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Can';在真实设备上运行RealTime Room Google Play Games iOS按钮Clicker2000示例_Ios_Google Play Services_Google Play Games - Fatal编程技术网

Can';在真实设备上运行RealTime Room Google Play Games iOS按钮Clicker2000示例

Can';在真实设备上运行RealTime Room Google Play Games iOS按钮Clicker2000示例,ios,google-play-services,google-play-games,Ios,Google Play Services,Google Play Games,我正在尝试在Real设备上运行Google Play Games iOS示例ButtonClicker2000项目。 (快速启动:下载:) 登录GooglePlayService的过程中没有显示任何 错误。 我确信我的谷歌控制台项目设置正确。 在emulator上启动时,我没有任何问题 但是在真正的设备上(无论是iphone还是ipad),当我点击“快速匹配”按钮时,我会出现以下错误(在底部): INFO:Auth操作已启动:登录 NFO:身份验证操作登录已完成,状态为“有效” 错误:试图获取

我正在尝试在Real设备上运行Google Play Games iOS示例ButtonClicker2000项目。 (快速启动:
下载:)

  • 登录GooglePlayService的过程中没有显示任何 错误。
  • 我确信我的谷歌控制台项目设置正确。
  • 在emulator上启动时,我没有任何问题
  • 但是在真正的设备上(无论是iphone还是ipad),当我点击“快速匹配”按钮时,我会出现以下错误(在底部):


    INFO:Auth操作已启动:登录
    NFO:身份验证操作登录已完成,状态为“有效”
    错误:试图获取无效播放机的名称
    错误:试图获取无效玩家的化身URL
    错误:试图获取无效玩家的id
    错误:试图获取无效玩家的标题
    错误:试图获取无效玩家的当前xp
    错误:试图获取无效播放机的上一级时间戳
    错误:试图获取无效玩家的当前级别
    错误:试图获取无效PlayerLevel的级别号
    错误:尝试获取无效PlayerLevel的最低xp
    错误:尝试获取无效PlayerLevel的最大xp
    错误:尝试获取无效玩家的下一级别
    错误:试图获取无效PlayerLevel的级别号 错误:尝试获取无效PlayerLevel的最低xp 错误:尝试获取无效PlayerLevel的最大xp [Core](错误)uu 49-[GPGService executeOperation:completionHandler:][u block_invoke:[main]服务器操作失败[appstate.states.list] 错误:无法完成该操作。(许可不足) 完整错误:Error Domain=com.google.GTLJSONRPCErrorDomain Code=403“操作无法完成。(权限不足)”UserInfo=0x1758e420{Error=uncipled Permission,gtlsstructurederror=gtlerroobject 0x175b2e00:{消息:“权限不足”代码:403数据:[1]},NSLocalizedFailureReason=(权限不足)} GooglePlayGames已完成登录! 详细:自动种子快照缓存。 详细:自动种子成就缓存。 详细:自动种子事件缓存。 显示最多4名玩家的RTRVC 开始/结束外观转换的调用不平衡。 **信息:使用重试连接。getRetryAuthToken():1 信息:令牌已过期。令人耳目一新的 libc++abi.dylib:终止时出现类型为std::\uuu 1::系统\错误:条件\变量::定时等待:互斥锁未锁定:不允许操作**


    如何修复此错误?非常感谢您的帮助

    最终我找到了解决此问题的有效方法。我不知道具体什么时候,但谷歌的家伙为C++ SDK添加了“目标C”标题。这些头是C++的绑定。因此,C++ SDK变得拖动和可删除。p> 同样的问题,这是我的情况
    INFO: Auth operation started: SIGN IN 
    NFO: Auth operation SIGN IN finished with status VALID
    ERROR: Attempting to get name of an invalid Player 
    ERROR: Attempting to get avatar URL of an invalid Player
    ERROR: Attempting to get id of an invalid Player
    ERROR: Attempting to get title of an invalid Player
    ERROR: Attempting to get current xp of an invalid Player
    ERROR: Attempting to get last level up timestamp of an invalid Player
    ERROR: Attempting to get current level of an invalid Player
    ERROR: Attempting to get level number of an invalid PlayerLevel
    ERROR: Attempting to get minimum xp of an invalid PlayerLevel
    ERROR: Attempting to get maximum xp of an invalid PlayerLevel
    ERROR: Attempting to get next level of an invalid Player<br/>
    ERROR: Attempting to get level number of an invalid PlayerLevel
    ERROR: Attempting to get minimum xp of an invalid PlayerLevel
    ERROR: Attempting to get maximum xp of an invalid PlayerLevel
    [Core] (Error) __49-[GPGService executeOperation:completionHandler:]_block_invoke:[main] Server Operation Failed [appstate.states.list]
        Error: The operation couldn’t be completed. (Insufficient Permission)
        Error Full: Error Domain=com.google.GTLJSONRPCErrorDomain Code=403 "The operation couldn’t be completed. (Insufficient Permission)" UserInfo=0x1758e420 {error=Insufficient Permission, GTLStructuredError=GTLErrorObject 0x175b2e00: {message:"Insufficient Permission" code:403 data:[1]}, NSLocalizedFailureReason=(Insufficient Permission)}
    GooglePlayGames finished signing in!
    VERBOSE: Automatically seeded snapshot cache.
    VERBOSE: Automatically seeded achievement cache.
    VERBOSE: Automatically seeded event cache.
    Showing a RTRVC with max players of 4
    Unbalanced calls to begin/end appearance transitions for <GPGLauncherWindowRootViewController: 0x176cb3c0>.
    **INFO: Connect with retry.getRetryAuthToken(): 1
    INFO: Token expired.  Refreshing.
    libc++abi.dylib: terminating with uncaught exception of type std::__1::system_error: condition_variable::timed wait: mutex not locked: Operation not permitted**