Iphone 在iOS 6和iOS 7中更改不同的UIImage颜色
我用alpha拍摄了一张白色图像,并对其进行了着色。这与iOS 6中的以下代码完美配合。但是,在iOS 7中,在使用此代码后,非零alpha’d图像的边缘仍保留一个像素宽的白色边框。两个操作系统之间发生了什么变化,可以保持像素宽的白色边框Iphone 在iOS 6和iOS 7中更改不同的UIImage颜色,iphone,ios,uiimageview,core-graphics,ios7,Iphone,Ios,Uiimageview,Core Graphics,Ios7,我用alpha拍摄了一张白色图像,并对其进行了着色。这与iOS 6中的以下代码完美配合。但是,在iOS 7中,在使用此代码后,非零alpha’d图像的边缘仍保留一个像素宽的白色边框。两个操作系统之间发生了什么变化,可以保持像素宽的白色边框 -(void)changeImageColorToColor: (UIColor *)color CGFloat redC = 0.0, greenC = 0.0, blueC = 0.0; const CGFloat *compone
-(void)changeImageColorToColor: (UIColor *)color
CGFloat redC = 0.0, greenC = 0.0, blueC = 0.0;
const CGFloat *components = CGColorGetComponents(color.CGColor);
redC = components[0];
greenC = components[1];
blueC = components[2];
CGImageRef sourceImage = self.addedImageView.whiteColorVersion;
CFDataRef theData;
theData = CGDataProviderCopyData(CGImageGetDataProvider(sourceImage));
CFMutableDataRef mutableData = CFDataCreateMutableCopy(0, 0, theData);
UInt8 *pixelData = (UInt8 *) CFDataGetBytePtr(mutableData);
int dataLength = CFDataGetLength(mutableData);
for (int index = 0; index < dataLength; index += 4) {
pixelData[index + 0] = pixelData[index + 0] * redC;
pixelData[index + 1] = pixelData[index + 1] * greenC;
pixelData[index + 2] = pixelData[index + 2] * blueC;
}
CGContextRef context;
context = CGBitmapContextCreate(pixelData,
CGImageGetWidth(sourceImage),
CGImageGetHeight(sourceImage),
8,
CGImageGetBytesPerRow(sourceImage),
CGImageGetColorSpace(sourceImage),
kCGImageAlphaPremultipliedLast);
CGImageRef newCGImage = CGBitmapContextCreateImage(context);
UIImage *newImage = [UIImage imageWithCGImage:newCGImage];
CGContextRelease(context);
CFRelease(theData);
CFRelease(mutableData);
CGImageRelease(newCGImage);
self.addedImageView.image = newImage;
}
-(无效)将图像颜色更改为颜色:(UIColor*)颜色
CGFloat redC=0.0,greenC=0.0,blueC=0.0;
const CGFloat*components=CGColorGetComponents(color.CGColor);
redC=组件[0];
greenC=组件[1];
blueC=组件[2];
CGImageRef sourceImage=self.addedImageView.whiteColorVersion;
CFDataRef数据;
数据=CGDataProviderCopyData(CGImageGetDataProvider(sourceImage));
CFMutableDataRef mutableData=CFDataCreateMutableCopy(0,0,theData);
UInt8*像素数据=(UInt8*)CFDataGetBytePtr(可变数据);
int dataLength=CFDataGetLength(可变数据);
对于(int index=0;index
我正在使用以下方法更改图像的颜色,并且我在iOS7或iOS6中没有任何问题:
- (UIImage *) tintImageWithColor: (UIColor *) color
{
CGRect contextRect;
contextRect.origin.x = 0.0f;
contextRect.origin.y = 0.0f;
contextRect.size = [self size];
// Retrieve source image and begin image context
CGSize itemImageSize = [self size];
CGPoint itemImagePosition;
itemImagePosition.x = ceilf((contextRect.size.width - itemImageSize.width) / 2);
itemImagePosition.y = ceilf((contextRect.size.height - itemImageSize.height) );
if ([[UIScreen mainScreen] respondsToSelector:@selector(scale)])
UIGraphicsBeginImageContextWithOptions(contextRect.size, NO, [[UIScreen mainScreen] scale]); //Retina support
else
UIGraphicsBeginImageContext(contextRect.size);
CGContextRef c = UIGraphicsGetCurrentContext();
// Setup shadow
// Setup transparency layer and clip to mask
CGContextBeginTransparencyLayer(c, NULL);
CGContextScaleCTM(c, 1.0, -1.0);
CGContextClipToMask(c, CGRectMake(itemImagePosition.x, -itemImagePosition.y, itemImageSize.width, -itemImageSize.height), [self CGImage]);
// Fill and end the transparency layer
color = [color colorWithAlphaComponent:1.0];
CGContextSetFillColorWithColor(c, color.CGColor);
contextRect.size.height = -contextRect.size.height;
CGContextFillRect(c, contextRect);
CGContextEndTransparencyLayer(c);
UIImage *img = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return img;
}
你可以试试;) 这主要起作用,但似乎改变了UIImageView的纵横比。我不懂这些台词,你能解释一下吗?contextRect.size.height=-contextRect.size.height;contextRect.size.height-=15;图层是垂直翻转绘制的,我需要再次翻转以正确显示。我确实可以删除contextRect.size.height-=15行。