Unity3d Unity Fabric/Crashytics集成故障

Unity3d Unity Fabric/Crashytics集成故障,unity3d,crashlytics,google-fabric,Unity3d,Crashlytics,Google Fabric,我无法将Fabric包集成到我的unity项目中 在导入最新的软件包版本1.2.8之后。我可以登录Fabric,选择我的组织并选择要导入的Crashlytics。这就是崩溃发生的地方。Crashlytics软件包已下载,导入完成后,它会崩溃,或者如果幸运的话,它会在Fabric窗口上冻结,从而产生以下错误: SynchronizationLockException: Object synchronization method was called from an unsynchronized b

我无法将Fabric包集成到我的unity项目中

在导入最新的软件包版本1.2.8之后。我可以登录Fabric,选择我的组织并选择要导入的Crashlytics。这就是崩溃发生的地方。Crashlytics软件包已下载,导入完成后,它会崩溃,或者如果幸运的话,它会在Fabric窗口上冻结,从而产生以下错误:

SynchronizationLockException: Object synchronization method was called from an unsynchronized block of code.
Fabric.Internal.Editor.Update.Dependency.DependencyGraphManager.Continue () (at Assets/Fabric/Editor/Update/Dependency/DependencyGraphManager.cs:44)
Fabric.Internal.Editor.Update.PeriodicUpdateManager.Continue () (at Assets/Fabric/Editor/Update/PeriodicUpdateManager.cs:105)
Fabric.Internal.Editor.Controller.PluginController.CleanKitUpgrade (System.String name) (at Assets/Fabric/Editor/GUI/Controller/PluginController.cs:403)
Fabric.Internal.Editor.Controller.PluginController.PageFromState () (at Assets/Fabric/Editor/GUI/Controller/PluginController.cs:468)
Fabric.Internal.Editor.Editor.OnGUI () (at Assets/Fabric/Editor/GUI/Editor.cs:52)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:305)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:313)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/referencesource/mscorlib/system/reflection/methodbase.cs:229)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:295)
UnityEditor.HostView.Invoke (System.String methodName) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:288)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:261)
UnityEditor.DockArea.OldOnGUI () (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:398)
UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/IMGUIContainer.cs:182)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

是否有其他人在结构集成方面有任何问题,并且知道如何纠正此问题

我正在使用Unity 2017.4.4f1和脚本运行时版本.Net 4.6,如评论中所述

  • 只需删除此文件:
    Assets/Editor默认资源/FabricSettings
  • 再次单击
    Fabric>Prepare Fabric
  • 登录并继续安装

  • 删除文件无效。 对于我来说,文件
    KitSelectionPage
    (第75-79行)和
    OrganizationsPage
    (第72-76行)中的工作注释行:


    我也有同样的问题。你解决了吗?@Oskar我在Fabric的Mike的帮助下解决了这个问题。他建议删除
    FabricSettings
    文件,它重置了所有内容,我成功地安装了所有内容,希望这能有所帮助you@AdamSutcliffe是的,删除编辑器默认资源中的Fabric设置文件就成功了。谢谢
    NullReferenceException: Object reference not set to an instance of an object
    Fabric.Internal.Editor.Editor.OnGUI () (at Assets/Fabric/Editor/GUI/Editor.cs:54)
    System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:305)
    Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:313)
    System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/referencesource/mscorlib/system/reflection/methodbase.cs:229)
    UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:295)
    UnityEditor.HostView.Invoke (System.String methodName) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:288)
    UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:261)
    UnityEditor.DockArea.OldOnGUI () (at /Users/builduser/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:398)
    UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/IMGUIContainer.cs:198)
    UnityEngine.Experimental.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/IMGUIContainer.cs:338)
    UnityEngine.Experimental.UIElements.IMGUIContainer.DoRepaint (UnityEngine.IStylePainter painter) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/IMGUIContainer.cs:69)
    UnityEngine.Experimental.UIElements.Panel.PaintSubTree (UnityEngine.Event e, UnityEngine.Experimental.UIElements.VisualElement root, UnityEngine.Matrix4x4 offset, UnityEngine.Rect currentGlobalClip) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/Panel.cs:532)
    UnityEngine.Experimental.UIElements.Panel.PaintSubTreeChildren (UnityEngine.Event e, UnityEngine.Experimental.UIElements.VisualElement root, UnityEngine.Matrix4x4 offset, UnityEngine.Rect textureClip) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/Panel.cs:547)
    UnityEngine.Experimental.UIElements.Panel.PaintSubTree (UnityEngine.Event e, UnityEngine.Experimental.UIElements.VisualElement root, UnityEngine.Matrix4x4 offset, UnityEngine.Rect currentGlobalClip) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/Panel.cs:536)
    UnityEngine.Experimental.UIElements.Panel.Repaint (UnityEngine.Event e) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/Panel.cs:564)
    UnityEngine.Experimental.UIElements.UIElementsUtility.DoDispatch (UnityEngine.Experimental.UIElements.BaseVisualElementPanel panel) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/UIElementsUtility.cs:241)
    UnityEngine.Experimental.UIElements.UIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /Users/builduser/buildslave/unity/build/Runtime/UIElements/Managed/UIElementsUtility.cs:78)
    UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /Users/builduser/buildslave/unity/build/Runtime/IMGUI/Managed/GUIUtility.cs:175)