如何在Tictaoe(Java)中确定获胜者

如何在Tictaoe(Java)中确定获胜者,java,Java,在我的家庭作业中,我必须制作一个方法来检查TicTacToeArray变量并确定是否有人赢了。特别是,如果有任何列、行或专业,都会有赢家 游戏板的对角线完全由Xs或Os填充。当检测到赢家时 scoreTTT()应将winner变量设置为“X”或“O”,具体取决于谁赢了。如果X或O均未获胜,则获胜变量应包含“*” 到目前为止,我有: 公共类Tictatcoe{ public static void main(String[] args){ } //state variables stati

在我的家庭作业中,我必须制作一个方法来检查TicTacToeArray变量并确定是否有人赢了。特别是,如果有任何列、行或专业,都会有赢家 游戏板的对角线完全由Xs或Os填充。当检测到赢家时 scoreTTT()应将winner变量设置为“X”或“O”,具体取决于谁赢了。如果X或O均未获胜,则获胜变量应包含“*”

到目前为止,我有:

公共类Tictatcoe{

public static void main(String[] args){



}

//state variables
static char[][] TicTacToeArray;  //the game board
static int step = 0;             //the current step number
static char winner = '*';        //who has won (X/O/*)        *=nobody
static char player = 'X';        //whose turn it is (X/O)   *=nobody

//Creates a game board of size n x n and resets state variables to
//their initial conditions for a new game.
public static void startTTT(int n){
    TicTacToeArray = new char [n][n];
    for(int i = 0; i < n; i++){
        for(int j=0; j < n; j++){
            TicTacToeArray [i][j] = '*';
    }
}

step = 0;
winner = '*';
player = 'X';
publicstaticvoidmain(字符串[]args){
}
//状态变量
静态字符[][]TicTacToeArray;//游戏板
static int step=0;//当前步骤号
静态字符赢家='*';//谁赢了(X/O/*)*=无人
静态字符播放器='X';//轮到谁了(X/O)*=无人
//创建大小为n x n的游戏板,并将状态变量重置为
//新游戏的初始条件。
公共静态无效起始TTTT(int n){
TicTacToeArray=新字符[n][n];
对于(int i=0;i
}

publicstaticvoiddisplayttt(){
字符串行;
int n=TicTacToeArray.length;
//现在我正在划船
row=“Column”;
系统输出打印项次(行);
//第1行
行=”;

对于(inti=0;i你是对的,你有三种不同的情况

首先检查所有列,然后检查所有行,然后检查对角线

第一个应该是循环(对于每一列,检查每一行)。 第二个应该与第一个类似(只是反转列和行)。 第三种情况很简单,您只有两个选项,从左上到右下和从右上到左下。只需确保所有对应的框都相等即可

我会给出更具体的细节,但这是家庭作业。

char[]board=new char[]{
char[][] board = new char[][] {
        {'x', 'o', 'x'},
        {'x', 'o', 'o'},
        {'o', 'o', 'x'}
};

//check rows/cols
for (int i = 0; i < board.length; i++) {
    String row = "";
    String col = "";
    for (int j = 0; j < board.length; j++) {
        row += board[i][j];
        col += board[j][i];
    }
    System.out.println("Row: " + row);
    System.out.println("Col: " + col);
}

//check diagonals -- the logic in this loop could be folded into the previous one
String diag1 = ""; //top-left to bottom-right
String diag2 = ""; //bottom-left to top-right
for (int i = 0; i < board.length; i++) {
    diag1 += board[i][i];
    diag2 += board[board.length-i-1][board.length-i-1];
}
System.out.println("Diag1: " + diag1);
System.out.println("Diag2: " + diag2);
{'x','o','x'}, {'x','o','o'}, {'o','o','x'} }; //检查行/列 对于(int i=0;i
你必须弄清楚如何检查获胜者

//for(int i=0; i < TicTacToeArray.length; i++){
    //for(int j =0; j < TicTacToeArray.length; j++)
    //if (TicTacToeArray[i][j] ==  TicTacToeArray[i][j+1])




}
char[][] board = new char[][] {
        {'x', 'o', 'x'},
        {'x', 'o', 'o'},
        {'o', 'o', 'x'}
};

//check rows/cols
for (int i = 0; i < board.length; i++) {
    String row = "";
    String col = "";
    for (int j = 0; j < board.length; j++) {
        row += board[i][j];
        col += board[j][i];
    }
    System.out.println("Row: " + row);
    System.out.println("Col: " + col);
}

//check diagonals -- the logic in this loop could be folded into the previous one
String diag1 = ""; //top-left to bottom-right
String diag2 = ""; //bottom-left to top-right
for (int i = 0; i < board.length; i++) {
    diag1 += board[i][i];
    diag2 += board[board.length-i-1][board.length-i-1];
}
System.out.println("Diag1: " + diag1);
System.out.println("Diag2: " + diag2);