Ios 使用RoboVM的应用内pruchase解决方案是什么
我想在我的iOS上的RoboVM应用程序上使用应用程序内购买。据我所知,我需要为此访问AppleStoreKit框架。我找到了以下解决方案:Ios 使用RoboVM的应用内pruchase解决方案是什么,ios,libgdx,in-app-purchase,robovm,Ios,Libgdx,In App Purchase,Robovm,我想在我的iOS上的RoboVM应用程序上使用应用程序内购买。据我所知,我需要为此访问AppleStoreKit框架。我找到了以下解决方案: (标记为不赞成使用机器人) (…我找不到StoreKid绑定) (…是我不需要的跨平台解决方案) 我想知道对我来说最好的方法是什么。我首先尝试了gdx支付,但我不需要跨平台解决方案robovm ios绑定似乎只关注我需要的功能。但由于它被标记为不推荐使用,我对此表示怀疑robopods会很棒,因为它被RoboVM站点引用,但我在那里找不到StoreKi
- (标记为不赞成使用机器人)
- (…我找不到StoreKid绑定)
- (…是我不需要的跨平台解决方案)
- 如何实施
- 如何在不使用真实货币的情况下在模拟器上测试购买
- 良好/不良做法、文档链接等
if(PurchaseSystem.hasManager()){
config = new PurchaseManagerConfig();
config.addOffer(new Offer().setType(OfferType.ENTITLEMENT).setIdentifier(item1String));
//Stores
config.addStoreParam(PurchaseManagerConfig.STORE_NAME_ANDROID_GOOGLE, base64EncodedKey);
config.addStoreParam(PurchaseManagerConfig.STORE_NAME_IOS_APPLE, base64EncodedKey); // <-- CHANGE KEY
PurchaseSystem.install(new PurchaseObserver() {
@Override
public void handleInstall() {
message(" - purchase manager installed: " + PurchaseSystem.storeName() + ".\n");
// restore purchases
message(" - do a restore to check inventory\n");
//Execute this on a button instead!
PurchaseSystem.purchaseRestore();
}
@Override
public void handleInstallError(Throwable e) {
message(" - error installing purchase manager: " + e + "\n");
// throw error
throw new GdxRuntimeException(e);
}
@Override
public void handleRestore(Transaction[] transactions) {
// keep note of our purchases
message(" - totally " + transactions.length + " purchased products\n");
for (int i = 0; i < transactions.length; i++) {
if(transactions[i].getIdentifier().equals(stone1)) {
preferences.putBoolean("item1_purchased", true);
}
}
}
@Override
public void handleRestoreError(Throwable e) {
message(" - error during purchase manager restore: " + e + "\n");
// throw error
throw new GdxRuntimeException(e);
}
@Override
public void handlePurchase(Transaction transaction) {
message(" - purchased: " + transaction.getIdentifier() + "\n");
// dispose the purchase system
Gdx.app.postRunnable(new Runnable() {
@Override
public void run () {
message(" - disposing the purchase manager.\n");
PurchaseSystem.dispose();
message("Testing InApp System: COMPLETED\n");
}
});
}
@Override
public void handlePurchaseError(Throwable e) {
message(" - error purchasing: " + e + "\n");
// throw error
throw new GdxRuntimeException(e);
}
@Override
public void handlePurchaseCanceled() {
message(" - purchase cancelled.\n");
// dispose the purchase system
Gdx.app.postRunnable(new Runnable() {
@Override
public void run () {
message(" - user canceled! - disposing the purchase manager.\n");
PurchaseSystem.dispose();
message("Testing InApp System: COMPLETED\n");
}
});
}
},config);
} else {
//Toast an error
}
进行购买。我建议使用Gdx支付,无论是否跨平台。它仍然只能在iOS上运行。简单易用,谢谢!(我是唯一停止工作的旧绑定)。
PurchaseSystem.purchase("itemID");