Javascript flot饼图中的重叠标签

Javascript flot饼图中的重叠标签,javascript,jquery,charts,flot,pie-chart,Javascript,Jquery,Charts,Flot,Pie Chart,我在饼图中使用jquery-flot,但有一个重叠问题 饼图块非常小时的标签。有好消息吗 解决方案是什么 我的饼图: series: { pie: { show: true, radius: 1, label: { show: true,

我在饼图中使用jquery-flot,但有一个重叠问题 饼图块非常小时的标签。有好消息吗 解决方案是什么

我的饼图:

series: { 
                pie: { 
                    show: true, 
                    radius: 1, 
                    label: { 
                        show: true, 
                        radius: 5/8, 
                        formatter: function(label, series){ 
                            return '<div style="font-size:12pt;text-  align:center;padding:2px;color:black;margin-left:-80%;margin-  top:-20%;">'+label+'<br/>'+Math.round(series.percent)+'%</div>'; 
                        }, 
                        background: { opacity: 0.5 } 
                    } 
                } 
            }, 
            legend: { 
                show: false 
            }
系列:{
派:{
秀:没错,
半径:1,
标签:{
秀:没错,
半径:5/8,
格式化程序:函数(标签,系列){
返回'+label+'
'+Math.round(series.percent)+'%; }, 背景:{不透明度:0.5} } } }, 图例:{ 节目:假 }

谢谢,阿尔沙夫斯基·亚历山大

您可以尝试将某些标签隐藏在某个百分比以下:

pie: { 
    label: {
         threshold: 0.1
    }
}

参见Marshall Leggett的Flot的Google代码问题解决方案中的图表/示例6:

我发现,饼图标签在较小的范围内重叠似乎很常见 饼图使它们无法阅读,特别是如果有多个切片 小百分比值。这是jquery.flot.pie插件的一部分。
请参阅附件中的图片。我用加法器解决了这个问题 标签呈现代码中的防碰撞例程的。我是 附上一份修改后的插件副本。参见第472-501行, 特别是新函数getPositions()和comparePositions()。 这部分基于Šime Vidas的DOM元素冲突检测 代码。像这样的东西可能是馅饼的一个不错的补充 图书馆

长话短说:

  • 在jquery.flot.pie.js和之后的463中,包含:

    label.css('left',labelLeft)

  • 添加以下代码:

    // check to make sure that the label doesn't overlap one of the other labels
    var label_pos = getPositions(label);
    for(var j=0; j<labels.length; j++)
    {
    var tmpPos = getPositions(labels[j]);
    var horizontalMatch = comparePositions(label_pos[0], tmpPos[0]);
    var verticalMatch = comparePositions(label_pos[1], tmpPos[1]);                  
    var match = horizontalMatch && verticalMatch;                           
    if(match)
    {
        var newTop = tmpPos[1][0] - (label.height() +1 );
        label.css('top', newTop);
        labelTop = newTop;
    }       
    }
    
    function getPositions(box) {
            var $box = $(box);
            var pos = $box.position();
            var width = $box.width();
            var height = $box.height();
            return [ [ pos.left, pos.left + width ], [ pos.top, pos.top + height ] ];
    }
    
    function comparePositions(p1, p2) {
            var x1 = p1[0] < p2[0] ? p1 : p2;
            var x2 = p1[0] < p2[0] ? p2 : p1;
            return x1[1] > x2[0] || x1[0] === x2[0] ? true : false;
    }
    labels.push(label);
    
    //检查以确保标签不会与其他标签重叠
    var label_pos=获取位置(标签);
    对于(var j=0;j x2[0]| x1[0]==x2[0]?真:假;
    }
    标签。推(标签);
    
  • 将以下内容添加到
    drawLabels()
    ,即可完成:

    var标签=[];


  • 我使用了一个修改版本的flot.pie,可以添加渐变作为填充样式。 因此,我采用了@Gabo-Lato链接的版本,并将碰撞检查与我自己的版本合并。 结果如下:

    (function($) {
    
    // Maximum redraw attempts when fitting labels within the plot
    
    var REDRAW_ATTEMPTS = 10;
    
    // Factor by which to shrink the pie when fitting labels within the plot
    
    var REDRAW_SHRINK = 0.95;
    
    function init(plot) {
    
        var canvas = null,
            target = null,
            options = null,
            maxRadius = null,
            centerLeft = null,
            centerTop = null,
            processed = false,
            ctx = null;
    
        // interactive variables
    
        var highlights = [];
    
        // add hook to determine if pie plugin in enabled, and then perform necessary operations
    
        plot.hooks.processOptions.push(function(plot, options) {
            if (options.series.pie.show) {
    
                options.grid.show = false;
    
                // set labels.show
    
                if (options.series.pie.label.show == "auto") {
                    if (options.legend.show) {
                        options.series.pie.label.show = false;
                    } else {
                        options.series.pie.label.show = true;
                    }
                }
    
                // set radius
    
                if (options.series.pie.radius == "auto") {
                    if (options.series.pie.label.show) {
                        options.series.pie.radius = 3/4;
                    } else {
                        options.series.pie.radius = 1;
                    }
                }
    
                // ensure sane tilt
    
                if (options.series.pie.tilt > 1) {
                    options.series.pie.tilt = 1;
                } else if (options.series.pie.tilt < 0) {
                    options.series.pie.tilt = 0;
                }
            }
        });
    
        plot.hooks.bindEvents.push(function(plot, eventHolder) {
            var options = plot.getOptions();
            if (options.series.pie.show) {
                if (options.grid.hoverable) {
                    eventHolder.unbind("mousemove").mousemove(onMouseMove);
                }
                if (options.grid.clickable) {
                    eventHolder.unbind("click").click(onClick);
                }
            }
        });
    
        plot.hooks.processDatapoints.push(function(plot, series, data, datapoints) {
            var options = plot.getOptions();
            if (options.series.pie.show) {
                processDatapoints(plot, series, data, datapoints);
            }
        });
    
        plot.hooks.drawOverlay.push(function(plot, octx) {
            var options = plot.getOptions();
            if (options.series.pie.show) {
                drawOverlay(plot, octx);
            }
        });
    
        plot.hooks.draw.push(function(plot, newCtx) {
            var options = plot.getOptions();
            if (options.series.pie.show) {
                draw(plot, newCtx);
            }
        });
    
        function processDatapoints(plot, series, datapoints) {
            if (!processed) {
                processed = true;
                canvas = plot.getCanvas();
                target = $(canvas).parent();
                options = plot.getOptions();
                plot.setData(combine(plot.getData()));
            }
        }
    
        function combine(data) {
    
            var total = 0,
                combined = 0,
                numCombined = 0,
                color = options.series.pie.combine.color,
                newdata = [];
    
            // Fix up the raw data from Flot, ensuring the data is numeric
    
            for (var i = 0; i < data.length; ++i) {
    
                var value = data[i].data;
    
                // If the data is an array, we'll assume that it's a standard
                // Flot x-y pair, and are concerned only with the second value.
    
                // Note how we use the original array, rather than creating a
                // new one; this is more efficient and preserves any extra data
                // that the user may have stored in higher indexes.
    
                if ($.isArray(value) && value.length == 1) {
                    value = value[0];
                }
    
                if ($.isArray(value)) {
                    // Equivalent to $.isNumeric() but compatible with jQuery < 1.7
                    if (!isNaN(parseFloat(value[1])) && isFinite(value[1])) {
                        value[1] = +value[1];
                    } else {
                        value[1] = 0;
                    }
                } else if (!isNaN(parseFloat(value)) && isFinite(value)) {
                    value = [1, +value];
                } else {
                    value = [1, 0];
                }
    
                data[i].data = [value];
            }
    
            // Sum up all the slices, so we can calculate percentages for each
    
            for (var i = 0; i < data.length; ++i) {
                total += data[i].data[0][1];
            }
    
            // Count the number of slices with percentages below the combine
            // threshold; if it turns out to be just one, we won't combine.
    
            for (var i = 0; i < data.length; ++i) {
                var value = data[i].data[0][1];
                if (value / total <= options.series.pie.combine.threshold) {
                    combined += value;
                    numCombined++;
                    if (!color) {
                        color = data[i].color;
                    }
                }
            }
    
            for (var i = 0; i < data.length; ++i) {
                var value = data[i].data[0][1];
                if (numCombined < 2 || value / total > options.series.pie.combine.threshold) {
                    newdata.push(
                        $.extend(data[i], {     /* extend to allow keeping all other original data values
                                                   and using them e.g. in labelFormatter. */
                            data: [[1, value]],
                            color: data[i].color,
                            label: data[i].label,
                            angle: value * Math.PI * 2 / total,
                            percent: value / (total / 100)
                        })
                    );
                }
            }
    
            if (numCombined > 1) {
                newdata.push({
                    data: [[1, combined]],
                    color: color,
                    label: options.series.pie.combine.label,
                    angle: combined * Math.PI * 2 / total,
                    percent: combined / (total / 100)
                });
            }
    
            return newdata;
        }
    
        function draw(plot, newCtx) {
    
            if (!target) {
                return; // if no series were passed
            }
    
            var canvasWidth = plot.getPlaceholder().width(),
                canvasHeight = plot.getPlaceholder().height(),
                legendWidth = target.children().filter(".legend").children().width() || 0;
    
            ctx = newCtx;
    
            // WARNING: HACK! REWRITE THIS CODE AS SOON AS POSSIBLE!
    
            // When combining smaller slices into an 'other' slice, we need to
            // add a new series.  Since Flot gives plugins no way to modify the
            // list of series, the pie plugin uses a hack where the first call
            // to processDatapoints results in a call to setData with the new
            // list of series, then subsequent processDatapoints do nothing.
    
            // The plugin-global 'processed' flag is used to control this hack;
            // it starts out false, and is set to true after the first call to
            // processDatapoints.
    
            // Unfortunately this turns future setData calls into no-ops; they
            // call processDatapoints, the flag is true, and nothing happens.
    
            // To fix this we'll set the flag back to false here in draw, when
            // all series have been processed, so the next sequence of calls to
            // processDatapoints once again starts out with a slice-combine.
            // This is really a hack; in 0.9 we need to give plugins a proper
            // way to modify series before any processing begins.
    
            processed = false;
    
            // calculate maximum radius and center point
    
            maxRadius =  Math.min(canvasWidth, canvasHeight / options.series.pie.tilt) / 2;
            centerTop = canvasHeight / 2 + options.series.pie.offset.top;
            centerLeft = canvasWidth / 2;
    
            if (options.series.pie.offset.left == "auto") {
                if (options.legend.position.match("w")) {
                    centerLeft += legendWidth / 2;
                } else {
                    centerLeft -= legendWidth / 2;
                }
                if (centerLeft < maxRadius) {
                    centerLeft = maxRadius;
                } else if (centerLeft > canvasWidth - maxRadius) {
                    centerLeft = canvasWidth - maxRadius;
                }
            } else {
                centerLeft += options.series.pie.offset.left;
            }
    
            var slices = plot.getData(),
                attempts = 0;
    
            // Keep shrinking the pie's radius until drawPie returns true,
            // indicating that all the labels fit, or we try too many times.
    
            do {
                if (attempts > 0) {
                    maxRadius *= REDRAW_SHRINK;
                }
                attempts += 1;
                clear();
                if (options.series.pie.tilt <= 0.8) {
                    drawShadow();
                }
            } while (!drawPie() && attempts < REDRAW_ATTEMPTS)
    
            if (attempts >= REDRAW_ATTEMPTS) {
                clear();
                //target.prepend("<div class='error'>Could not draw pie with labels contained inside canvas</div>");
            }
    
            if (plot.setSeries && plot.insertLegend) {
                plot.setSeries(slices);
                plot.insertLegend();
            }
    
            // we're actually done at this point, just defining internal functions at this point
    
            function clear() {
                ctx.clearRect(0, 0, canvasWidth, canvasHeight);
                target.children().filter(".pieLabel, .pieLabelBackground").remove();
            }
    
            function drawShadow() {
    
                var shadowLeft = options.series.pie.shadow.left;
                var shadowTop = options.series.pie.shadow.top;
                var edge = 10;
                var alpha = options.series.pie.shadow.alpha;
                var radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.series.pie.radius;
    
                if (radius >= canvasWidth / 2 - shadowLeft || radius * options.series.pie.tilt >= canvasHeight / 2 - shadowTop || radius <= edge) {
                    return; // shadow would be outside canvas, so don't draw it
                }
    
                ctx.save();
                ctx.translate(shadowLeft,shadowTop);
                ctx.globalAlpha = alpha;
                ctx.fillStyle = "#000";
    
                // center and rotate to starting position
    
                ctx.translate(centerLeft,centerTop);
                ctx.scale(1, options.series.pie.tilt);
    
                //radius -= edge;
    
                for (var i = 1; i <= edge; i++) {
                    ctx.beginPath();
                    ctx.arc(0, 0, radius, 0, Math.PI * 2, false);
                    ctx.fill();
                    radius -= i;
                }
    
                ctx.restore();
            }
    
            function drawPie() {
    
                var startAngle = Math.PI * options.series.pie.startAngle;
                var radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.series.pie.radius;
    
                // center and rotate to starting position
    
                ctx.save();
                ctx.translate(centerLeft,centerTop);
                ctx.scale(1, options.series.pie.tilt);
                //ctx.rotate(startAngle); // start at top; -- This doesn't work properly in Opera
    
                // draw slices
    
                ctx.save();
                var currentAngle = startAngle;
                for (var i = 0; i < slices.length; ++i) {
                    slices[i].startAngle = currentAngle;
                    drawSlice(slices[i].angle, slices[i].color, true);
                }
                ctx.restore();
    
                // draw slice outlines
    
                if (options.series.pie.stroke.width > 0) {
                    ctx.save();
                    ctx.lineWidth = options.series.pie.stroke.width;
                    currentAngle = startAngle;
                    for (var i = 0; i < slices.length; ++i) {
                        drawSlice(slices[i].angle, options.series.pie.stroke.color, false);
                    }
                    ctx.restore();
                }
    
                // draw donut hole
    
                drawDonutHole(ctx);
    
                ctx.restore();
    
                // Draw the labels, returning true if they fit within the plot
    
                if (options.series.pie.label.show) {
                    return drawLabels();
                } else return true;
    
                function drawSlice(angle, color, fill) {
    
                    if (angle <= 0 || isNaN(angle)) {
                        return;
                    }
    
                    if (fill) {
                        //ctx.fillStyle = color;
                        ctx.fillStyle = getColorOrGradient(options.series.pie.gradient, plot.height(), 0, color, options.series.pie.gradient.radial && radius);
    
                    } else {
                        ctx.strokeStyle = color;
                        ctx.lineJoin = "round";
                    }
    
                    ctx.beginPath();
                    if (Math.abs(angle - Math.PI * 2) > 0.000000001) {
                        ctx.moveTo(0, 0); // Center of the pie
                    }
    
                    //ctx.arc(0, 0, radius, 0, angle, false); // This doesn't work properly in Opera
                    ctx.arc(0, 0, radius,currentAngle, currentAngle + angle / 2, false);
                    ctx.arc(0, 0, radius,currentAngle + angle / 2, currentAngle + angle, false);
                    ctx.closePath();
                    //ctx.rotate(angle); // This doesn't work properly in Opera
                    currentAngle += angle;
    
                    if (fill) {
                        ctx.fill();
                    } else {
                        ctx.stroke();
                    }
                }
    
                function getColorOrGradient(spec, bottom, top, defaultColor, radius) {
                    // Most of this code is copied from the function with the
                    // same name in jquery.flot.js.  I therefore believe that
                    // this (common) code should be restructured to avoid
                    // duplication of errors and an increase in maintenance
                    // efforts.  However, I hope that one of the project
                    // maintainers can do that.
                    if (typeof spec === 'string') {
                        return spec;
                    } else if ((spec === null) || (spec.colors === null)) {
                        return defaultColor;
                    } else {
                        // assume this is a gradient spec; IE currently only
                        // supports a simple vertical gradient properly, so that's
                        // what we support too
                        var gradient;
    
                        if (radius) {
                            gradient = ctx.createRadialGradient(0, 0, 0, 0, 0, radius);
                        } else {
                            gradient = ctx.createLinearGradient(0, top, 0, bottom);
                        }
    
                        for (var i = 0, l = spec.colors.length; i < l; ++i) {
                            var c = spec.colors[i];
                            if (typeof c !== 'string') {
                                var co = $.color.parse(defaultColor);
                                if (c.brightness != null)
                                    co = co.scale('rgb', c.brightness);
                                if (c.opacity != null)
                                    co.a *= c.opacity;
                                c = co.toString();
                            }
                            gradient.addColorStop(i / (l - 1), c);
                        }
    
                        return gradient;
                    }
                }
    
                function drawLabels() {
                    var labels = [];
    
                    var currentAngle = startAngle;
                    var radius = options.series.pie.label.radius > 1 ? options.series.pie.label.radius : maxRadius * options.series.pie.label.radius;
    
                    for (var i = 0; i < slices.length; ++i) {
                        if (slices[i].percent >= options.series.pie.label.threshold * 100) {
                            if (!drawLabel(slices[i], currentAngle, i)) {
                                return false;
                            }
                        }
                        currentAngle += slices[i].angle;
                    }
    
                    return true;
    
                    function drawLabel(slice, startAngle, index) {
    
                        if (slice.data[0][1] == 0) {
                            return true;
                        }
    
                        // format label text
    
                        var lf = options.legend.labelFormatter, text, plf = options.series.pie.label.formatter;
    
                        if (lf) {
                            text = lf(slice.label, slice);
                        } else {
                            text = slice.label;
                        }
    
                        if (plf) {
                            text = plf(text, slice);
                        }
    
                        var halfAngle = ((startAngle + slice.angle) + startAngle) / 2;
                        var x = centerLeft + Math.round(Math.cos(halfAngle) * radius);
                        var y = centerTop + Math.round(Math.sin(halfAngle) * radius) * options.series.pie.tilt;
    
                        var html = "<span class='pieLabel' id='pieLabel" + index + "' style='position:absolute;top:" + y + "px;left:" + x + "px;'>" + text + "</span>";
                        target.append(html);
    
                        var label = target.children("#pieLabel" + index);
                        var labelTop = (y - label.height() / 2);
                        var labelLeft = (x - label.width() / 2);
    
                        label.css("top", labelTop);
                        label.css("left", labelLeft);
    
                        // check to make sure that the label doesn't overlap one of the other labels
                        var label_pos = getPositions(label);
                        for(var j=0; j<labels.length; j++)
                        {
                            var tmpPos = getPositions(labels[j]);
                            var horizontalMatch = comparePositions(label_pos[0], tmpPos[0]);
                            var verticalMatch = comparePositions(label_pos[1], tmpPos[1]);
                            var match = horizontalMatch && verticalMatch;
                            if(match)
                            {
                                var newTop = tmpPos[1][0] - (label.height() +1 );
                                label.css('top', newTop);
                                labelTop = newTop;
                            }
                        }
    
                        function getPositions(box) {
                            var $box = $(box);
                            var pos = $box.position();
                            var width = $box.width();
                            var height = $box.height();
                            return [ [ pos.left, pos.left + width ], [ pos.top, pos.top + height ] ];
                        }
    
                        function comparePositions(p1, p2) {
                            var x1 = p1[0] < p2[0] ? p1 : p2;
                            var x2 = p1[0] < p2[0] ? p2 : p1;
                            return x1[1] > x2[0] || x1[0] === x2[0] ? true : false;
                        }
    
                        labels.push(label);
                        // check to make sure that the label is not outside the canvas
    
                        if (0 - labelTop > 0 || 0 - labelLeft > 0 || canvasHeight - (labelTop + label.height()) < 0 || canvasWidth - (labelLeft + label.width()) < 0) {
                            return false;
                        }
    
                        if (options.series.pie.label.background.opacity != 0) {
    
                            // put in the transparent background separately to avoid blended labels and label boxes
    
                            var c = options.series.pie.label.background.color;
    
                            if (c == null) {
                                c = slice.color;
                            }
    
                            var pos = "top:" + labelTop + "px;left:" + labelLeft + "px;";
                            $("<div class='pieLabelBackground' style='position:absolute;width:" + label.width() + "px;height:" + label.height() + "px;" + pos + "background-color:" + c + ";'></div>")
                                .css("opacity", options.series.pie.label.background.opacity)
                                .insertBefore(label);
                        }
    
                        return true;
                    } // end individual label function
                } // end drawLabels function
            } // end drawPie function
        } // end draw function
    
        // Placed here because it needs to be accessed from multiple locations
    
        function drawDonutHole(layer) {
            if (options.series.pie.innerRadius > 0) {
    
                // subtract the center
    
                layer.save();
                var innerRadius = options.series.pie.innerRadius > 1 ? options.series.pie.innerRadius : maxRadius * options.series.pie.innerRadius;
                layer.globalCompositeOperation = "destination-out"; // this does not work with excanvas, but it will fall back to using the stroke color
                layer.beginPath();
                layer.fillStyle = options.series.pie.stroke.color;
                layer.arc(0, 0, innerRadius, 0, Math.PI * 2, false);
                layer.fill();
                layer.closePath();
                layer.restore();
    
                // add inner stroke
    
                layer.save();
                layer.beginPath();
                layer.strokeStyle = options.series.pie.stroke.color;
                layer.arc(0, 0, innerRadius, 0, Math.PI * 2, false);
                layer.stroke();
                layer.closePath();
                layer.restore();
    
                // TODO: add extra shadow inside hole (with a mask) if the pie is tilted.
            }
        }
    
        //-- Additional Interactive related functions --
    
        function isPointInPoly(poly, pt) {
            for(var c = false, i = -1, l = poly.length, j = l - 1; ++i < l; j = i)
                ((poly[i][1] <= pt[1] && pt[1] < poly[j][1]) || (poly[j][1] <= pt[1] && pt[1]< poly[i][1]))
                && (pt[0] < (poly[j][0] - poly[i][0]) * (pt[1] - poly[i][1]) / (poly[j][1] - poly[i][1]) + poly[i][0])
                && (c = !c);
            return c;
        }
    
        function findNearbySlice(mouseX, mouseY) {
    
            var slices = plot.getData(),
                options = plot.getOptions(),
                radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.series.pie.radius,
                x, y;
    
            for (var i = 0; i < slices.length; ++i) {
    
                var s = slices[i];
    
                if (s.pie.show) {
    
                    ctx.save();
                    ctx.beginPath();
                    ctx.moveTo(0, 0); // Center of the pie
                    //ctx.scale(1, options.series.pie.tilt);    // this actually seems to break everything when here.
                    ctx.arc(0, 0, radius, s.startAngle, s.startAngle + s.angle / 2, false);
                    ctx.arc(0, 0, radius, s.startAngle + s.angle / 2, s.startAngle + s.angle, false);
                    ctx.closePath();
                    x = mouseX - centerLeft;
                    y = mouseY - centerTop;
    
                    if (ctx.isPointInPath) {
                        if (ctx.isPointInPath(mouseX - centerLeft, mouseY - centerTop)) {
                            ctx.restore();
                            return {
                                datapoint: [s.percent, s.data],
                                dataIndex: 0,
                                series: s,
                                seriesIndex: i
                            };
                        }
                    } else {
    
                        // excanvas for IE doesn;t support isPointInPath, this is a workaround.
    
                        var p1X = radius * Math.cos(s.startAngle),
                            p1Y = radius * Math.sin(s.startAngle),
                            p2X = radius * Math.cos(s.startAngle + s.angle / 4),
                            p2Y = radius * Math.sin(s.startAngle + s.angle / 4),
                            p3X = radius * Math.cos(s.startAngle + s.angle / 2),
                            p3Y = radius * Math.sin(s.startAngle + s.angle / 2),
                            p4X = radius * Math.cos(s.startAngle + s.angle / 1.5),
                            p4Y = radius * Math.sin(s.startAngle + s.angle / 1.5),
                            p5X = radius * Math.cos(s.startAngle + s.angle),
                            p5Y = radius * Math.sin(s.startAngle + s.angle),
                            arrPoly = [[0, 0], [p1X, p1Y], [p2X, p2Y], [p3X, p3Y], [p4X, p4Y], [p5X, p5Y]],
                            arrPoint = [x, y];
    
                        // TODO: perhaps do some mathmatical trickery here with the Y-coordinate to compensate for pie tilt?
    
                        if (isPointInPoly(arrPoly, arrPoint)) {
                            ctx.restore();
                            return {
                                datapoint: [s.percent, s.data],
                                dataIndex: 0,
                                series: s,
                                seriesIndex: i
                            };
                        }
                    }
    
                    ctx.restore();
                }
            }
    
            return null;
        }
    
        function onMouseMove(e) {
            triggerClickHoverEvent("plothover", e);
        }
    
        function onClick(e) {
            triggerClickHoverEvent("plotclick", e);
        }
    
        // trigger click or hover event (they send the same parameters so we share their code)
    
        function triggerClickHoverEvent(eventname, e) {
    
            var offset = plot.offset();
            var canvasX = parseInt(e.pageX - offset.left);
            var canvasY =  parseInt(e.pageY - offset.top);
            var item = findNearbySlice(canvasX, canvasY);
    
            if (options.grid.autoHighlight) {
    
                // clear auto-highlights
    
                for (var i = 0; i < highlights.length; ++i) {
                    var h = highlights[i];
                    if (h.auto == eventname && !(item && h.series == item.series)) {
                        unhighlight(h.series);
                    }
                }
            }
    
            // highlight the slice
    
            if (item) {
                highlight(item.series, eventname);
            }
    
            // trigger any hover bind events
    
            var pos = { pageX: e.pageX, pageY: e.pageY };
            target.trigger(eventname, [pos, item]);
        }
    
        function highlight(s, auto) {
            //if (typeof s == "number") {
            //  s = series[s];
            //}
    
            var i = indexOfHighlight(s);
    
            if (i == -1) {
                highlights.push({ series: s, auto: auto });
                plot.triggerRedrawOverlay();
            } else if (!auto) {
                highlights[i].auto = false;
            }
        }
    
        function unhighlight(s) {
            if (s == null) {
                highlights = [];
                plot.triggerRedrawOverlay();
            }
    
            //if (typeof s == "number") {
            //  s = series[s];
            //}
    
            var i = indexOfHighlight(s);
    
            if (i != -1) {
                highlights.splice(i, 1);
                plot.triggerRedrawOverlay();
            }
        }
    
        function indexOfHighlight(s) {
            for (var i = 0; i < highlights.length; ++i) {
                var h = highlights[i];
                if (h.series == s)
                    return i;
            }
            return -1;
        }
    
        function drawOverlay(plot, octx) {
    
            var options = plot.getOptions();
    
            var radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.series.pie.radius;
    
            octx.save();
            octx.translate(centerLeft, centerTop);
            octx.scale(1, options.series.pie.tilt);
    
            for (var i = 0; i < highlights.length; ++i) {
                drawHighlight(highlights[i].series);
            }
    
            drawDonutHole(octx);
    
            octx.restore();
    
            function drawHighlight(series) {
    
                if (series.angle <= 0 || isNaN(series.angle)) {
                    return;
                }
    
                //octx.fillStyle = parseColor(options.series.pie.highlight.color).scale(null, null, null, options.series.pie.highlight.opacity).toString();
                octx.fillStyle = "rgba(255, 255, 255, " + options.series.pie.highlight.opacity + ")"; // this is temporary until we have access to parseColor
                octx.beginPath();
                if (Math.abs(series.angle - Math.PI * 2) > 0.000000001) {
                    octx.moveTo(0, 0); // Center of the pie
                }
                octx.arc(0, 0, radius, series.startAngle, series.startAngle + series.angle / 2, false);
                octx.arc(0, 0, radius, series.startAngle + series.angle / 2, series.startAngle + series.angle, false);
                octx.closePath();
                octx.fill();
            }
        }
    } // end init (plugin body)
    
    // define pie specific options and their default values
    
    var options = {
        series: {
            pie: {
                show: false,
                radius: "auto", // actual radius of the visible pie (based on full calculated radius if <=1, or hard pixel value)
                innerRadius: 0, /* for donut */
                startAngle: 3/2,
                tilt: 1,
                shadow: {
                    left: 5,    // shadow left offset
                    top: 15,    // shadow top offset
                    alpha: 0.02 // shadow alpha
                },
                offset: {
                    top: 0,
                    left: "auto"
                },
                stroke: {
                    color: "#fff",
                    width: 1
                },
                label: {
                    show: "auto",
                    formatter: function(label, slice) {
                        return "<div style='font-size:x-small;text-align:center;padding:2px;color:" + slice.color + ";'>" + label + "<br/>" + Math.round(slice.percent) + "%</div>";
                    },  // formatter function
                    radius: 1,  // radius at which to place the labels (based on full calculated radius if <=1, or hard pixel value)
                    background: {
                        color: null,
                        opacity: 0
                    },
                    threshold: 0    // percentage at which to hide the label (i.e. the slice is too narrow)
                },
                combine: {
                    threshold: -1,  // percentage at which to combine little slices into one larger slice
                    color: null,    // color to give the new slice (auto-generated if null)
                    label: "Other"  // label to give the new slice
                },
                highlight: {
                    //color: "#fff",        // will add this functionality once parseColor is available
                    opacity: 0.5
                },
                gradient: {
                    radial: true, // boolean, indicating radial or linear gradient
                    colors: null // e.g., [{opacity: 0.1, brightness: 1.0}, {opacity: 1.0, brightness: 1.0}]
                }
            }
        }
    };
    
    $.plot.plugins.push({
        init: init,
        options: options,
        name: "pie",
        version: "1.1"
    });
    
    })(jQuery);
    
    (函数($){
    //在绘图中拟合标签时的最大重画尝试次数
    var重绘尝试次数=10;
    //在绘图中拟合标签时收缩饼图的系数
    var-REDRAW_-SHRINK=0.95;
    函数初始化(绘图){
    var canvas=null,
    target=null,
    选项=null,
    maxRadius=null,
    centerLeft=null,
    centerTop=null,
    已处理=错误,
    ctx=null;
    //交互变量
    var高光=[];
    //添加钩子以确定pie插件是否已启用,然后执行必要的操作
    plot.hooks.processOptions.push(函数(plot,options){
    if(options.series.pie.show){
    options.grid.show=false;
    //设置标签。显示
    如果(options.series.pie.label.show==“自动”){
    如果(选项.图例.显示){
    options.series.pie.label.show=false;
    }否则{
    options.series.pie.label.show=true;
    }
    }
    //设定半径
    如果(options.series.pie.radius==“自动”){
    if(options.series.pie.label.show){
    options.series.pie.radius=3/4;
    }否则{
    options.series.pie.radius=1;
    }
    }
    //确保倾斜正常
    如果(options.series.pie.tilt>1){
    options.series.pie.tilt=1;
    }否则如果(options.series.pie.tilt<0){
    options.series.pie.tilt=0;
    }
    }
    });
    plot.hooks.bindEvents.push(函数(plot,eventHolder){
    var options=plot.getOptions();
    if(options.series.pie.show){
    if(options.grid.hoverable){
    eventHolder.unbind(“mousemove”).mousemove(onMouseMove);
    }
    如果(选项.网格.可点击){
    取消绑定(“单击”)。单击(onClick);
    }
    }
    });
    plot.hooks.processDatapoints.push(函数(plot、series、data、datapoints){
    var options=plot.getOptions();
    if(options.series.pie.show){
    processDatapoints(绘图、系列、数据、数据点);
    }
    });
    plot.hooks.drawOverlay.push(函数(plot,octx){
    var options=plot.getOptions();
    if(options.series.pie.show){
    绘图覆盖图(绘图,octx);
    }
    });
    plot.hooks.draw.push(函数(plot,newCtx){
    var options=plot.getOptions();
    if(options.series.pie.show){
    绘制(绘图,新CTX);
    }
    });
    函数processDatapoints(绘图、系列、数据点){
    如果(!已处理){
    已处理=真;
    canvas=plot.getCanvas();
    target=$(canvas.parent();
    options=plot.getOptions();
    plot.setData(combine(plot.getData());
    }
    }
    功能组合(数据){
    var总计=0,
    组合=0,
    numCombined=0,
    颜色=options.series.pie.combine.color,
    新数据=[];
    //从Flot中修复原始数据,确保数据为数字
    对于(变量i=0;i