Multithreading 如何在围棋中安全关闭一个chan T?
我正在实现一个简单的工作池算法,其中1个发送者(调度器)将作业发送给m个(工作者)go例程。为此,它使用一个通道通道为第一个空闲工作人员分配一个可用的作业:Multithreading 如何在围棋中安全关闭一个chan T?,multithreading,go,synchronization,shutdown,Multithreading,Go,Synchronization,Shutdown,我正在实现一个简单的工作池算法,其中1个发送者(调度器)将作业发送给m个(工作者)go例程。为此,它使用一个通道通道为第一个空闲工作人员分配一个可用的作业: // builds the pool func NewWorkerPool(maxWorkers int) WorkerPool { pool := make(chan chan Job, maxWorkers) workers := make([]Worker, 0) return WorkerPool{
// builds the pool
func NewWorkerPool(maxWorkers int) WorkerPool {
pool := make(chan chan Job, maxWorkers)
workers := make([]Worker, 0)
return WorkerPool{
WorkerPool: pool,
Workers: workers,
maxWorkers: maxWorkers,
waitGroup: sync.WaitGroup{}}
}
// Starts the WorkerPool
func (p *WorkerPool) Run(queue chan Job) {
w := p.waitGroup
// starting n number of workers
for i := 0; i < p.maxWorkers; i++ {
worker := NewWorker(p.WorkerPool)
p.Workers = append(p.Workers, worker)
w.Add(1)
worker.Start(&w)
}
go p.dispatch(queue)
}
// dispatches a job to be handled by an idle Worker of the pool
func (p *WorkerPool) dispatch(jobQueue chan Job) {
for {
select {
case job := <-jobQueue:
// a model request has been received
go func(job Job) {
// try to obtain a worker model channel that is available.
// this will block until a worker is idle
jobChannel := <-p.WorkerPool
// dispatch the model to the worker model channel
jobChannel <- job
}(job)
}
}
}
// checks if a Worker Pool is open or closed - If we can recieve on the channel then it is NOT closed
func (p *WorkerPool) IsOpen() bool {
_, ok := <-p.WorkerPool
return ok
}
//打印更多?真的
即使我等待工人退出,然后调用close(p.WorkerPool),我仍然打开通道,在这种情况下缺少什么,如何相应地关闭通道 关闭通道表示不再向其发送值。这有助于向通道的接收器传达完成信息 通道中的数据仍然存在,您可能需要关闭通道,然后删除其中的所有通道,如下所示
// Stop stops the Pool and free all the channels
func (p *WorkerPool) Stop() bool {
// stops all workers
for _, worker := range p.Workers {
worker.Stop()
}
p.waitGroup.Wait() //Wait for the goroutines to shutdown
close(p.WorkerPool)
for channel := range p.WorkerPool {
fmt.Println("Freeing channel") //remove all the channels
}
more := p.IsOpen()
fmt.Printf(" more? %t", more)
return ok
}
顺便说一句,你不能使用\ux,好吗
// stops the Pool
func (p *WorkerPool) Stop() bool {
// stops all workers
for _, worker := range p.Workers {
worker.Stop()
}
p.waitGroup.Wait() //Wait for the goroutines to shutdown
close(p.WorkerPool)
more := p.IsOpen()
fmt.Printf(" more? %t", more)
return ok
}
// Stop stops the Pool and free all the channels
func (p *WorkerPool) Stop() bool {
// stops all workers
for _, worker := range p.Workers {
worker.Stop()
}
p.waitGroup.Wait() //Wait for the goroutines to shutdown
close(p.WorkerPool)
for channel := range p.WorkerPool {
fmt.Println("Freeing channel") //remove all the channels
}
more := p.IsOpen()
fmt.Printf(" more? %t", more)
return ok
}