C# 什么';使用或不使用委托的区别是什么
我对理解使用委托的概念有些怀疑,下面是我的委托示例 本例使用照片过滤软件作为实例,它将向照片添加过滤器,使用委托将增加将来添加新过滤器的灵活性 使用委托前 Photo.cs:C# 什么';使用或不使用委托的区别是什么,c#,delegates,C#,Delegates,我对理解使用委托的概念有些怀疑,下面是我的委托示例 本例使用照片过滤软件作为实例,它将向照片添加过滤器,使用委托将增加将来添加新过滤器的灵活性 使用委托前 Photo.cs: class Photo { private string path; public Photo(string path) { this.path = path; Console.WriteLine("{0} impo
class Photo
{
private string path;
public Photo(string path)
{
this.path = path;
Console.WriteLine("{0} imported", path);
}
public void Save()
{
Console.WriteLine("{0} photo saved", this.path);
}
}
PhotoFilter.cs:
class PhotoFilter
{
public void AddBrigtness(Photo photo)
{
Console.WriteLine("Added Brightness");
}
public void AddFilter(Photo photo)
{
Console.WriteLine("Added Filter");
}
public void AddShadow(Photo photo)
{
Console.WriteLine("Added Shadow");
}
}
PhotoProcesser.cs:
class PhotoProcesser
{
public void Process(string path)
{
var photo = new Photo(path);
var filter = new PhotoFilter();
filter.AddBrigtness(photo);
filter.AddFilter(photo);
filter.AddShadow(photo);
photo.Save();
}
}
delegate void PhotoMethodHandler(Photo p); // Delegate
class PhotoProcesser
{
public void Process(string path,PhotoMethodHandler methodHandler)
{
var photo = new Photo(path);
methodHandler(photo);
photo.Save();
}
}
Program.cs:
class Program
{
static void Main(string[] args)
{
var process = new PhotoProcesser();
process.Process("123.jpg");
}
}
class Program
{
static void Main(string[] args)
{
var filter = new PhotoFilter();
PhotoMethodHandler p = filter.AddBrigtness;
p += filter.AddFilter;
p += RemoveRedEyeFilter; // To simulate the flexibility of using Delegate
var process = new PhotoProcesser();
process.Process("123.jpg",p);
}
static void RemoveRedEyeFilter(Photo photo) // Newly added filter
{
Console.WriteLine("Added RemoveRedEye");
}
}
class Program
{
static void Main(string[] args)
{
var photo = new Photo("p1.jpg");
var filter = new PhotoFilter();
filter.AddBrigtness(photo);
filter.AddFilter(photo);
RemoveRedEyeFilter(photo);
photo.Save();
}
static void RemoveRedEyeFilter(Photo photo) // Newly added filter
{
Console.WriteLine("Added RemoveRedEye");
}
}
使用委托后
***Photo.cs和PhotoFilter.cs保持不变
PhotoProcesser.cs:
class PhotoProcesser
{
public void Process(string path)
{
var photo = new Photo(path);
var filter = new PhotoFilter();
filter.AddBrigtness(photo);
filter.AddFilter(photo);
filter.AddShadow(photo);
photo.Save();
}
}
delegate void PhotoMethodHandler(Photo p); // Delegate
class PhotoProcesser
{
public void Process(string path,PhotoMethodHandler methodHandler)
{
var photo = new Photo(path);
methodHandler(photo);
photo.Save();
}
}
Program.cs:
class Program
{
static void Main(string[] args)
{
var process = new PhotoProcesser();
process.Process("123.jpg");
}
}
class Program
{
static void Main(string[] args)
{
var filter = new PhotoFilter();
PhotoMethodHandler p = filter.AddBrigtness;
p += filter.AddFilter;
p += RemoveRedEyeFilter; // To simulate the flexibility of using Delegate
var process = new PhotoProcesser();
process.Process("123.jpg",p);
}
static void RemoveRedEyeFilter(Photo photo) // Newly added filter
{
Console.WriteLine("Added RemoveRedEye");
}
}
class Program
{
static void Main(string[] args)
{
var photo = new Photo("p1.jpg");
var filter = new PhotoFilter();
filter.AddBrigtness(photo);
filter.AddFilter(photo);
RemoveRedEyeFilter(photo);
photo.Save();
}
static void RemoveRedEyeFilter(Photo photo) // Newly added filter
{
Console.WriteLine("Added RemoveRedEye");
}
}
输出:
此时,我可以理解将委托用作函数指针的灵活性,
但是如果我们用另一种方式思考,如果我们不使用PhotoProcesser.cs并按以下方式更改Program.cs,我们也可以得到相同的结果:
Program.cs:
class Program
{
static void Main(string[] args)
{
var process = new PhotoProcesser();
process.Process("123.jpg");
}
}
class Program
{
static void Main(string[] args)
{
var filter = new PhotoFilter();
PhotoMethodHandler p = filter.AddBrigtness;
p += filter.AddFilter;
p += RemoveRedEyeFilter; // To simulate the flexibility of using Delegate
var process = new PhotoProcesser();
process.Process("123.jpg",p);
}
static void RemoveRedEyeFilter(Photo photo) // Newly added filter
{
Console.WriteLine("Added RemoveRedEye");
}
}
class Program
{
static void Main(string[] args)
{
var photo = new Photo("p1.jpg");
var filter = new PhotoFilter();
filter.AddBrigtness(photo);
filter.AddFilter(photo);
RemoveRedEyeFilter(photo);
photo.Save();
}
static void RemoveRedEyeFilter(Photo photo) // Newly added filter
{
Console.WriteLine("Added RemoveRedEye");
}
}
输出:
它将获得与使用委托相同的结果和灵活性(在本例中添加新过滤器)
根据上面的例子,谁能给我一些指导,让我了解使用委派的好处/不同之处?谢谢 委托背后的思想(以及使用lambda或任何指向函数的指针)是能够将静态行为(由代码定义)转换为动态行为(由数据定义)
例如,我可以做:
Photo p = new Photo();
p = ApplyX(p);
p = ApplyY(p);
...
但有了代理,我可以做到
List<Func<Photo,Photo>> filters = Whatever();
Photo p = new Photo();
foreach(var filter in filters)
{
p = filter(p);
}
List filters=Whatever();
照片p=新照片();
foreach(过滤器中的var过滤器)
{
p=过滤器(p);
}
这将允许您在运行时更改过滤器列表(通过在过滤器列表中插入和删除委托)
您可以检查以下内容以进一步阅读:这可能会对您有所帮助:EventHandler是委托的子级,因此情况有所不同。根据这个例子,我很困惑何时以及为什么我应该使用委托?在可重用性方面,如果我们需要多次处理相同的操作,使用委托可以减少一些代码。我说得对吗?