C# 如何在.NET中将单个TextWriter拆分为多个输出?

C# 如何在.NET中将单个TextWriter拆分为多个输出?,c#,stream,io,C#,Stream,Io,我从我的C#代码中调用一个API,它有一个具有以下标头的方法 public void ExternalFactory.SetOut(TextWriter outputStream) 我通常将此方法称为 ExternalFactory.SetOut(Console.Out) 只需让API将其所有信息写入控制台。但是,除了写入控制台之外,我还希望将此信息存储在更永久的位置,例如文本文件 我的第一个猜测是,我需要创建某种类型的客户TextWriter,将流拆分,并将一个发送到控制台,另一个发

我从我的C#代码中调用一个API,它有一个具有以下标头的方法

public void ExternalFactory.SetOut(TextWriter outputStream)  
我通常将此方法称为

ExternalFactory.SetOut(Console.Out) 
只需让API将其所有信息写入控制台。但是,除了写入控制台之外,我还希望将此信息存储在更永久的位置,例如文本文件


我的第一个猜测是,我需要创建某种类型的客户TextWriter,将流拆分,并将一个发送到控制台,另一个发送到StreamWriter。这里的正确方法是什么

你的第一个猜测是正确的。您可以对其进行概括并编写一个“分发”textwriter,它接受一个textwriter列表作为构造时间参数,并将它接收到的所有输入分发给每个textwriter。

您的第一个猜测是正确的。您可以对其进行泛化并编写一个“分发”textwriter,该textwriter接受一个textwriter列表作为构造时间参数,并将其接收到的所有输入分发给每个textwriter。

您只需向流(文本文件)和显示(控制台)发送一份数据副本即可

您只需向流(文本文件)和显示器(控制台)发送一份数据副本即可

我使用的不是标准I/O设备,而是这类设备。我将log4net配置为同时登录控制台和日志文件,使用ConsoleAppender和FileAppender或RollingFileAppender

很好的一点是,您可以设置日志消息模板来捕获所有有用的信息(一天中的时间、线程/进程id、机器名等),而不仅仅是日志消息

您还可以登录到SQL Server、事件日志或远程处理接收器

轻松点

下面是一个示例TextWriter实现,它通过log4net路由所有内容:

using System;
using System.IO;
using System.Text;
using log4net ;

namespace ConsoleApplication22
{
    public class Log4NetTextWriter : TextWriter, IDisposable
    {
        private static ILog log = log4net.LogManager.GetLogger( typeof(Log4NetTextWriter) ) ;

        #region properties

        private StringBuilder buffer { get ; set ; }

        public override Encoding Encoding
        {
            get
            {
                // since this TextWrite is writing to log4net, we have no idea what the final encoding might be.
                // It all depends on the log4net configuration: tthe appender or appenders that wind up handling the logged message
                // determine the final encoding.
                //
                // Might make more sense to return Encoding.UTF8 though, just to return something.
                throw new NotImplementedException() ;
            }
        }

        #endregion properties ;

        public override void Flush()
        {
            if ( this.buffer != null && this.buffer.Length > 0 )
            {
                this.WriteLine() ;
            }
            return ;
        }

        public override void Close()
        {
            base.Close();
        }

        protected override void Dispose( bool disposing )
        {
            this.Flush() ;
            base.Dispose( disposing );
        }

        #region public constructors

        public Log4NetTextWriter() : this( null )
        {
            return ;
        }

        public Log4NetTextWriter( IFormatProvider formatProvider ) : base( formatProvider )
        {
            this.buffer = new StringBuilder() ;
        }

        #endregion public constructors

        #region public Write() overloads
        public override void Write( bool value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( char value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( char[] buffer )
        {
            this.buffer.Append( buffer ) ;
            return ;
        }
        public override void Write( char[] buffer , int index , int count )
        {
            this.buffer.Append( buffer , index , count ) ;
            return ;
        }
        public override void Write( decimal value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( double value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( float value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( int value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( long value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write(object value)
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( string format , object arg0 )
        {
            this.buffer.AppendFormat( this.FormatProvider , format , arg0 ) ;
            return ;
        }
        public override void Write( string format , object arg0 , object arg1 )
        {
            this.buffer.AppendFormat( this.FormatProvider , format , arg0 , arg1 ) ;
            return ;
        }
        public override void Write( string format , object arg0 , object arg1 , object arg2 )
        {
            this.buffer.AppendFormat( this.FormatProvider , format , arg0 , arg1 , arg2 );
            return ;
        }
        public override void Write( string format , params object[] arg )
        {
            this.buffer.AppendFormat( this.FormatProvider , format , arg ) ;
            return ;
        }
        public override void Write( string value )
        {
             this.buffer.Append( value );
            return ;
        }
        public override void Write( uint value )
        {
            this.buffer.Append( value );
            return ;
        }
        public override void Write( ulong value )
        {
            this.buffer.Append( value );
            return ;
        }
        public override void WriteLine()
        {
            string logMessage = this.buffer.ToString() ;

            this.buffer.Length = 0 ;
            log.Info( logMessage ) ;

            return ;
        }

        #endregion public Write() overloads

        #region public WriteLine() overloads

        public override void WriteLine( bool value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( char value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( char[] buffer )
        {
            this.Write( buffer ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( char[] buffer , int index , int count )
        {
            this.Write( buffer , index , count ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( decimal value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( double value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( float value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( int value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( long value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( object value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( string format , object arg0 )
        {
            this.Write( format , arg0 ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( string format , object arg0 , object arg1 )
        {
            this.Write( format , arg0 , arg1 ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( string format , object arg0 , object arg1 , object arg2 )
        {
            this.Write( format , arg0 , arg1 , arg2 ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( string format , params object[] arg )
        {
            this.Write( format , arg ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( string value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( uint value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( ulong value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }

        #endregion public WriteLine() overloads

    }
}
下面是一个示例log4net配置文件。这一个同时记录到控制台和日志文件,并根据大小自动滚动(也可以根据日期/时间或每次执行滚动)


当程序运行时,您可以打开或关闭日志记录,或者只需编辑和保存配置文件即可更改其配置。log4net动态地监视配置文件的更改并重新配置自身。

我使用的不是标准的I/O工具,而是这类工具。我将log4net配置为同时登录控制台和日志文件,使用ConsoleAppender和FileAppender或RollingFileAppender

很好的一点是,您可以设置日志消息模板来捕获所有有用的信息(一天中的时间、线程/进程id、机器名等),而不仅仅是日志消息

您还可以登录到SQL Server、事件日志或远程处理接收器

轻松点

下面是一个示例TextWriter实现,它通过log4net路由所有内容:

using System;
using System.IO;
using System.Text;
using log4net ;

namespace ConsoleApplication22
{
    public class Log4NetTextWriter : TextWriter, IDisposable
    {
        private static ILog log = log4net.LogManager.GetLogger( typeof(Log4NetTextWriter) ) ;

        #region properties

        private StringBuilder buffer { get ; set ; }

        public override Encoding Encoding
        {
            get
            {
                // since this TextWrite is writing to log4net, we have no idea what the final encoding might be.
                // It all depends on the log4net configuration: tthe appender or appenders that wind up handling the logged message
                // determine the final encoding.
                //
                // Might make more sense to return Encoding.UTF8 though, just to return something.
                throw new NotImplementedException() ;
            }
        }

        #endregion properties ;

        public override void Flush()
        {
            if ( this.buffer != null && this.buffer.Length > 0 )
            {
                this.WriteLine() ;
            }
            return ;
        }

        public override void Close()
        {
            base.Close();
        }

        protected override void Dispose( bool disposing )
        {
            this.Flush() ;
            base.Dispose( disposing );
        }

        #region public constructors

        public Log4NetTextWriter() : this( null )
        {
            return ;
        }

        public Log4NetTextWriter( IFormatProvider formatProvider ) : base( formatProvider )
        {
            this.buffer = new StringBuilder() ;
        }

        #endregion public constructors

        #region public Write() overloads
        public override void Write( bool value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( char value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( char[] buffer )
        {
            this.buffer.Append( buffer ) ;
            return ;
        }
        public override void Write( char[] buffer , int index , int count )
        {
            this.buffer.Append( buffer , index , count ) ;
            return ;
        }
        public override void Write( decimal value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( double value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( float value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( int value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( long value )
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write(object value)
        {
            this.buffer.Append( value ) ;
            return ;
        }
        public override void Write( string format , object arg0 )
        {
            this.buffer.AppendFormat( this.FormatProvider , format , arg0 ) ;
            return ;
        }
        public override void Write( string format , object arg0 , object arg1 )
        {
            this.buffer.AppendFormat( this.FormatProvider , format , arg0 , arg1 ) ;
            return ;
        }
        public override void Write( string format , object arg0 , object arg1 , object arg2 )
        {
            this.buffer.AppendFormat( this.FormatProvider , format , arg0 , arg1 , arg2 );
            return ;
        }
        public override void Write( string format , params object[] arg )
        {
            this.buffer.AppendFormat( this.FormatProvider , format , arg ) ;
            return ;
        }
        public override void Write( string value )
        {
             this.buffer.Append( value );
            return ;
        }
        public override void Write( uint value )
        {
            this.buffer.Append( value );
            return ;
        }
        public override void Write( ulong value )
        {
            this.buffer.Append( value );
            return ;
        }
        public override void WriteLine()
        {
            string logMessage = this.buffer.ToString() ;

            this.buffer.Length = 0 ;
            log.Info( logMessage ) ;

            return ;
        }

        #endregion public Write() overloads

        #region public WriteLine() overloads

        public override void WriteLine( bool value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( char value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( char[] buffer )
        {
            this.Write( buffer ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( char[] buffer , int index , int count )
        {
            this.Write( buffer , index , count ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( decimal value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( double value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( float value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( int value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( long value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( object value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( string format , object arg0 )
        {
            this.Write( format , arg0 ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( string format , object arg0 , object arg1 )
        {
            this.Write( format , arg0 , arg1 ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( string format , object arg0 , object arg1 , object arg2 )
        {
            this.Write( format , arg0 , arg1 , arg2 ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( string format , params object[] arg )
        {
            this.Write( format , arg ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( string value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( uint value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }
        public override void WriteLine( ulong value )
        {
            this.Write( value ) ;
            this.WriteLine() ;
            return ;
        }

        #endregion public WriteLine() overloads

    }
}
下面是一个示例log4net配置文件。这一个同时记录到控制台和日志文件,并根据大小自动滚动(也可以根据日期/时间或每次执行滚动)


当程序运行时,您可以打开或关闭日志记录,或者只需编辑和保存配置文件即可更改其配置。log4net动态监视配置文件的更改并重新配置自身。

除了编译和首次使用之外,没有进行测试,但可能会节省一些输入。它还不存在

/// <summary>
/// Spreads data out to multiple text writers.
/// </summary>
class TextWriterMulti : System.IO.TextWriter
{
    private System.Collections.Generic.List<System.IO.TextWriter> writers = new System.Collections.Generic.List<System.IO.TextWriter>();
    private System.IFormatProvider formatProvider = null;
    private System.Text.Encoding encoding = null;

    #region TextWriter Properties
    public override System.IFormatProvider FormatProvider
    {
        get
        {
            System.IFormatProvider formatProvider = this.formatProvider;
            if (formatProvider == null)
            {
                formatProvider = base.FormatProvider;
            }
            return formatProvider;
        }
    }

    public override string NewLine
    {
        get { return base.NewLine; }

        set
        {
            foreach (System.IO.TextWriter writer in this.writers)
            {
                writer.NewLine = value;
            }

            base.NewLine = value;
        }
    }


    public override System.Text.Encoding Encoding
    {
        get
        {
            System.Text.Encoding encoding = this.encoding;

            if (encoding == null)
            {
                encoding = System.Text.Encoding.Default;
            }

            return encoding;
        }
    }

    #region TextWriter Property Setters

    TextWriterMulti SetFormatProvider(System.IFormatProvider value)
    {
        this.formatProvider = value;
        return this;
    }

    TextWriterMulti SetEncoding(System.Text.Encoding value)
    {
        this.encoding = value;
        return this;
    }
    #endregion // TextWriter Property Setters
    #endregion // TextWriter Properties


    #region Construction/Destruction
    public TextWriterMulti(System.Collections.Generic.IEnumerable<System.IO.TextWriter> writers)
    {
        this.Clear();
        this.AddWriters(writers);
    }
    #endregion // Construction/Destruction

    #region Public interface
    public TextWriterMulti Clear()
    {
        this.writers.Clear();
        return this;
    }

    public TextWriterMulti AddWriter(System.IO.TextWriter writer)
    {
        this.writers.Add(writer);
        return this;
    }

    public TextWriterMulti AddWriters(System.Collections.Generic.IEnumerable<System.IO.TextWriter> writers)
    {
        this.writers.AddRange(writers);
        return this;
    }
    #endregion // Public interface

    #region TextWriter methods

    public override void Close()
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Close();
        }
        base.Close();
    }

    protected override void Dispose(bool disposing)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            if (disposing)
            {
                writer.Dispose();
            }
        }
        base.Dispose(disposing);
    }

    public override void Flush()
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Flush();
        }

        base.Flush();
    }

    //foreach (System.IO.TextWriter writer in this.writers)
    //{
    //    writer;
    //}
    public override void Write(bool value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(char value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(char[] buffer)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(buffer);
        }
    }

    public override void Write(decimal value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(double value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(float value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(int value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(long value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(object value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(string value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(uint value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(ulong value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(string format, object arg0)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(format, arg0);
        }

    }

    public override void Write(string format, params object[] arg)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(format, arg);
        }
    }

    public override void Write(char[] buffer, int index, int count)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(buffer, index, count);
        }
    }

    public override void Write(string format, object arg0, object arg1)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(format, arg0, arg1);
        }
    }

    public override void Write(string format, object arg0, object arg1, object arg2)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(format, arg0, arg1, arg2);
        }
    }

    public override void WriteLine()
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine();
        }
    }

    public override void WriteLine(bool value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(char value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(char[] buffer)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(buffer);
        }
    }

    public override void WriteLine(decimal value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(double value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(float value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
           writer.WriteLine(value);
        }
    }

    public override void WriteLine(int value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(long value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(object value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(string value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(uint value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(ulong value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(string format, object arg0)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(format, arg0);
        }
    }

    public override void WriteLine(string format, params object[] arg)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(format, arg);
        }
    }

    public override void WriteLine(char[] buffer, int index, int count)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(buffer, index, count);
        }
    }

    public override void WriteLine(string format, object arg0, object arg1)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(format, arg0, arg1);
        }
    }

    public override void WriteLine(string format, object arg0, object arg1, object arg2)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(format, arg0, arg1, arg2);
        }
    }
    #endregion // TextWriter methods
}
//
///将数据分散到多个文本编写器。
/// 
类TextWriterMulti:System.IO.TextWriter
{
private System.Collections.Generic.List writers=new System.Collections.Generic.List();
private System.IFormatProvider formatProvider=null;
private System.Text.Encoding=null;
#区域TextWriter属性
公共覆盖系统.IFormatProvider FormatProvider
{
得到
{
System.IFormatProvider formatProvider=此.formatProvider;
if(formatProvider==null)
{
formatProvider=base.formatProvider;
}
返回格式化提供程序;
}
}
公共重写字符串换行符
{
获取{return base.NewLine;}
设置
{
foreach(此.writers中的System.IO.TextWriter writer)
{
writer.NewLine=值;
}
base.NewLine=值;
}
}
公共覆盖系统.Text.Encoding编码
{
得到
{
System.Text.Encoding Encoding=this.Encoding;
if(编码==null)
{
encoding=System.Text.encoding.Default;
}
返回编码;
}
}
#区域TextWriter属性设置器
TextWriterMulti SetFormatProvider(System.IFormatProvider值)
{
this.formatProvider=值;
归还这个;
}
TextWriterMulti-SetEncoding(System.Text.Encoding值)
{
this.encoding=值;
归还这个;
}
#endregion//TextWriter属性设置器
#endregion//TextWriter属性
#区域建设/破坏
public TextWriterMulti(System.Collections.Generic.IEnumerable writers)
{
这个.Clear();
这是作者(编剧);
}
#endregion//构造/破坏
#区域公共接口
public TextWriterMulti-Clear()
{
this.writers.Clear();
归还这个;
}
公共TextWriter Multi-AddWriter(System.IO.TextWriter)
{
this.writers.Add(writer);
归还这个;
}
public TextWriterMulti-AddWriter(System.Collections.Generic.IEnumerable Writer)
{
this.writers.AddRange(writers);
归还这个;
}
#endregion//公共接口
#区域文本编写器方法
公共覆盖无效关闭()
{
foreach(此.writers中的System.IO.TextWriter writer)
{
writer.Close();
}
base.Close();
}
受保护的覆盖无效处置(boo)
/// <summary>
/// Spreads data out to multiple text writers.
/// </summary>
class TextWriterMulti : System.IO.TextWriter
{
    private System.Collections.Generic.List<System.IO.TextWriter> writers = new System.Collections.Generic.List<System.IO.TextWriter>();
    private System.IFormatProvider formatProvider = null;
    private System.Text.Encoding encoding = null;

    #region TextWriter Properties
    public override System.IFormatProvider FormatProvider
    {
        get
        {
            System.IFormatProvider formatProvider = this.formatProvider;
            if (formatProvider == null)
            {
                formatProvider = base.FormatProvider;
            }
            return formatProvider;
        }
    }

    public override string NewLine
    {
        get { return base.NewLine; }

        set
        {
            foreach (System.IO.TextWriter writer in this.writers)
            {
                writer.NewLine = value;
            }

            base.NewLine = value;
        }
    }


    public override System.Text.Encoding Encoding
    {
        get
        {
            System.Text.Encoding encoding = this.encoding;

            if (encoding == null)
            {
                encoding = System.Text.Encoding.Default;
            }

            return encoding;
        }
    }

    #region TextWriter Property Setters

    TextWriterMulti SetFormatProvider(System.IFormatProvider value)
    {
        this.formatProvider = value;
        return this;
    }

    TextWriterMulti SetEncoding(System.Text.Encoding value)
    {
        this.encoding = value;
        return this;
    }
    #endregion // TextWriter Property Setters
    #endregion // TextWriter Properties


    #region Construction/Destruction
    public TextWriterMulti(System.Collections.Generic.IEnumerable<System.IO.TextWriter> writers)
    {
        this.Clear();
        this.AddWriters(writers);
    }
    #endregion // Construction/Destruction

    #region Public interface
    public TextWriterMulti Clear()
    {
        this.writers.Clear();
        return this;
    }

    public TextWriterMulti AddWriter(System.IO.TextWriter writer)
    {
        this.writers.Add(writer);
        return this;
    }

    public TextWriterMulti AddWriters(System.Collections.Generic.IEnumerable<System.IO.TextWriter> writers)
    {
        this.writers.AddRange(writers);
        return this;
    }
    #endregion // Public interface

    #region TextWriter methods

    public override void Close()
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Close();
        }
        base.Close();
    }

    protected override void Dispose(bool disposing)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            if (disposing)
            {
                writer.Dispose();
            }
        }
        base.Dispose(disposing);
    }

    public override void Flush()
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Flush();
        }

        base.Flush();
    }

    //foreach (System.IO.TextWriter writer in this.writers)
    //{
    //    writer;
    //}
    public override void Write(bool value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(char value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(char[] buffer)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(buffer);
        }
    }

    public override void Write(decimal value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(double value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(float value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(int value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(long value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(object value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(string value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(uint value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(ulong value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(value);
        }
    }

    public override void Write(string format, object arg0)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(format, arg0);
        }

    }

    public override void Write(string format, params object[] arg)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(format, arg);
        }
    }

    public override void Write(char[] buffer, int index, int count)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(buffer, index, count);
        }
    }

    public override void Write(string format, object arg0, object arg1)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(format, arg0, arg1);
        }
    }

    public override void Write(string format, object arg0, object arg1, object arg2)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.Write(format, arg0, arg1, arg2);
        }
    }

    public override void WriteLine()
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine();
        }
    }

    public override void WriteLine(bool value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(char value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(char[] buffer)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(buffer);
        }
    }

    public override void WriteLine(decimal value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(double value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(float value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
           writer.WriteLine(value);
        }
    }

    public override void WriteLine(int value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(long value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(object value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(string value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(uint value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(ulong value)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(value);
        }
    }

    public override void WriteLine(string format, object arg0)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(format, arg0);
        }
    }

    public override void WriteLine(string format, params object[] arg)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(format, arg);
        }
    }

    public override void WriteLine(char[] buffer, int index, int count)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(buffer, index, count);
        }
    }

    public override void WriteLine(string format, object arg0, object arg1)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(format, arg0, arg1);
        }
    }

    public override void WriteLine(string format, object arg0, object arg1, object arg2)
    {
        foreach (System.IO.TextWriter writer in this.writers)
        {
            writer.WriteLine(format, arg0, arg1, arg2);
        }
    }
    #endregion // TextWriter methods
}