C# Unity3D-生成失败,因为;[Unity]错误:资产标记为HideFlags.DontSave,但包含在生成中:“0”;

C# Unity3D-生成失败,因为;[Unity]错误:资产标记为HideFlags.DontSave,但包含在生成中:“0”;,c#,.net,unity3d,mono,game-engine,C#,.net,Unity3d,Mono,Game Engine,使用Unity Cloud Build Service,我的构建失败,原因是[Unity]错误:资产标记为HideFlags.DontSave,但包含在构建中:“错误” 到目前为止我所做的: 1) 我试图删除项目设置并重新打开Unity,但构建仍然失败 2) 在预设和所有场景中将所有“Arial”字体更改为自定义字体,但仍然失败 以下是Unity Build服务的精简日志: 1207: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDept

使用Unity Cloud Build Service,我的构建失败,原因是[Unity]错误:资产标记为HideFlags.DontSave,但包含在构建中:“错误”

到目前为止我所做的:

1) 我试图删除
项目设置
并重新打开Unity,但构建仍然失败

2) 在预设和所有场景中将所有“Arial”字体更改为自定义字体,但仍然失败

以下是Unity Build服务的精简日志:

1207: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
1208: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
1209: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
1210: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
1211: [Unity] Script attached to 'Scene Variables' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1212: [Unity] Script attached to 'Scene Variables' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1213: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1214: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1215: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1216: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
1217: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
1218: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
1219: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
1220: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Memorize_Alphabet_Portable.unity' is missing or no valid script is attached.
1221: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Memorize_Alphabet_Portable.unity' is missing or no valid script is attached.
1222: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Memorize_Alphabet_Portable.unity' is missing or no valid script is attached.
1223: [Unity] Script attached to 'Scene Variables' in scene 'Assets/z_scene/ENGLISH/Games/EN_Memorize_Alphabet_Portable.unity' is missing or no valid script is attached.
1224: [Unity] Script attached to 'Scene Variables' in scene 'Assets/z_scene/ENGLISH/Games/EN_Memorize_Alphabet_Portable.unity' is missing or no valid script is attached.
1225: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
1226: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
1227: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
1228: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
1229: [Unity] WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Pass '' has no vertex shader
1230: [Unity] WARNING: Shader Unsupported: 'VR/SpatialMapping/Wireframe' - Setting to default shader.
1231: [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
1232: [Unity] WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
1233: [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
1234: [Unity] WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
1235: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1236: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1237: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1238: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1239: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1240: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1241: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1242: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1243: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1244: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1245: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1246: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1247: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1248: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1249: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1250: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1251: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1252: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1253: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1254: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1255: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1256: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1257: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1258: [Unity] Asset name: Lucida Grande Warning
1259: [Unity] Asset name: Lucida Grande Warning
1260: [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
1261: [Unity] ERROR: Building - Failed to write file: 0000000000000000d000000000000000
1262: [Unity] ERROR: File Library/Unused/20ae6e83037504fb99d7208afe1c36b4 couldn't be written. Because moving /BUILD_PATH/.dwwuslmlg/Temp/UnityTempFile-86ecb9516b1844531adb4c072554c356 to /BUILD_PATH/Library/Preferences/Unity/Editor-5.x/Layouts/LastLayout.dwlt failed.
1263: [Unity] ERROR: File Library/Unused/20ae6e83037504fb99d7208afe1c36b4 couldn't be written. Because moving /BUILD_PATH/pt.dwwuslmlg/Temp/UnityTempFile-b24e1fe5446324486b458ff5fe9e8e9d to /BUILD_PATH/Library/Preferences/Unity/Editor-5.x/Layouts/LastLayout.dwlt failed.
1264: publishing finished successfully.
1265: Finished: FAILURE
有关完整日志,您可以找到

有什么想法吗


提前谢谢你…

我会把你的日志分成几部分,然后回答你

1207: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no 
vertex shader
1208: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default 
 shader.
1209: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
1210: [Unity] WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
这里有一些着色器错误(我认为这些是后期处理着色器) 检查这些着色器
BlitToDepth_MSAA
BlitToDepth

1211: [Unity] Script attached to 'Scene Variables' in scene'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1212: [Unity] Script attached to 'Scene Variables' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1213: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1214: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
1215: [Unity] Script attached to 'Missing Prefab (Dummy)' in scene 'Assets/z_scene/ENGLISH/Games/EN_Guess_Object_Portable.unity' is missing or no valid script is attached.
这些错误来自某些对象和场景 转到
EN_Guess\u Object\u Portable
场景并检查
场景变量
对象。此对象具有无效的脚本

还有一个预置缺失,并且预置也有无效的脚本。检查同一场景中缺少的预制件(虚拟)对象

1235:[Unity]错误:资产标记为HideFlags.DontSave,但包含在生成中:

要解决此错误,需要从构建设置中取消所有场景的锁定

然后,您需要通过勾选一个场景并单击“构建”,一次构建一个场景 这样,你可以找到哪个场景有错误,然后你可以解决该场景中的错误


看看asset call
Lucida Grande
这个资产有一些错误

看起来错误是由DoozyUI插件引起的,unity论坛上也有类似的情况

我们有其他客户体验过DoozyUI插件的完全相同的行为。问题是插件中的GUISkins,一旦移动到编辑器默认资源文件夹并修复了相关脚本,问题就解决了


谢谢你,我会试试我所有的字体,没有“Lucida Grande”,我也删除了所有缺失的预制件。但构建仍然失败,错误消息仍然相同。有什么想法吗?另外,我已经取消选中所有场景并创建空白场景以生成设置,但生成错误仍然相同…@coderInrRain您是否使用编辑器脚本(其中包含“using UnityEdit”的脚本),然后将这些脚本文件放在名为“editor”的文件夹中,然后尝试build@Yohnalalembic是什么?嗨0xBFE1A8是的我有doozy ui插件,我会检查这个。。。谢谢,我已经删除了Doozy UI插件,但仍然无法解决,构建错误仍然出现…我已经尝试过了,但是现在迁移到Unity 2019将付出太多的努力。