典)的WPF项目,其中包含一些材料设计材料和一个ViewModelLocator(MVVM),如下所示:C# 使用WPF自定义控件库(.NET Framework)中普通WPF项目中的App.xaml,c#,wpf,xaml,mvvm,C#,Wpf,Xaml,Mvvm,我有一个带有App.xaml(不是资源字典)的WPF项目,其中包含一些材料设计材料和一个ViewModelLocator(MVVM),如下所示: <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="pack://application:
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="pack://application:,,,/MaterialDesignThemes.Wpf;component/Themes/MaterialDesignTheme.Light.xaml">
</ResourceDictionary>
<ResourceDictionary Source="pack://application:,,,/MaterialDesignThemes.Wpf;component/Themes/MaterialDesignTheme.Defaults.xaml">
</ResourceDictionary>
<!--<ResourceDictionary Source="pack://application:,,,/MaterialDesignColors;component/Themes/Recommended/Primary/MaterialDesignColor.DeepPurple.xaml">
</ResourceDictionary>
<ResourceDictionary Source="pack://application:,,,/MaterialDesignColors;component/Themes/Recommended/Accent/MaterialDesignColor.Lime.xaml">
</ResourceDictionary>-->
<!-- primary color -->
<ResourceDictionary>
<!-- include your primary palette -->
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="pack://application:,,,/MaterialDesignColors;component/Themes/MaterialDesignColor.teal.xaml">
</ResourceDictionary>
</ResourceDictionary.MergedDictionaries>
<!--
include three hues from the primary palette (and the associated forecolours).
Do not rename, keep in sequence; light to dark.
-->
<SolidColorBrush x:Key="PrimaryHueLightBrush"
Color="{StaticResource Primary100}" />
<SolidColorBrush x:Key="PrimaryHueLightForegroundBrush"
Color="{StaticResource Primary100Foreground}" />
<SolidColorBrush x:Key="PrimaryHueMidBrush"
Color="{StaticResource Primary500}" />
<SolidColorBrush x:Key="PrimaryHueMidForegroundBrush"
Color="{StaticResource Primary500Foreground}" />
<SolidColorBrush x:Key="PrimaryHueDarkBrush"
Color="{StaticResource Primary700}" />
<SolidColorBrush x:Key="PrimaryHueDarkForegroundBrush"
Color="{StaticResource Primary700Foreground}" />
</ResourceDictionary>
<!-- secondary colour -->
<ResourceDictionary>
<!-- include your secondary pallette -->
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="pack://application:,,,/MaterialDesignColors;component/Themes/MaterialDesignColor.teal.xaml">
</ResourceDictionary>
</ResourceDictionary.MergedDictionaries>
<!-- include a single secondary accent color (and the associated forecolour) -->
<SolidColorBrush x:Key="SecondaryAccentBrush"
Color="{StaticResource Accent200}" />
<SolidColorBrush x:Key="SecondaryAccentForegroundBrush"
Color="{StaticResource Accent200Foreground}" />
</ResourceDictionary>
<!-- Include the Dragablz Material Design style -->
<ResourceDictionary Source="pack://application:,,,/Dragablz;component/Themes/materialdesign.xaml">
</ResourceDictionary>
<ResourceDictionary Source="Resources/CustomMaterialDesignControls.xaml" />
</ResourceDictionary.MergedDictionaries>
<!-- tell Dragablz tab control to use the Material Design theme -->
<Style TargetType="{x:Type dragablz:TabablzControl}"
BasedOn="{StaticResource MaterialDesignTabablzControlStyle}" />
<vm:ViewModelLocator x:Key="Locator"
d:IsDataSource="True"
xmlns:vm="clr-namespace:**WPFProject**.ViewModels" />
</ResourceDictionary>
</Application.Resources>
当我在WPFProject中创建一个窗口时,它工作得非常好
但我也有一个WPF自定义库项目。如何从自定义WPF项目中的WPFProject访问App.xaml
这是自定义WPF库项目中的Window.xaml:
<Window x:Class="**CustomWPFLibrary**.Views.PersonView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
xmlns:materialDesign="http://materialdesigninxaml.net/winfx/xaml/themes"
xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity"
TextElement.Foreground="{DynamicResource MaterialDesignBody}"
TextElement.FontWeight="Regular"
TextElement.FontSize="12"
TextOptions.TextFormattingMode="Ideal"
TextOptions.TextRenderingMode="Auto"
Background="{DynamicResource MaterialDesignPaper}"
FontFamily="{DynamicResource MaterialDesignFont}"
Title=" eFenKa - PERSONEN"
WindowStyle="SingleBorderWindow"
ResizeMode="CanResize"
WindowStartupLocation="CenterScreen"
WindowState="Maximized"
DataContext="{Binding PersonViewModel, Mode=OneWay, Source={StaticResource Locator}}">
<Grid>
</Grid>
定位器和材料设计内容无法解决。有什么想法吗?或者这可能吗?TL;博士:我举了一个例子
编辑:另一位GitHub用户发布了一篇关于此主题的文章:
问题 有两个项目,您希望在这两个项目的设计器中显示样式。概括而言:
- WpfApplication项目(Windows应用程序的输出类型)
- 自定义控件项目(类库的输出类型)
App.xaml
文件。根据执行方式的不同,可能会创建循环依赖项,或者在尝试强制类库包含ApplicationDefinition时可能会遇到问题。因此,我建议您将样式划分为第三个项目。您的解决方案结构现在如下所示:
- WpfApplication项目(Windows应用程序的输出类型)
- 自定义控件项目(类库的输出类型)
- 样式项目项目(类库的输出类型)
Properties
文件夹下创建名为DesignTimeResources.xaml
的新资源字典CustomControls.csproj
中,搜索DesignTimeResources.xaml
。您应该找到一个如下所示的块:
设计师
MSBuild:编译
MSBuild:编译
设计师
真的
DesignTimeResources.xaml
文件中现在,您应该可以在CustomControls项目的设计器中看到您的样式 您不必在应用程序下嵌套资源字典。您可以直接向程序集添加一个,并使用包url引用它。或者,为了使事情更简单,将其添加到窗口的资源中
@将使我可以将主WPF项目中的App.xaml文件添加到?不,您将添加
。就这样。您需要资源字典。资源字典可以放在任何具有Resources属性的类中。它是在FrameworkElement类上定义的——请看这里FrameworkElement在WPF中几乎所有类型的类层次结构中。您所需要的只是在需要使用它的地方引用它,或在更高的级别引用它。如果您不了解什么是资源字典或如何使用它们,您可以在这里了解它们。这是较旧的文档,引用了Silverlight,但它仍然适用。@是否喜欢?