Android 基维:来自buildozer的apk没有';我不能在安卓系统中工作

Android 基维:来自buildozer的apk没有';我不能在安卓系统中工作,android,kivy,apk,buildozer,Android,Kivy,Apk,Buildozer,我通过buildozer制作了一些交通信息应用程序,我正在测试该应用程序 来自buildozer的apk构建成功 手机:三星S7 Edge(安卓7.0) 操作系统:Ubuntu 18.04.1 LTS 我从buildozer获得了apk文件;在我的S7 edge中安装并启动了它。 我的桌面没有问题,但应用程序正在崩溃。 当我打开应用程序时,它会立即熄灭。 我花了将近三天的时间在这件事上,但我找不到解决办法。 这里有解决办法吗?谢谢你的阅读 main.py __version__ = "1.0"

我通过buildozer制作了一些交通信息应用程序,我正在测试该应用程序

来自buildozer的apk构建成功

手机:三星S7 Edge(安卓7.0)

操作系统:Ubuntu 18.04.1 LTS

我从buildozer获得了apk文件;在我的S7 edge中安装并启动了它。 我的桌面没有问题,但应用程序正在崩溃。 当我打开应用程序时,它会立即熄灭。 我花了将近三天的时间在这件事上,但我找不到解决办法。 这里有解决办法吗?谢谢你的阅读

main.py

__version__ = "1.0"
#-*- coding: utf-8 -*-

import kivy
import os
kivy.require('1.10.0')
from kivy.app import App
from kivy.lang import Builder
from kivy.uix.screenmanager import ScreenManager, Screen
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.gridlayout import GridLayout
from kivy.uix.image import Image
from kivy.uix.label import Label
from kivy.animation import Animation
from kivy.clock import Clock

class Loading_Screen(Screen):
    def __init__(self, **kwargs):
        super(Loading_Screen, self).__init__(**kwargs)
        Clock.schedule_once(self.callNext, 2) 

    def callNext(self,dt): 
        self.manager.current = 'Before_First_Screen'

class Load_BusInfo():
    pass

class Before_First_Screen(Screen):
    pass

class First_Screen(Screen):
    pass

class Test_Screen(Screen):
    pass

###################목적지_역명#####################

class DTN_TECHNOPARK(Screen): 
    pass

class DTN_BITZONE(Screen): 
    pass

class DTN_INUSTATION(Screen): 
    pass

class Bus_Information(Screen):
    def __init__(self, **kwargs):
        super(Bus_Information, self).__init__(**kwargs)

        with open(u'C:/Users/mg/Desktop/TubucTest/station/동막역(1번출구)ICB164000039.txt') as businfo:
            Businfo= [] 
            nolinenum=businfo.readline()
            while nolinenum!='': 
                Businfo.append(nolinenum)
                leftstations = (businfo.readline().rstrip('\n') + ' 정거장'.rstrip('\n'))
                lefttime = (businfo.readline().rstrip('\n') + ' 초'.rstrip('\n'))
                nolinenum = businfo.readline().rstrip('\n')
                Businfo.append(leftstations)
                Businfo.append(lefttime)
            self.businfolist = Businfo
            self.lenbil = int(len(Businfo))
            self.numberoflist = int(len(Businfo)/3)

class ScreenManagement(ScreenManager):
    pass

presentation = Builder.load_file("testmain.kv")

class TubucApp(App):
    def build(self):
        return presentation

TubucApp().run()
buildozer.spec

[app]

# (str) Title of your application
title = TUBUC

# (str) Package name
package.name = tubuc

# (str) Package domain (needed for android/ios packaging)
package.domain = org.test

# (str) Source code where the main.py live
source.dir = .

# (list) Source files to include (let empty to include all the files)
source.include_exts = py,png,jpg,kv,txt,atlas

# (list) List of inclusions using pattern matching
#source.include_patterns = assets/*,images/*.png

# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec

# (list) List of directory to exclude (let empty to not exclude anything)
#source.exclude_dirs = tests, bin

# (list) List of exclusions using pattern matching
#source.exclude_patterns = license,images/*/*.jpg

# (str) Application versioning (method 1)
version = 1.0

# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py

# (list) Application requirements
# comma seperated e.g. requirements = sqlite3,kivy
requirements = python2,kivy

# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.kivy = ../../kivy

# (list) Garden requirements
#garden_requirements =

# (str) Presplash of the application
#presplash.filename = %(source.dir)s/data/presplash.png

# (str) Icon of the application
#icon.filename = %(source.dir)s/data/icon.png

# (str) Supported orientation (one of landscape, portrait or all)
orientation = portrait

# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY

#
# OSX Specific
#

#
# author = © Copyright Info

# change the major version of python used by the app
osx.python_version = 2.7

# Kivy version to use
osx.kivy_version = 1.10.0

#
# Android specific
#

# (bool) Indicate if the application should be fullscreen or not
fullscreen = 0

# (string) Presplash background color (for new android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF

# (list) Permissions
android.permissions = INTERNET

# (int) Android API to use
android.api = 24

# (int) Minimum API required
#android.minapi = 9

# (int) Android SDK version to use
android.sdk = 20

# (str) Android NDK version to use
android.ndk = 16b

# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True

# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =

# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =

# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =

# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False

# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity

# (list) Pattern to whitelist for the whole project
#android.whitelist =

# (str) Path to a custom whitelist file
#android.whitelist_src =

# (str) Path to a custom blacklist file
#android.blacklist_src =

# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar

# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =

# (list) Android AAR archives to add (currently works only with sdl2_gradle
# bootstrap)
#android.add_aars =

# (list) Gradle dependencies to add (currently works only with sdl2_gradle
# bootstrap)
#android.gradle_dependencies =

# (str) python-for-android branch to use, defaults to stable
#p4a.branch = stable

# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME

# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png

# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =

# (list) Android additionnal libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so

# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False

# (list) Android application meta-data to set (key=value format)
#android.meta_data =

# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =

# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D

# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1

# (str) The Android arch to build for, choices: armeabi-v7a, arm64-v8a, x86
android.arch = armeabi-v7a

#
# Python for android (p4a) specific
#

# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#p4a.source_dir =

# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =

# (str) Filename to the hook for p4a
#p4a.hook =

# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2


#
# iOS specific
#

# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios

# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"

# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s


[buildozer]

# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2

# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1

# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer

# (str) Path to build output (i.e. .apk, .ipa) storage
# bin_dir = ./bin

#    -----------------------------------------------------------------------------
#    List as sections
#
#    You can define all the "list" as [section:key].
#    Each line will be considered as a option to the list.
#    Let's take [app] / source.exclude_patterns.
#    Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
#    This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#


#    -----------------------------------------------------------------------------
#    Profiles
#
#    You can extend section / key with a profile
#    For example, you want to deploy a demo version of your application without
#    HD content. You could first change the title to add "(demo)" in the name
#    and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
#    Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug
[app]
#(str)您的申请的标题
title=TUBUC
#(str)包名
package.name=tubuc
#(str)包域(android/ios包需要)
package.domain=org.test
#(str)main.py所在的源代码
source.dir=。
#(列出)要包括的源文件(设为空以包括所有文件)
source.include_exts=py、png、jpg、kv、txt、atlas
#(列表)使用模式匹配的夹杂物列表
#source.include_patterns=assets/*,images/*.png
#(列表)要排除的源文件(设为空不排除任何内容)
#source.exclude_exts=spec
#(列表)要排除的目录列表(设为空不排除任何内容)
#source.exclude_dirs=测试,bin
#(列表)使用模式匹配的排除列表
#source.exclude_patterns=许可证,图像/*/*.jpg
#(str)应用程序版本控制(方法1)
版本=1.0
#(str)应用程序版本控制(方法2)
#version.regex=\\\\\\['”](.*)['”]
#version.filename=%(source.dir)s/main.py
#(列表)申请要求
#逗号分隔,例如要求=sqlite3,kivy
要求=蟒蛇2,克维
#(str)需求的自定义源文件夹
#使用配方为任何需求设置自定义源
#requirements.source.kivy=../../kivy
#(列表)花园要求
#园林绿化要求=
#(str)应用程序的预剥离
#presplash.filename=%(source.dir)s/data/presplash.png
#(str)应用程序的图标
#icon.filename=%(source.dir)s/data/icon.png
#(str)支撑方向(横向、纵向或全部)
方向=肖像
#(列表)要声明的服务列表
#服务=名称:入口点到入口点,名称2:入口点2到入口点
#
#OSX特异性
#
#
#作者=©版权信息
#更改应用程序使用的python的主要版本
osx.python_版本=2.7
#要使用的Kivy版本
osx.kivy_版本=1.10.0
#
#特定于Android的
#
#(bool)指示应用程序是否应全屏显示
全屏显示=0
#(字符串)预涂背景色(适用于新的android工具链)
#支持的格式为:#RRGGBB#AARRGGBB或以下名称之一:
#红色、蓝色、绿色、黑色、白色、灰色、青色、洋红、黄色、浅灰色,
#暗灰色、灰色、浅灰色、暗灰色、水蓝、紫红色、莱姆、栗色、海军蓝、,
#橄榄色、紫色、银色、青色。
#android.presplash_color=#FFFFFF
#(列表)权限
android.permissions=互联网
#(int)要使用的Android API
android.api=24
#(int)所需的最低API
#android.minapi=9
#(int)要使用的Android SDK版本
android.sdk=20
#(str)要使用的Android NDK版本
android.ndk=16b
#(bool)使用--private data storage(真)或--dir public storage(假)
#android.private_storage=True
#(str)Android NDK目录(如果为空,将自动下载。)
#android.ndk_路径=
#(str)Android SDK目录(如果为空,将自动下载。)
#android.sdk_路径=
#(str)ANT目录(如果为空,将自动下载。)
#android.ant_路径=
#(bool)如果为True,则跳过尝试更新Android sdk
#这有助于避免过多的互联网下载或节省时间
#当更新到期时,您只想测试/构建您的包
#android.skip_update=False
#(str)Android入口点,基于Kivy的应用程序默认为ok
#android.entrypoint=org.renpy.android.PythonActivity
#(列表)整个项目的白名单模式
#android.whitelist=
#(str)自定义白名单文件的路径
#android.whitelist\u src=
#(str)自定义黑名单文件的路径
#android.blacklist\u src=
#(list)要添加到libs以便pyjnius可以访问的Java.jar文件列表
#他们的课。不要添加你不需要的罐子,因为额外的罐子会减慢速度
#在构建过程中。允许通配符匹配,例如:
#OUYA-ODK/libs/*.jar
#android.add_jars=foo.jar、bar.jar、path/to/more/*.jar
#(列表)要添加到android项目的Java文件列表(可以是Java或
#包含文件的目录)
#android.add\u src=
#(列表)要添加的Android AAR存档(目前仅适用于sdl2_gradle)
#自举)
#android.add_aars=
#(列表)要添加的渐变依赖项(当前仅适用于sdl2_渐变)
#自举)
#android.gradle_依赖项=
#(str)android分支使用的python,默认为稳定
#p4a.分支=稳定
#(str)OUYA控制台类别。应该是游戏或应用程序之一
#如果将此项留空,将不会启用OUYA支持
#android.ouya.category=游戏
#(str)OUYA控制台图标的文件名。它必须是732x412 png图像。
#android.ouya.icon.filename=%(source.dir)s/data/ouya_icon.png
#(str)XML文件,作为意图过滤器包含在标记中
#android.manifest.intent\u过滤器=
#(列表)要复制到libs/armeabi的Android附加库
#android.add_libs_armeabi=libs/android/*.so
#android.add_libs_armeabi_v7a=libs/android-v7/*.so
#android.add_libs_x86=libs/android-x86/*.so
#android.add_libs_mips=libs/android mips/*.so
#(bool)指示屏幕是否应保持打开状态
#如果将此设置为True,请不要忘记添加唤醒锁定权限
#android.wakelock=False
#(列表)要设置的Android应用程序元数据(键=值格式)
#android.meta_数据=
#(列表)要添加的Android库项目(将添加到
#project.properties自动生成。)
#android.library\u参考=
#(str)要使用的Android logcat过滤器
#android.logcat_filters=*:S python:D
#(bool)复制库而不是制作libpymodules.so
#android.copy_libs=1
#(s)
# -*- coding: utf-8 -*-
#:import NoTransition kivy.uix.screenmanager.NoTransition
#:import Label kivy.uix.button.Label

ScreenManagement:
    transition: NoTransition()
    Loading_Screen:
    Before_First_Screen:
    First_Screen:
    Test_Screen:
    DTN_TECHNOPARK:
    DTN_BITZONE:
    DTN_INUSTATION:
    Bus_Information:

<Loading_Screen>:
    name: 'Loading_Screen'
    canvas:
        Rectangle:
            pos: self.pos
            size: self.size
            source: 'image/Loading_Screen.png'

<Before_First_Screen>:
    name: 'Before_First_Screen'
    Button:
        canvas:
            Rectangle:
                pos: self.pos
                size: self.size
                source: 'image/BBG2.png'
        on_release:
            app.root.current = 'First_Screen'

<First_Screen>:
    name: 'First_Screen'

    BoxLayout:
        orientation: 'horizontal'
        spacing: 50 # spacing between button
        padding: [50, 50, 50, 50]
        canvas:
            Rectangle:
                pos: self.pos
                size: self.size 
                source: 'image/background.png' #backgroundimage
        Button:
            id: dongmak
            width: 40
            pos_hint: {'x' : 0, 'y':.45}
            size_hint: [.6,.1]
            background_normal:'image/2.png'
            background_down:'image/after.png'
            border: (0,0,0,0)
            on_release: app.root.current = 'Bus_Information'
        Button:
            id: campustown
            color: 100,100,100,100 #text_color
            width: 40
            pos_hint: {'x' : 0, 'y':.45}
            size_hint: [.6,.1]
            background_normal:'image/3.png'
            background_down:'image/after.png'
            border: (0,0,0,0)
            on_release: app.root.current = 'DTN_BITZONE'
        Button:
            id: technopark
            color: 100,100,100,100 #text_color
            pos_hint: {'x' : 0, 'y':.45}
            size_hint: [.6,.1]
            background_normal:'image/4.png'
            background_down:'image/after.png'
            border: (0,0,0,0)
            on_release: app.root.current = 'DTN_INUSTATION'
        Button:
            id: bitzone
            width: 40
            pos_hint: {'x' : 0, 'y':.45}
            size_hint: [.6,.1]
            background_normal:'image/5.png'
            background_down:'image/after.png'
            border: (0,0,0,0)   
        Button:
            id: inustation
            width: 40
            pos_hint: {'x' : 0, 'y':.45}
            size_hint: [.6,.1]
            background_normal:'image/1.png'
            background_down:'image/after.png'
            border: (0,0,0,0)
            #font_size: 15
            #text: 'inustation'
<Test_Screen>:
    name: 'Test_Screen'

    Button:
        on_release: app.root.current = 'First_Screen'
        text: 'back to the home screen'
        font_size: 50

############destionation_station_name################
<DTN_TECHNOPARK>:
    name: 'DTN_TECHNOPARK'

    Button:
        on_release: app.root.current = 'First_Screen'
        text: 'destionation >> technopark'
        font_size: 50

<DTN_BITZONE>:
    name: 'DTN_BITZONE'

    Button:
        on_release: app.root.current = 'First_Screen'
        text: 'destionation >> bitzone'
        font_size: 50

<DTN_INUSTATION>:
    name: 'DTN_INUSTATION'

    Button:
        on_release: app.root.current = 'First_Screen'
        text: 'destionation >> inustation'
        font_size: 50
######################################################
<Bus_Information>:
    name: 'Bus_Information'
    canvas:
        Rectangle:
            pos: self.pos
            size: self.size 
            source: 'image/destination/a.png' #backgroundimage

    #for sero in range(root.numberoflist):
    #   for garo in range(3):


    GridLayout:
        cols: 3
        rows: root.numberoflist
        spacing: 0
        padding: [0,100]
        on_parent:
            for i in range(root.lenbil): txt = root.businfolist[i]; self.add_widget(Label(text =txt, text_size=(cm(2), cm(2)), font_name='C:/Windows/Fonts/HYWULM', 
            pos=self.pos, id=txt, color=(255,255,255,1)))