Swift 是否可以在非';这不是一场恶作剧吗?
我有这个动作顺序:Swift 是否可以在非';这不是一场恶作剧吗?,swift,sprite-kit,sequence,skaction,sktexture,Swift,Sprite Kit,Sequence,Skaction,Sktexture,我有这个动作顺序: func move(){ let recursive = SKAction.sequence([ SKAction.moveByX(frame.size.width/2.8, y: 0, duration: NSTimeInterval(randomNumber())), SKAction.moveByX(-frame.size.width/2.8, y: 0, duration: NSTimeInterval(randomN
func move(){
let recursive = SKAction.sequence([
SKAction.moveByX(frame.size.width/2.8, y: 0, duration: NSTimeInterval(randomNumber())),
SKAction.moveByX(-frame.size.width/2.8, y: 0, duration: NSTimeInterval(randomNumber())),
SKAction.runBlock({self.move()})])
doc.runAction(recursive, withKey: "move")
}
当下面这部分运行时,我想更改节点的纹理属性,但我不知道如何将其添加到SKAction序列中
SKAction.moveByX(frame.size.width/2.8, y: 0, duration: NSTimeInterval(randomNumber()))
您可以添加另一个runBlock调用吗
SKAction.runBlock(
{
//change the texture and whatever else you need here...
doc.texture = someNewTexture;
})
您可以添加另一个runBlock调用吗
SKAction.runBlock(
{
//change the texture and whatever else you need here...
doc.texture = someNewTexture;
})
您可以添加另一个runBlock调用吗
SKAction.runBlock(
{
//change the texture and whatever else you need here...
doc.texture = someNewTexture;
})
您可以添加另一个runBlock调用吗
SKAction.runBlock(
{
//change the texture and whatever else you need here...
doc.texture = someNewTexture;
})