.xcscheme文件中的XML元素做什么
我正在创建一个rakeexe,用于向xcode项目添加覆盖率。我正在使用gemxcodeproj。我需要创建一些版本控制方案并运行覆盖率脚本 我一直在制定自己的计划,但进展缓慢。我觉得如果我理解了这些元素的含义,我就能更快地调试.xcscheme文件中的XML元素做什么,xml,xcode,Xml,Xcode,我正在创建一个rakeexe,用于向xcode项目添加覆盖率。我正在使用gemxcodeproj。我需要创建一些版本控制方案并运行覆盖率脚本 我一直在制定自己的计划,但进展缓慢。我觉得如果我理解了这些元素的含义,我就能更快地调试 <?xml version="1.0" encoding="UTF-8"?> <Scheme LastUpgradeVersion = "0500" version = "1.3"> <BuildAction
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0500"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "7B80F18918187FA5005578A0"
BuildableName = "TestProj.app"
BlueprintName = "TestProj"
ReferencedContainer = "container:TestProj.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Coverage">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "7B80F1A418187FA5005578A0"
BuildableName = "TestProjTests.xctest"
BlueprintName = "TestProjTests"
ReferencedContainer = "container:TestProj.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
<PostActions>
<ExecutionAction
ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
<ActionContent
title = "Run Script"
scriptText = "/bin/sh ${SRCROOT}/bin/coverage.sh">
<EnvironmentBuildable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "7B80F18918187FA5005578A0"
BuildableName = "TestProj.app"
BlueprintName = "TestProj"
ReferencedContainer = "container:TestProj.xcodeproj">
</BuildableReference>
</EnvironmentBuildable>
</ActionContent>
</ExecutionAction>
</PostActions>
</TestAction>
<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
请注意,这只是非iOS开发者的部分回答,因为我相信这个问题符合以下条件: 回答所有这些值意味着什么,对于没有参与您的项目的人来说,这将是非常耗时和浪费时间的(尽管信息已经公开了)。工程需要涉猎文档和无休止的网站,以便在需要时回答哪怕是一小部分信息 谷歌更独特的东西 下面的所有内容都是我在谷歌搜索了大约15分钟后所能做到的(当然,我将要引用的Titolo资源发表于2015年,你的问题发表于2013年): 由于我不是一个iOS开发者,我不能谈论这些类型资源的有效性;然而,它们似乎是合法的。我在谷歌上搜索了BlueprintIdentifier,因为它看起来很独特,并且能够找到一些 以下XML正文的目的(以及理解它所需的术语):
其他的呢
@Antarr Byrd早些时候在评论中发布的文档确实涵盖了这些内容。例如,BuildableIdentifier
是用于BuildableReference
节点的
我越是回到谷歌,读得越多,我就越相信所有这些价值观都被文档充分记录了下来。它们可能不是预期的格式,但肯定有文档记录
文档是人类书写的“东西”的结果。写这篇文章的人可能并不总是以易于消化的方式组织起来;然而,这并不意味着信息不存在 你看过文件了吗?文档没有提供这些值的含义的答案。
<BuildActionEntry
buildForTesting = ""
buildForRunning = ""
buildForProfiling = ""
buildForArchiving = ""
buildForAnalyzing = "">
<BuildableReference
BuildableIdentifier = ""
BlueprintIdentifier = ""
BuildableName = ""
BlueprintName = ""
ReferencedContainer = "">
</BuildableReference>
</BuildActionEntry>