Objective c 将MK-C代码转换为Swift
我有以下Objective-C方法:Objective c 将MK-C代码转换为Swift,objective-c,swift,mkmapview,mkpolygon,Objective C,Swift,Mkmapview,Mkpolygon,我有以下Objective-C方法: - (void)addPolygonToMap { NSInteger numberOfPoints = [self.coordinates count]; if (numberOfPoints > 4) { CLLocationCoordinate2D points[numberOfPoints]; for (NSInteger i = 0; i < numberOfPoints; i+
- (void)addPolygonToMap {
NSInteger numberOfPoints = [self.coordinates count];
if (numberOfPoints > 4) {
CLLocationCoordinate2D points[numberOfPoints];
for (NSInteger i = 0; i < numberOfPoints; i++) {
points[i] = [self.coordinates[i] MKCoordinateValue];
}
self.polygon = [MKPolygon polygonWithCoordinates:points count:numberOfPoints];
[self.mapView addOverlay: self.polygon];
}
self.isDrawingPolygon = NO;
[self.drawPolygonButton setTitle:@"draw" forState:UIControlStateNormal];
self.canvasView.image = nil;
[self.canvasView removeFromSuperview];
}
更新:
我刚刚注意到,在我的Objective-C版本中,点[I].latitude
通过了,但是当我执行以下操作时,我得到了一个奇怪的输出:
println(coordsPointer[i].纬度)
输出:
1.6304166312761E-321
1.64523860065135e-321
1.65511991356818e-321
1.68970450877706e-321
1.7045264781523e-321
1.72922976044436e-321
这可以解释为什么我看不到
覆盖
,但是我使用不可分配指针
的经验有限。通过修改addPolygontmap()
方法进行修复:
func addPolygonToMap() {
var numberOfPoints: NSInteger = self.coordinates.count
if (numberOfPoints > 4) {
var points: [CLLocationCoordinate2D] = []
for i in 0..<numberOfPoints {
points.insert(self.coordinates[i].MKCoordinateValue, atIndex: i)
}
self.polygon = MKPolygon(coordinates: &points, count: numberOfPoints)
self.mapView.addOverlay(self.polygon)
}
self.isDrawingPolygon = false
self.drawPolygonButton.setTitle("Draw", forState: .Normal)
self.canvasView.image = nil
self.canvasView.removeFromSuperview()
}
func addPolygonToMap(){
变量numberOfPoints:NSInteger=self.coordinates.count
如果(点数>4){
变量点:[CLLocationCoordinate2D]=[]
对于0中的i..我只是快速浏览了您的代码-您似乎正在分配coordsPointer,并且从未填充它。但是您从coords指针设置点…但是您实际上应该从self.coordinates[i]读取值
func mapView(mapView: MKMapView!, rendererForOverlay overlay: MKOverlay!) -> MKOverlayRenderer! {
if (overlay is MKPolygon) {
var overlayPathView = MKPolygonRenderer(overlay: overlay)
overlayPathView.fillColor = UIColor.cyanColor().colorWithAlphaComponent(0.2)
overlayPathView.strokeColor = UIColor.cyanColor().colorWithAlphaComponent(0.2)
overlayPathView.lineWidth = 5
return overlayPathView
} else if (overlay is MKPolyline) {
var overlayPathView = MKPolylineRenderer(overlay: overlay)
overlayPathView.strokeColor = UIColor.blueColor().colorWithAlphaComponent(0.7)
overlayPathView.lineWidth = 5
return overlayPathView
}
return nil
}
func addPolygonToMap() {
var numberOfPoints: NSInteger = self.coordinates.count
if (numberOfPoints > 4) {
var points: [CLLocationCoordinate2D] = []
for i in 0..<numberOfPoints {
points.insert(self.coordinates[i].MKCoordinateValue, atIndex: i)
}
self.polygon = MKPolygon(coordinates: &points, count: numberOfPoints)
self.mapView.addOverlay(self.polygon)
}
self.isDrawingPolygon = false
self.drawPolygonButton.setTitle("Draw", forState: .Normal)
self.canvasView.image = nil
self.canvasView.removeFromSuperview()
}