Warning: file_get_contents(/data/phpspider/zhask/data//catemap/2/csharp/296.json): failed to open stream: No such file or directory in /data/phpspider/zhask/libs/function.php on line 167

Warning: Invalid argument supplied for foreach() in /data/phpspider/zhask/libs/tag.function.php on line 1116

Notice: Undefined index: in /data/phpspider/zhask/libs/function.php on line 180

Warning: array_chunk() expects parameter 1 to be array, null given in /data/phpspider/zhask/libs/function.php on line 181
C# 我如何在统一中找到混合形状?_C#_Unity3d - Fatal编程技术网

C# 我如何在统一中找到混合形状?

C# 我如何在统一中找到混合形状?,c#,unity3d,C#,Unity3d,我试图通过编写以下程序来获得BlendShape,但我无法获得它 我怎样才能得到统一的混合形状 using UnityEngine; public class unityRecieve : MonoBehaviour { private SkinnedMeshRenderer meshTarget; // Start is called void Start() { meshTarget = GameObject.Find("BlendSh

我试图通过编写以下程序来获得BlendShape,但我无法获得它

我怎样才能得到统一的混合形状

using UnityEngine;

public class unityRecieve : MonoBehaviour
{

    private SkinnedMeshRenderer meshTarget;

    // Start is called 
    void Start()
    {
        meshTarget = GameObject.Find("BlendShapes").GetComponent<SkinnedMeshRenderer>();
    }

    // Update is called once per frame
    void Update()
    {

    }
}

您需要先设置游戏对象的名称。在屏幕截图中,游戏对象的名称列在左面板中

nullreferenceexception object reference not set to an object