Three.js中的立方几何与BoxGeometry?
我正在学习Three.js。我找不到一个正确的答案来解释立方几何和长方体几何之间的区别。我得到了两个相同的输出。请帮忙Three.js中的立方几何与BoxGeometry?,three.js,Three.js,我正在学习Three.js。我找不到一个正确的答案来解释立方几何和长方体几何之间的区别。我得到了两个相同的输出。请帮忙 **CubeGeometry:** var geomatry = new THREE.CubeGeometry(100,100,100); var material = new THREE.MeshLambertMaterial({color:0XF3FFE2}); var mesh = new THREE.Mesh(geomatry,material); mesh.posit
**CubeGeometry:**
var geomatry = new THREE.CubeGeometry(100,100,100);
var material = new THREE.MeshLambertMaterial({color:0XF3FFE2});
var mesh = new THREE.Mesh(geomatry,material);
mesh.position.set(0,0,-1000);
scene.add(mesh);
**BoxGeometry:**
var geomatry = new THREE.BoxGeometry(100,100,100);
var material = new THREE.MeshLambertMaterial({color:0XF3FFE2});
var mesh = new THREE.Mesh(geomatry,material);
mesh.position.set(0,0,-1000);
scene.add(mesh);
CubeGeometry
只是BoxGeometry
的别名。请记住,CubeGeometry
实际上已被弃用
我刚刚从文档中查看了弃用列表。是的,你是对的。立方计量法已被弃用。我们可以从这里查看弃用列表