Python中的多线程TCP服务器
我使用python的threding模块创建了一个简单的多线程tcp服务器。每次连接新客户端时,此服务器都会创建一个新线程Python中的多线程TCP服务器,python,sockets,tcpserver,Python,Sockets,Tcpserver,我使用python的threding模块创建了一个简单的多线程tcp服务器。每次连接新客户端时,此服务器都会创建一个新线程 #!/usr/bin/env python import socket, threading class ClientThread(threading.Thread): def __init__(self,ip,port): threading.Thread.__init__(self) self.ip = ip
#!/usr/bin/env python
import socket, threading
class ClientThread(threading.Thread):
def __init__(self,ip,port):
threading.Thread.__init__(self)
self.ip = ip
self.port = port
print "[+] New thread started for "+ip+":"+str(port)
def run(self):
print "Connection from : "+ip+":"+str(port)
clientsock.send("\nWelcome to the server\n\n")
data = "dummydata"
while len(data):
data = clientsock.recv(2048)
print "Client sent : "+data
clientsock.send("You sent me : "+data)
print "Client disconnected..."
host = "0.0.0.0"
port = 9999
tcpsock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
tcpsock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
tcpsock.bind((host,port))
threads = []
while True:
tcpsock.listen(4)
print "\nListening for incoming connections..."
(clientsock, (ip, port)) = tcpsock.accept()
newthread = ClientThread(ip, port)
newthread.start()
threads.append(newthread)
for t in threads:
t.join()
然后,我打开了两个新的终端,并使用netcat连接到服务器。然后,当我使用连接的第一个终端键入第一个数据并将其发送到服务器时,来自服务器的回复到达另一个终端,第一个连接断开。我猜测了原因,但我怀疑是否会发生这种情况,因为clientsock变量被覆盖,因此它引用了第二个连接的套接字。我说的对吗?那么如何避免呢
除了使用具有有限数量套接字变量的数组并为每个连接使用每个变量之外,还有其他方法吗?您应该像处理ip地址和端口一样,将客户端套接字传递给线程:
class ClientThread(threading.Thread):
def __init__(self, ip, port, socket):
threading.Thread.__init__(self)
self.ip = ip
self.port = port
self.socket = socket
print "[+] New thread started for "+ip+":"+str(port)
def run(self):
# use self.socket to send/receive
...
(clientsock, (ip, port)) = tcpsock.accept()
newthread = ClientThread(ip, port, clientsock)
...
我创建了一个很好的类,你可以覆盖它
import socket
import thread
class SocketServer(socket.socket):
clients = []
def __init__(self):
socket.socket.__init__(self)
#To silence- address occupied!!
self.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
self.bind(('0.0.0.0', 8080))
self.listen(5)
def run(self):
print "Server started"
try:
self.accept_clients()
except Exception as ex:
print ex
finally:
print "Server closed"
for client in self.clients:
client.close()
self.close()
def accept_clients(self):
while 1:
(clientsocket, address) = self.accept()
#Adding client to clients list
self.clients.append(clientsocket)
#Client Connected
self.onopen(clientsocket)
#Receiving data from client
thread.start_new_thread(self.recieve, (clientsocket,))
def recieve(self, client):
while 1:
data = client.recv(1024)
if data == '':
break
#Message Received
self.onmessage(client, data)
#Removing client from clients list
self.clients.remove(client)
#Client Disconnected
self.onclose(client)
#Closing connection with client
client.close()
#Closing thread
thread.exit()
print self.clients
def broadcast(self, message):
#Sending message to all clients
for client in self.clients:
client.send(message)
def onopen(self, client):
pass
def onmessage(self, client, message):
pass
def onclose(self, client):
pass
下面是一个例子:
class BasicChatServer(SocketServer):
def __init__(self):
SocketServer.__init__(self)
def onmessage(self, client, message):
print "Client Sent Message"
#Sending message to all clients
self.broadcast(message)
def onopen(self, client):
print "Client Connected"
def onclose(self, client):
print "Client Disconnected"
def main():
server = BasicChatServer()
server.run()
if __name__ == "__main__":
main()
Python3有一个可以为您实现这一点的
请注意,这里的线程是按请求执行的,而不是按客户机执行的-这有一个缺点,即每个请求的线程结束时间很短,但优点是随着客户机数量的增加,它可以更好地扩展。别担心,这是一个好问题。欢迎来到StackOverflow!似乎你永远也到不了最后两行。这是故意的吗?@deepal,你找到这个问题的解决方案了吗?我正在使用python 2.7。我已进行了建议的更改,但在连接第二个netcat客户端后,第一个客户端挂起。我不太明白发生了什么事。还有其他人有这个问题吗?