Javascript 间隔/设置超时起始点
我有几个循环动画(向上/向下),它们由以下函数定义 循环间隔Javascript 间隔/设置超时起始点,javascript,animation,loops,settimeout,Javascript,Animation,Loops,Settimeout,我有几个循环动画(向上/向下),它们由以下函数定义 循环间隔 function Cycler(f) { if (!(this instanceof Cycler)) { // Force new return new Cycler(arguments); } // Unbox args if (f instanceof Function) { this.fns = Array.prototype.slice.call
function Cycler(f) {
if (!(this instanceof Cycler)) {
// Force new
return new Cycler(arguments);
}
// Unbox args
if (f instanceof Function) {
this.fns = Array.prototype.slice.call(arguments);
} else if (f && f.length) {
this.fns = Array.prototype.slice.call(f);
} else {
throw new Error('Invalid arguments supplied to Cycler constructor.');
}
this.pos = 0;
}
Cycler.prototype.start = function (interval) {
var that = this;
interval = interval || 1000;
this.intervalId = setInterval(function () {
that.fns[that.pos++]();
that.pos %= that.fns.length;
}, interval);
}
职能1(向上)
功能2(向下)
开始
动画现在从1000(间隔时间)+0/500/2000(设置超时)开始,但我希望它们从0、500和2000毫秒开始。有人能帮忙吗?如果我理解正确,您实际上是说您希望间隔回调不仅绑定到间隔,而且在超时结束和设置间隔之间执行一次 这意味着修改
Cycler.prototype.start
:
Cycler.prototype.start = function (interval) {
var that = this, int_callback; //<-- added var
interval = interval || 1000;
this.intervalId = setInterval(int_callback = function () {
that.fns[that.pos++]();
that.pos %= that.fns.length;
}, interval);
int_callback(); //<-- added line - call the func immediately, once
}
Cycler.prototype.start=函数(间隔){
var=this,int_callback;//一个解决方案是:
Cycler.prototype.start = function (interval,executeImmediately) {
var that = this;
interval = interval || 1000;
var driverFunction = function () {
that.fns[that.pos++]();
that.pos %= that.fns.length;
}
this.intervalId = setInterval(driverFunction , interval);
if(executeImmediately) {
driverFunction();
}
}
这将使您的函数定义一次,您只需将其馈送到setInterval
,并直接调用它。我认为这将把int\u回调
放入全局命名空间。可能想在其中抛出一个var
。非常感谢-这对我来说很有效!只是一个小小的更改:必须声明int\u回调var单独使用:var that=this;var int_callback;这将与我当前的代码完全相同-它是一个本地函数。尝试它-在循环之外无法访问。prototype.start
@Betsy:实际上,int_callback
不必在单独的语句中声明。但是,关于是否应该声明它还有争议。您可以我有一些意见
function c() { Cycler(peekTile, unpeekTile).start(); }
setTimeout(c, 0);
function c2() { Cycler(peekTile2, unpeekTile2).start(); }
setTimeout(c2, 500);
function c3() { Cycler(peekTile3, unpeekTile3).start(); }
setTimeout(c3, 2000);
Cycler.prototype.start = function (interval) {
var that = this, int_callback; //<-- added var
interval = interval || 1000;
this.intervalId = setInterval(int_callback = function () {
that.fns[that.pos++]();
that.pos %= that.fns.length;
}, interval);
int_callback(); //<-- added line - call the func immediately, once
}
Cycler.prototype.start = function (interval,executeImmediately) {
var that = this;
interval = interval || 1000;
var driverFunction = function () {
that.fns[that.pos++]();
that.pos %= that.fns.length;
}
this.intervalId = setInterval(driverFunction , interval);
if(executeImmediately) {
driverFunction();
}
}