如何在Android中实现socket上的音频调用

如何在Android中实现socket上的音频调用,android,audio,stream,voip,voice,Android,Audio,Stream,Voip,Voice,我在简单的插座上搜索并发现了两部android手机之间的语音流或音频通话代码。我已经实现了这个,但是这个代码不起作用。我听不到任何声音 接收器代码: private int sampleRate = 44100; private int channelConfig = AudioFormat.CHANNEL_CONFIGURATION_MONO; private int audioFormat = AudioFormat.ENCODING_PCM_16BIT;

我在简单的插座上搜索并发现了两部android手机之间的语音流或音频通话代码。我已经实现了这个,但是这个代码不起作用。我听不到任何声音

接收器代码:

    private int sampleRate = 44100;
    private int channelConfig = AudioFormat.CHANNEL_CONFIGURATION_MONO;    
    private int audioFormat = AudioFormat.ENCODING_PCM_16BIT;       
    int minBufSize = AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat);


public void startReceiving() {

        Thread receiveThread = new Thread (new Runnable() {

            @Override
            public void run() {

                try {

                    DatagramSocket socket = new DatagramSocket(50005);
                    Log.d("VR", "Socket Created");


                    byte[] buffer = new byte[256];
                    speaker = new AudioTrack(AudioManager.STREAM_MUSIC,sampleRate,channelConfig,audioFormat,minBufSize,AudioTrack.MODE_STREAM);



                    while(status == true) {
                        try {


                            DatagramPacket packet = new DatagramPacket(buffer,buffer.length);
                            socket.receive(packet);
                            Log.d("VR", "Packet Received");

                            //reading content from packet
                            buffer=packet.getData();
                            Log.d("VR", "Packet data read into buffer");

                            //sending data to the Audiotrack obj i.e. speaker
                            speaker.write(buffer, 0, minBufSize);

                            Log.d("VR", String.valueOf(buffer));

                            speaker.play();

                        } catch(IOException e) {
                            Log.e("VR","IOException");
                        }
                    }


                } catch (SocketException e) {
                    Log.e("VR", "SocketException");
                }


            }

        });
        receiveThread.start();
    }
发件人代码:

public void startStreaming() {
        Thread streamThread = new Thread(new Runnable() {

            @Override
            public void run() {
                try {

                    DatagramSocket socket = new DatagramSocket();
                    Log.d("VS", "Socket Created");

                    byte[] buffer = new byte[minBufSize];

                    Log.d("VS","Buffer created of size " + minBufSize);
                    DatagramPacket packet;

                    final InetAddress destination = InetAddress.getByName("192.168.0.216");
                    Log.d("VS", "Address retrieved");


                    recorder = new AudioRecord(MediaRecorder.AudioSource.MIC,sampleRate,channelConfig,audioFormat,minBufSize*10);
                    Log.d("VS", "Recorder initialized");

                    recorder.startRecording();


                    while(status == true) {


                        //reading data from MIC into buffer
                        minBufSize = recorder.read(buffer, 0, buffer.length);

                        //putting buffer in the packet
                        packet = new DatagramPacket (buffer,buffer.length,destination,port);

                        socket.send(packet);
                    }

                } catch(UnknownHostException e) {
                    Log.e("VS", "UnknownHostException");
                } catch (IOException e) {
                    e.printStackTrace();
                    Log.e("VS", "IOException");
                } 
            }

        });
        streamThread.start();
     }
我调试了代码,数据包成功传输,并调用了
speaker.play()
。但是没有
语音


我已经在单个应用程序和活动中实现了这段代码。使用两个按钮
开始收听
开始流媒体播放
getMinBufferSize()
对于
录音
音轨
来说可能不一样(经过艰苦的学习)。确保您使用的是两者中较大的一个。

对我来说一切都很好。。。只想问一下如何在公共
IP
上发送数据包,比如
119.43.214.5
。我制作了两个应用程序,它们可以在
localhost
客户端上发送数据包,并获得服务器应用程序的
IP
地址。问题是,
IP
是一个公共的
IP
,客户端没有在该应用程序上发送数据。

这就是解决方案吗?我不明白你的真正意思。正如你在他的代码中看到的,他假设MinBuffSize from AudioRecord.getMinBufferSize()与AudioTrack.getMinBufferSize()的值相同。这对我来说是一个阻碍点,因为我以前也做过这样的假设。调试时,我发现AudioTrack.getMinBufferSize()返回的大小是AudioRecord.getMinBufferSize()的两倍(或者反过来,我记不起来了),因此录音机没有用足够的数据填充AudioTrack以播放声音。