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java.io.StreamCorruptedException:无效类型代码:68_Java_Sockets_Objectinputstream - Fatal编程技术网

java.io.StreamCorruptedException:无效类型代码:68

java.io.StreamCorruptedException:无效类型代码:68,java,sockets,objectinputstream,Java,Sockets,Objectinputstream,我有一个客户端和服务器,其中有一个ObjectInputStream进出。当我将它用于客户端发送数据时,它确实会这样做。但是当我尝试返回相同的对象类型时,它会给出上面的错误 服务器: 客户工作者: public void run(){ String line = null; try{ oout = new ObjectOutputStream(client.getOutputStream()); oin = new Object

我有一个客户端和服务器,其中有一个ObjectInputStream进出。当我将它用于客户端发送数据时,它确实会这样做。但是当我尝试返回相同的对象类型时,它会给出上面的错误

服务器: 客户工作者:

public void run(){
      String line = null;
      try{
          oout = new ObjectOutputStream(client.getOutputStream());  
          oin = new ObjectInputStream(client.getInputStream()); 
          in = new BufferedReader(new InputStreamReader(client.getInputStream()));
          out = new PrintWriter(client.getOutputStream(), true);
      } catch (IOException e) {
          System.out.println("in or out failed");
          Mud.conn[connnmb]=0;
          Mud.sock[connnmb]=null;
      }
用于触发发送的命令:

    else if (line.startsWith("stats")){
        Debug.disPlr(plr);
        Mud.sock[conn].oout.writeObject(plr);
    }
用于接收对象的节:

                      newguy=in.readLine();
                  if (newguy.equals("¥done")){
                      plr=(Player)oin.readObject();
                      System.out.println(">"+plr.getPassword());
                      out.println("¥ok");
}else if (line.equals("¥plr")){
    out.println("¥done");
    oout.writeObject(plr);
客户: 插座连接:

           try{
         socket = new Socket("localhost", 42024);
         oout = new ObjectOutputStream(socket.getOutputStream());  
         oin = new ObjectInputStream(socket.getInputStream());
         out = new PrintWriter(socket.getOutputStream(), 
                     true);
         in = new BufferedReader(new InputStreamReader(
                    socket.getInputStream()));
         connected=1;
         //Thread obsock=new Thread(new objectSocket());
         //obsock.start();
       } catch (UnknownHostException e) {
           Styles.writeConsole("Unknown host");
       } catch  (IOException e) {
           Styles.writeConsole("No I/O");
       }
发送对象:

                      newguy=in.readLine();
                  if (newguy.equals("¥done")){
                      plr=(Player)oin.readObject();
                      System.out.println(">"+plr.getPassword());
                      out.println("¥ok");
}else if (line.equals("¥plr")){
    out.println("¥done");
    oout.writeObject(plr);
接收plr对象:

    if (e.getSource()==btnchar){
    out.println("stats");
    try {
        Object read=oin.readObject();
        plr=(Player)read;

    } catch (IOException e1) {
        // TODO Auto-generated catch block
        e1.printStackTrace();
    } catch (ClassNotFoundException e1) {
        System.out.println("shit");
        e1.printStackTrace();
    }
    cd=new ClassDisplay();
正在发送的播放器对象:

package net.bearfather.Mud;

import java.io.Serializable;
import java.util.ArrayList;

public class Player implements Serializable{
    private static final long serialVersionUID = 1L;
    private int conn=0;
    private Mob mob=null;
    private Boolean combat=false;
    private Boolean blessed=false;
    private Spell[] activesp=new Spell[10];
    private int combattype=0;
    private int combatspell=0;
    private int rec=0;
    private String name="blank";
    private String password="blank";
    private int clss=0;
    private String race="none";
    private ArrayList<String> inv=new ArrayList<String>();
    private int lvl;
    private int exp=0;
    private int cash=0;
    private int lastbaught=0;
    private ArrayList<String> abils=new ArrayList<String>();
    private ArrayList<String> tabils=new ArrayList<String>();
    private ArrayList<String> eabils=new ArrayList<String>();
    public ArrayList<String> rtn=new ArrayList<String>();
    private int room=1;
    private int map=1;
    private int mana=0;
    private int curmana=0;
    private int manargn=0;
    //hitpoints
    private int maxHps=10;
    private int curmaxHps=10;
    private int curHps=10;
    //defenses and attacks
    private int ac=0;
    private int cac=0;
    private int dr=0;
    private int cdr=0;
    private int mr=0;
    private int cmr=0;
    private int att=0;
    private int catt=0;
    private int sc=0;
    private int csc=0;
    private int minhit=0;
    private int cminhit=0;
    private int maxhit=3;
    private int cmaxhit=0;
    //stats
    private int str=0;
    private int dex=0;
    private int con=0;
    private int wis=0;
    private int itl=0;
    private int chr=0;
package net.bearfather.Mud;
导入java.io.Serializable;
导入java.util.ArrayList;
公共类播放器实现可序列化{
私有静态最终长serialVersionUID=1L;
专用int conn=0;
私有Mob Mob=null;
私有布尔战斗=假;
私有布尔值=假;
私人法术[]activesp=新法术[10];
私有int-combattype=0;
私人int战斗咒语=0;
私有int rec=0;
私有字符串name=“blank”;
私有字符串password=“blank”;
私有int clss=0;
私有字符串race=“无”;
private ArrayList inv=new ArrayList();
私人国际级;
私有int exp=0;
私人int现金=0;
private int lastbaught=0;
私有ArrayList abils=新ArrayList();
private ArrayList tabils=new ArrayList();
private ArrayList eabils=new ArrayList();
public ArrayList rtn=new ArrayList();
私人综合房间=1;
私有int-map=1;
私人智力法力=0;
私有int curmana=0;
私有整数manargn=0;
//致命点
私有整数maxHps=10;
私有int curmaxHps=10;
私有int curHps=10;
//防御和攻击
私有int ac=0;
私有int cac=0;
私有int-dr=0;
私有int cdr=0;
私人int mr=0;
私有整数cmr=0;
专用int att=0;
私有int catt=0;
私有int sc=0;
私有int csc=0;
私有int minhit=0;
私有整数cminhit=0;
私有整数maxhit=3;
私有整数cmaxhit=0;
//统计数据
私有int str=0;
私有int-dex=0;
私有int con=0;
私有int wis=0;
私人国际交易日志=0;
私有int-chr=0;
}


现在我知道我是对象套接字的新手,所以我肯定我错过了这一点。

对于两端(服务器、客户端)的输入/输出流,需要使用相同的类型。因此,将代码更改为:

oout = new ObjectOutputStream(client.getOutputStream());  
oin = new ObjectInputStream(client.getInputStream()); 
// REMOVE THIS LINE in = new BufferedReader(new InputStreamReader(client.getInputStream()));
// REMOVE THIS LINE out = new PrintWriter(client.getOutputStream(), true);
卸下另一个输入和输出


删除另一个输入和输出

,但我一直在为普通字符串使用这两个输入和输出。我应该只使用一个字符串吗?就像我说的,我是个新手,你不能“过度使用”它。每个套接字只有两个流。一个进去,另一个出去。您可以使用一种类型来处理它们(例如DataInputStream/DataOutputStream、ObjectInputStream/ObjectOutputStream等等)。对于您的情况,您可以使用ObjectInputStream/ObjectOutputStream,即使是字符串objectsThank!那是我的问题。我现在对插座有了更多的了解,我会投票给你,但我没有排名:(