Java Line2D始终从JFrame的左上角开始
这是较大分配的一部分,用户必须能够绘制、移动和调整正方形、圆和线的大小。此外,流程必须是可见的 我在正方形和圆形方面没有问题,但当我试图画一条线时,就会出现问题 这是一段代码,它画了一条线,但仍然会产生以下错误:Java Line2D始终从JFrame的左上角开始,java,swing,Java,Swing,这是较大分配的一部分,用户必须能够绘制、移动和调整正方形、圆和线的大小。此外,流程必须是可见的 我在正方形和圆形方面没有问题,但当我试图画一条线时,就会出现问题 这是一段代码,它画了一条线,但仍然会产生以下错误: import java.awt.AlphaComposite; import java.awt.BasicStroke; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Point; impor
import java.awt.AlphaComposite;
import java.awt.BasicStroke;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.awt.geom.Line2D;
import javax.swing.JFrame;
public class test extends JFrame implements MouseListener,
MouseMotionListener {
Point startDrag, endDrag;
/**
* @param args
*/
public test() {
this.addMouseListener(this);
this.addMouseMotionListener(this);
}
public static void main(String[] args) {
test frame = new test();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(500, 500);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
Shape r = null;
public void paint(Graphics g) {
super.paint(g);
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2.setStroke(new BasicStroke(1));
g2.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER,
0.50f));
if(startDrag != null && endDrag != null)
{
r = makeLine(startDrag.x, startDrag.y, endDrag.x,
endDrag.y);
}
if(r != null)
g2.draw(r);
}
@Override
public void mouseDragged(MouseEvent e) {
endDrag = new Point(e.getX(), e.getY());
repaint();
}
@Override
public void mouseMoved(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseClicked(MouseEvent me) {
startDrag = new Point(me.getX(), me.getY());
repaint();
}
@Override
public void mouseEntered(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mousePressed(MouseEvent me) {
startDrag = new Point(me.getX(), me.getY());
endDrag = startDrag;
repaint();
}
private Line2D.Float makeLine(int x1, int y1, int x2, int y2) {
return new Line2D.Float(Math.min(x1, x2), Math.min(y1, y2), Math.abs(x1- x2), Math.abs(y1 - y2));
}
@Override
public void mouseReleased(MouseEvent me) {
r = makeLine(startDrag.x, startDrag.y, me.getX(), me.getY());
startDrag = null;
endDrag = null;
repaint();
}
}
我最近刚开始学习如何使用awt和swing,因此非常感谢您的建议。主要问题在这里
private Line2D.Float makeLine(int x1, int y1, int x2, int y2) {
return new Line2D.Float(Math.min(x1, x2), Math.min(y1, y2), Math.abs(x1- x2), Math.abs(y1 - y2));
}
直线不关心第二个x/y是否小于或大于第一个x/y或两者的组合,它只会从一个点到下一个点绘制一条直线
因为您已经有了一个表示各个鼠标事件的起点和终点,所以您可以简单地按原样使用它们
private Line2D.Float makeLine(int x1, int y1, int x2, int y2) {
return new Line2D.Float(x1, y1, x2, y2);
}
我还删除了mouseClicked事件中对startPoint的更改,因为它不会执行您想要的操作
Iv'e发布了我用来测试它的代码,并在评论中推荐了一些修改
import java.awt.AlphaComposite;
import java.awt.BasicStroke;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Point;
import java.awt.RenderingHints;
import java.awt.Shape;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.awt.geom.Line2D;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class DrawLine extends JPanel implements MouseListener,
MouseMotionListener {
Point startDrag, endDrag;
public DrawLine() {
this.addMouseListener(this);
this.addMouseMotionListener(this);
}
public static void main(String[] args) {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new DrawLine());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
Shape r = null;
@Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2.setStroke(new BasicStroke(1));
g2.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER,
0.50f));
if (startDrag != null && endDrag != null) {
System.out.println(startDrag + " - " + endDrag);
r = makeLine(startDrag.x, startDrag.y, endDrag.x,
endDrag.y);
}
if (r != null) {
g2.draw(r);
}
}
@Override
public void mouseDragged(MouseEvent e) {
endDrag = new Point(e.getPoint());
repaint();
}
@Override
public void mouseMoved(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseClicked(MouseEvent me) {
// startDrag = new Point(me.getX(), me.getY());
// repaint();
}
@Override
public void mouseEntered(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mouseExited(MouseEvent arg0) {
// TODO Auto-generated method stub
}
@Override
public void mousePressed(MouseEvent me) {
startDrag = new Point(me.getPoint());
repaint();
}
private Line2D.Float makeLine(int x1, int y1, int x2, int y2) {
return new Line2D.Float(x1, y1, x2, y2);
}
@Override
public void mouseReleased(MouseEvent me) {
r = makeLine(startDrag.x, startDrag.y, me.getX(), me.getY());
startDrag = null;
endDrag = null;
repaint();
}
}
尝试在鼠标点击的方法中删除startDrag,以便获得任何建议。不要从JFrame扩展,您没有向它添加任何有用的功能。而是从类似JPanel的东西进行扩展,并替代paintComponent方法。像JFrame这样的顶级容器的油漆负责油漆许多子组件,而不是双缓冲区谢谢你的建议。对于原始代码,我尝试删除mouseClicked方法中的startDrag,但没有任何更改。现在我正在尝试扩展JPanel。如果你知道任何关于如何做的好教程,你能发布一个链接吗?另请参阅这篇相关文章。