wxPython按钮可加载多个图像

wxPython按钮可加载多个图像,python,image,button,wxpython,Python,Image,Button,Wxpython,对,一个背景故事。为了我的大学项目,我正在为鼓创作一位节奏老师。所以程序将要做的是加载一个鼓符号,以及一个与鼓符号匹配的音频文件。用户按下“播放”按钮,它播放一个与符号匹配的短鼓点。到目前为止,我已经有一个按钮来播放加载的Wav。文件,以及另一个用于加载图像的按钮。我希望我说的有道理 所以我的问题是,有没有人有这样一个函数?在中,一种按钮,用于同时加载图像和音频文件。如果再次按下按钮,它将加载另一个图像和音频文件,覆盖以前加载的内容。我将有相当数量的图像和音频文件加载。重要的一点是,图像必须与音

对,一个背景故事。为了我的大学项目,我正在为鼓创作一位节奏老师。所以程序将要做的是加载一个鼓符号,以及一个与鼓符号匹配的音频文件。用户按下“播放”按钮,它播放一个与符号匹配的短鼓点。到目前为止,我已经有一个按钮来播放加载的Wav。文件,以及另一个用于加载图像的按钮。我希望我说的有道理

所以我的问题是,有没有人有这样一个函数?在中,一种按钮,用于同时加载图像和音频文件。如果再次按下按钮,它将加载另一个图像和音频文件,覆盖以前加载的内容。我将有相当数量的图像和音频文件加载。重要的一点是,图像必须与音频文件匹配

同样,我有一个播放音频文件的按钮,另一个只是加载图像的按钮(我这样做是因为我是新手,刚刚学习如何实现这些功能)

不管怎样,我会发布一段代码,它应该更有意义!抱歉,如果这是一段很长的阅读!我只是想把我正在做的事情放在后面

import wxversion
wxversion.select("2.8")
import wx
import wx.media

class MainWindow(wx.Frame):

    title = "Main Menu"

    def __init__(self, parent, id):
     wx.Frame.__init__(self,parent,id,'Window', size=(1000,700))
     panel=wx.Panel(self, -1)

     self.SetBackgroundColour(wx.Colour(100,100,100))
     self.Centre()
     self.Show()

     status=self.CreateStatusBar()

     menubar=wx.MenuBar()
     filemenu=wx.Menu()
     exitmenu = filemenu.Append(wx.NewId(),"Exit", "Exit Program")

     menubar.Append(filemenu,"File")
     self.Bind(wx.EVT_MENU, self.onExit, exitmenu)
     self.SetMenuBar(menubar)

     font1 = wx.Font(30, wx.MODERN, wx.NORMAL, wx.NORMAL, False, u'Consolas')

     Text1=wx.StaticText(panel, -1, "Rhythm Trainer", (10,15))
     Text1.SetFont(font1)
     Text1.SetForegroundColour('white')

     btn1 = wx.Button(panel, label='Basic', pos=(100,200), size=(150, 50))
     btn1.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))

     self.Bind(wx.EVT_BUTTON, self.newwindow, btn1)

     btn2 = wx.Button(panel, label='Advanced', pos=(100,270), size=(150, 50))
     btn2.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))

     btn3 = wx.Button(panel, label='Notations', pos=(100,340), size=(150, 50))
     btn3.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))

     btn4 = wx.Button(panel, label='Settings', pos=(100,410), size=(150, 50))
     btn4.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))

     btn5 = wx.Button(panel, label="Quit", pos=(820, 550), size=(150, 50))
     btn5.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
     self.Bind(wx.EVT_BUTTON, self.OnClick, btn5)

    def OnClick(self, event):
     self.Close()

    def OnQuitButton(self, event):
     wx.Sleep(1)   
     self.Destroy()

    def onExit(self, event):
     self.Destroy()

    def newwindow(self, event):
     secondWindow=window2(parent=None, id=-1)
     secondWindow.Show()

class window2(wx.Frame):

    title = "new Window"

    def __init__(self, parent, id):
     wx.Frame.__init__(self, parent, id, 'Window2', size=(1000,700))
     panel=wx.Panel(self, -1)

     self.SetBackgroundColour(wx.Colour(100,100,100))
     self.Centre()
     self.Show()

     status=self.CreateStatusBar()

     menubar=wx.MenuBar()
     filemenu=wx.Menu()
     exitmenu = filemenu.Append(wx.NewId(),"Exit", "Exit Program")

     menubar.Append(filemenu,"File")
     self.Bind(wx.EVT_MENU, self.onExit, exitmenu)
     self.SetMenuBar(menubar)

     font2 = wx.Font(30, wx.MODERN, wx.NORMAL, wx.NORMAL, False, u'Consolas')

     Text2=wx.StaticText(panel, -1, "Rhythm Trainer", (10,15))
     Text2.SetFont(font2)
     Text2.SetForegroundColour('white')
     self.Show(True)

     btn1 = wx.Button(panel, label="Back", pos=(820, 550), size=(150, 50))
     btn1.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
     self.Bind(wx.EVT_BUTTON, self.OnClick, btn1)

     btn2 = wx.Button(panel, label="Play", pos=(820, 100), size=(150, 50))
     btn2.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
     self.Bind(wx.EVT_BUTTON, self.onPlaySound, btn2)

     btn3 = wx.Button(panel, label="Stop", pos=(820, 150), size=(150, 50))
     btn3.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
     self.Bind(wx.EVT_BUTTON, self.onStopSound, btn3)

     btn4 = wx.Button(panel, label="Next", pos=(820, 200), size=(150, 50))
     btn4.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
     self.Bind(wx.EVT_BUTTON, self.loadImage, btn4)
     self.panel = wx.Panel(self, -1, pos=(50,50), size=(800, 200))

    def loadImage(self, event):
      image_file = 'Rock-beats.jpg'
      bmp = wx.Image(image_file, wx.BITMAP_TYPE_ANY).ConvertToBitmap()
      wx.StaticBitmap(self.panel, -1, bmp, pos=(200, 50), size=(417, 133))



     # def onNext(self, event):
        """
        Calls the nextPicture method
        """
        #self.nextPicture()

    def onPlaySound (self, event):
      sound = wx.Sound('Test3.wav')
      sound.Play(wx.SOUND_ASYNC)

    def onStopSound(self, event):
     wx.Sound.Stop()

    def onExit(self, event):
      self.Destroy()
      wx.Sound.Stop()

    def OnClick(self, event):
      wx.Sound.Stop()
      self.Close()

if __name__=='__main__':
 app=wx.PySimpleApp()
 frame=MainWindow(parent=None,id=-1)
代码2.0用于Unutbu-以下是我的完整可运行代码-

import wxversion
#wxversion.select("2.8")
import wx
import wx.media
import itertools as IT
import os

IMAGE_DIR = './'
SOUND_DIR = './'

class MainWindow(wx.Frame):

    title = "Main Menu"

    def __init__(self, parent, id):
     wx.Frame.__init__(self,parent,id,'Window', size=(1000,700))
     panel=wx.Panel(self, -1)

     self.SetBackgroundColour(wx.Colour(100,100,100))
     self.Centre()
     self.Show()

     status=self.CreateStatusBar()

     menubar=wx.MenuBar()
     filemenu=wx.Menu()
     exitmenu = filemenu.Append(wx.NewId(),"Exit", "Exit Program")

     menubar.Append(filemenu,"File")
     self.Bind(wx.EVT_MENU, self.onExit, exitmenu)
     self.SetMenuBar(menubar)

     font1 = wx.Font(30, wx.MODERN, wx.NORMAL, wx.NORMAL, False, u'Consolas')

     Text1=wx.StaticText(panel, -1, "Rhythm Trainer", (10,15))
     Text1.SetFont(font1)
     Text1.SetForegroundColour('white')

     btn1 = wx.Button(panel, label='Basic', pos=(100,200), size=(150, 50))
     btn1.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))

     self.Bind(wx.EVT_BUTTON, self.newwindow, btn1)

     btn2 = wx.Button(panel, label='Advanced', pos=(100,270), size=(150, 50))
     btn2.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))

     btn3 = wx.Button(panel, label='Notations', pos=(100,340), size=(150, 50))
     btn3.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))

     btn4 = wx.Button(panel, label='Settings', pos=(100,410), size=(150, 50))
     btn4.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))

     btn5 = wx.Button(panel, label="Quit", pos=(820, 550), size=(150, 50))
     btn5.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
     self.Bind(wx.EVT_BUTTON, self.OnClick, btn5)

    def OnClick(self, event):
     self.Close()

    def OnQuitButton(self, event):
     self.Destroy()

    def onExit(self, event):
     self.Destroy()

    def newwindow(self, event):
     secondWindow=window2(parent=None, id=-1)
     secondWindow.Show()
     self.Close()

 class window2(wx.Frame):

    title = "new Window"

    def __init__(self, parent, id):
     wx.Frame.__init__(self, parent, id, 'Window2', size=(1000,700))
     panel=wx.Panel(self, -1)
     self.images = IT.cycle([filename for filename in os.listdir(IMAGE_DIR) if filename.endswith('.jpg')])
     self.image_file = None
     #self.images = IT.cycle(os.listdir(IMAGE_DIR))
     #self.image_file = next(self.images)    

     self.SetBackgroundColour(wx.Colour(100,100,100))
     self.Centre()
     self.Show()

     status=self.CreateStatusBar()

     menubar=wx.MenuBar()
     filemenu=wx.Menu()
     exitmenu = filemenu.Append(wx.NewId(),"Exit", "Exit Program")

     menubar.Append(filemenu,"File")
     self.Bind(wx.EVT_MENU, self.onExit, exitmenu)
     self.SetMenuBar(menubar)

     font2 = wx.Font(30, wx.MODERN, wx.NORMAL, wx.NORMAL, False, u'Consolas')

     Text2=wx.StaticText(panel, -1, "Rhythm Trainer", (10,15))
     Text2.SetFont(font2)
     Text2.SetForegroundColour('white')
     self.Show(True)

     btn1 = wx.Button(panel, label="Back", pos=(820, 550), size=(150, 50))
     btn1.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
     self.Bind(wx.EVT_BUTTON, self.OnClick, btn1)

     btn2 = wx.Button(panel, label="Play", pos=(820, 100), size=(150, 50))
     btn2.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
     self.Bind(wx.EVT_BUTTON, self.onPlaySound, btn2)

     btn3 = wx.Button(panel, label="Stop", pos=(820, 150), size=(150, 50))
     btn3.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
     self.Bind(wx.EVT_BUTTON, self.onStopSound, btn3)

     btn4 = wx.Button(panel, label="Next", pos=(820, 200), size=(150, 50))
     btn4.SetFont(wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
     self.Bind(wx.EVT_BUTTON, self.loadImage, btn4)
     self.panel = wx.Panel(self, -1, pos=(50,50),  size=(1000, 180))



    def loadImage(self, event):
      #image_file = 'Rock-beats.jpg'
      #bmp = wx.Image(image_file, wx.BITMAP_TYPE_ANY).ConvertToBitmap()
      #wx.StaticBitmap(self.panel, -1, bmp, pos=(200, 50), size=(417, 133))
       self.image_file = next(self.images)
       image_file = os.path.join(IMAGE_DIR, self.image_file)
       bmp = wx.Image(image_file, wx.BITMAP_TYPE_ANY).ConvertToBitmap()
       width = bmp.GetWidth()
       height = bmp.GetHeight()
       wx.StaticBitmap(self.panel, -1, bmp, pos=(200, 50), size=(width, height))
       wx.Sound.Stop()
       print(self.image_file)

     # def onNext(self, event):
     #"""
     # Calls the nextPicture method
     # """
     #self.nextPicture()

    def onPlaySound (self, event):
      #sound = wx.Sound('Test3.wav')
      #sound.Play(wx.SOUND_ASYNC)
       sound_file, ext = os.path.splitext(self.image_file)
       sound_file = os.path.join(SOUND_DIR, sound_file + '.wav')
       sound = wx.Sound(sound_file)
       sound.Play(wx.SOUND_ASYNC) 
       print(sound_file) 
       def onStopSound(self, event):
       wx.Sound.Stop()

    def onExit(self, event):
      self.Destroy()
      wx.Sound.Stop()

    def OnClick(self, event):
      wx.Sound.Stop()
      self.Close()
      mainwindow=MainWindow(parent=None, id=-1)
      mainwindow.Show()

if __name__=='__main__':
 app=wx.PySimpleApp()
 frame=MainWindow(parent=None,id=-1)
 frame.Show()
 app.MainLoop()   

以下是一种方法:

  • 首先,定义定义目录的全局变量 包含图像和wav文件:

    IMAGE_DIR = '/path/to/images'
    SOUND_DIR = '/path/to/sounds'
    
    如果你愿意,你可以使用同一个目录。我假设

    • 所有图像都是以
      .jpg
      结尾的JPEG文件
    • 如果图像名为
      foo.jpg
      ,则关联的wav文件为 调用
      foo.wav
  • 接下来,在
    窗口2.\uuuu init\uuuu
    方法中定义两个新属性:

    self.images = IT.cycle([filename for filename in os.listdir(IMAGE_DIR) if filename.endswith('.jpg')])
    self.image_file = None
    
    在文件顶部,导入
    itertools
    模块:

    import itertools as IT
    
    os.listdir(IMAGE\u DIR)
    返回文件名列表 返回循环遍历列表中的项的iterable 无穷大

    返回iterable中的项
    self.images
    下一步
    。我们将在下面使用它

  • 现在,
    loadImage
    可以这样写:

    def loadImage(self, event):
        self.image_file = next(self.images)
        image_file = os.path.join(IMAGE_DIR, self.image_file)
        bmp = wx.Image(image_file, wx.BITMAP_TYPE_ANY).ConvertToBitmap()
        wx.StaticBitmap(self.panel, -1, bmp, pos=(200, 50), size=(417, 133))
    
并播放相关的wav文件:

   def onPlaySound(self, event):  
        sound_file, ext = os.path.splitext(self.image_file)
        sound_file = os.path.join(SOUND_DIR, sound_file + '.wav')
        sound = wx.Sound(sound_file)
        sound.Play(wx.SOUND_ASYNC)
由于正在使用和,请确保也导入文件顶部的
os
模块


以下是您发布的代码以及建议的更改:

import wxversion
wxversion.select("2.8")
import wx
import wx.media

import itertools as IT
import os

IMAGE_DIR = os.path.expanduser('~/tmp/images')
SOUND_DIR = os.path.expanduser('~/tmp/sounds')


class MainWindow(wx.Frame):

    title = "Main Menu"

    def __init__(self, parent, id):
        wx.Frame.__init__(self, parent, id, 'Window', size=(1000, 700))
        panel = wx.Panel(self, -1)
        self.SetBackgroundColour(wx.Colour(100, 100, 100))
        self.Centre()
        self.Show()

        status = self.CreateStatusBar()

        menubar = wx.MenuBar()
        filemenu = wx.Menu()
        exitmenu = filemenu.Append(wx.NewId(), "Exit", "Exit Program")

        menubar.Append(filemenu, "File")
        self.Bind(wx.EVT_MENU, self.onExit, exitmenu)
        self.SetMenuBar(menubar)

        font1 = wx.Font(
            30, wx.MODERN, wx.NORMAL, wx.NORMAL, False, u'Consolas')

        Text1 = wx.StaticText(panel, -1, "Rhythm Trainer", (10, 15))
        Text1.SetFont(font1)
        Text1.SetForegroundColour('white')

        btn1 = wx.Button(panel, label='Basic', pos=(100, 200), size=(150, 50))
        btn1.SetFont(
            wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))

        self.Bind(wx.EVT_BUTTON, self.newwindow, btn1)

        btn2 = wx.Button(
            panel, label='Advanced', pos=(100, 270), size=(150, 50))
        btn2.SetFont(
            wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))

        btn3 = wx.Button(
            panel, label='Notations', pos=(100, 340), size=(150, 50))
        btn3.SetFont(
            wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))

        btn4 = wx.Button(
            panel, label='Settings', pos=(100, 410), size=(150, 50))
        btn4.SetFont(
            wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))

        btn5 = wx.Button(panel, label="Quit", pos=(820, 550), size=(150, 50))
        btn5.SetFont(
            wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
        self.Bind(wx.EVT_BUTTON, self.OnClick, btn5)

    def OnClick(self, event):
        self.Close()

    def OnQuitButton(self, event):
        wx.Sleep(1)
        self.Destroy()

    def onExit(self, event):
        self.Destroy()

    def newwindow(self, event):
        secondWindow = Window2(parent=None, id=-1)
        secondWindow.Show()
        self.Close()


class Window2(wx.Frame):

    title = "new Window"

    def __init__(self, parent, id):
        wx.Frame.__init__(self, parent, id, 'Window2', size=(1000, 700))
        panel = wx.Panel(self, -1)

        self.SetBackgroundColour(wx.Colour(100, 100, 100))
        self.Centre()
        self.Show()

        status = self.CreateStatusBar()

        menubar = wx.MenuBar()
        filemenu = wx.Menu()
        exitmenu = filemenu.Append(wx.NewId(), "Exit", "Exit Program")

        menubar.Append(filemenu, "File")
        self.Bind(wx.EVT_MENU, self.onExit, exitmenu)
        self.SetMenuBar(menubar)

        font2 = wx.Font(
            30, wx.MODERN, wx.NORMAL, wx.NORMAL, False, u'Consolas')

        Text2 = wx.StaticText(panel, -1, "Rhythm Trainer", (10, 15))
        Text2.SetFont(font2)
        Text2.SetForegroundColour('white')
        self.Show(True)

        btn1 = wx.Button(panel, label="Back", pos=(820, 550), size=(150, 50))
        btn1.SetFont(
            wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
        self.Bind(wx.EVT_BUTTON, self.OnClick, btn1)

        btn2 = wx.Button(panel, label="Play", pos=(820, 100), size=(150, 50))
        btn2.SetFont(
            wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
        self.Bind(wx.EVT_BUTTON, self.onPlaySound, btn2)

        btn3 = wx.Button(panel, label="Stop", pos=(820, 150), size=(150, 50))
        btn3.SetFont(
            wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
        self.Bind(wx.EVT_BUTTON, self.onStopSound, btn3)

        btn4 = wx.Button(panel, label="Next", pos=(820, 200), size=(150, 50))
        btn4.SetFont(
            wx.Font(14, wx.DEFAULT, wx.NORMAL, wx.NORMAL, 0, u'Consolas'))
        self.Bind(wx.EVT_BUTTON, self.loadImage, btn4)
        self.panel = wx.Panel(self, -1, pos=(50, 50), size=(800, 200))

        self.images = IT.cycle(
            [filename for filename in os.listdir(IMAGE_DIR)
             if any(filename.lower().endswith(ext) 
                    for ext in ('.png', '.jpg', '.jpeg'))])
        self.image_file = next(self.images)

        img = wx.EmptyImage(240,240)
        self.imageCtrl = wx.StaticBitmap(self.panel, wx.ID_ANY, 
                                         wx.BitmapFromImage(img), pos=(200, 50))

    def loadImage(self, event):
        self.image_file = next(self.images)
        print(self.image_file)
        image_file = os.path.join(IMAGE_DIR, self.image_file)
        img = wx.Image(image_file, wx.BITMAP_TYPE_ANY)
        img = img.Scale(240,240)
        # The idea of using imageCtrl.SetBitmap comes from
        # http://www.blog.pythonlibrary.org/2010/03/26/creating-a-simple-photo-viewer-with-wxpython/
        self.imageCtrl.SetBitmap(wx.BitmapFromImage(img))

    def onPlaySound(self, event):
        sound_file, ext = os.path.splitext(self.image_file)
        sound_file = os.path.join(SOUND_DIR, sound_file + '.wav')
        print(sound_file)
        sound = wx.Sound(sound_file)
        sound.Play(wx.SOUND_ASYNC)

    def onStopSound(self, event):
        wx.Sound.Stop()

    def onExit(self, event):
        self.Destroy()
        wx.Sound.Stop()

    def OnClick(self, event):
        wx.Sound.Stop()
        self.Close()

if __name__ == '__main__':
    app = wx.PySimpleApp()
    frame = MainWindow(parent=None, id=-1)
    app.MainLoop()

您如何知道下一张图片的文件名是什么,以及它与哪个
.wav
文件关联?好吧,我将根据它们的名称来命名。示例图像和.wav文件将被称为“notation1”等等。但这可能是主要的问题,将它们加载在一起。我只是想问一下是否有人有这样做的想法。我很困惑,我是Python.notation1.wav,notation1.jpgI的新手,一直在搜索如何做。但通常谷歌搜索只会返回“位图按钮”等等。我对你描述的行为有点困惑。原因如下:当你按下
Next
按钮时,
loadImage
方法会运行。这个方法只会更改图像,不会播放任何声音。那么,“按下Next按钮只会加载下一个.wav文件”怎么可能。这里有一个建议:在
loadImage
方法中放入
print(self.image\u文件)
,然后放入
print(sound\u文件)
onPlaySound
方法中。这可能会给我们一个线索,说明当按下
Next
Play
按钮时会发生什么。如果这还不能充分说明情况,请发布完整的代码。我无法重现您描述的行为。我正在发布我正在使用的代码。请我想我可能终于看到问题了。我们不应该在面板中插入越来越多的图像,而应该只插入一次,然后调用
SetBitmap
来更改图像。我已经更新了我的帖子这似乎不起作用,因为我刚刚得到一个错误-img=img.Scale(240240)UnboundLocalError:赋值前引用的局部变量“img”