Android跨多个活动提供全面的防故障音乐服务
我知道这个问题以前被问过很多次,可能看起来是几个问题的组合,但我觉得它对许多开发者来说是相关和重要的;我需要创建一个背景音乐Android跨多个活动提供全面的防故障音乐服务,android,service,background,andengine,playback,Android,Service,Background,Andengine,Playback,我知道这个问题以前被问过很多次,可能看起来是几个问题的组合,但我觉得它对许多开发者来说是相关和重要的;我需要创建一个背景音乐服务,它可以在我的Android游戏的多个活动中运行,当应用程序终止并在以下所有情况下暂停时结束: 启动具有自己音乐的特定活动。(此活动完成后继续。这恰好是一个和引擎活动。) 按下主屏幕,应用程序处于后台状态,或应用程序终止。当应用程序返回前台时恢复。需要使用 手机会接到来电并中断应用程序。处理完呼叫后恢复。需要使用与类似的TelephonyManager 屏幕已锁定。(屏
服务
,它可以在我的Android游戏的多个活动中运行,当应用程序终止并在以下所有情况下暂停时结束:
活动
。(此活动
完成后继续。这恰好是一个和引擎
活动。)TelephonyManager
AndEngine
在他们的音乐中没有这些问题,所以也许查找源代码可以帮助人们寻找答案。我正在使用
关于创建好的音乐服务
,我也查看了以下链接:
服务
能够:
- 尽可能减少使用
和Android清单添加/权限BroadcastReceivers
- 自包含和错误检查
- 目前所有需要背景音乐的活动都扩展了一个普通的特殊类
- 音乐需要循环,但只运行一个曲目
首先,这里有一些代码。下面我会给你一个解释
public class MusicService extends Service {
// service binder
private final IBinder mBinder = new LocalBinder();
// music player controling game music
private static CarefulMediaPlayer mPlayer = null;
@Override
public void onCreate() {
// load music file and create player
MediaPlayer mediaPlayer = MediaPlayer.create(this, R.raw.title_music);
mediaPlayer.setLooping(true);
mPlayer = new CarefulMediaPlayer(mediaPlayer, this);
}
@Override
public void onDestroy() {
super.onDestroy();
}
// =========================
// Player methods
// =========================
public void musicStart() {
mPlayer.start();
}
public void musicStop() {
mPlayer.stop();
}
public void musicPause() {
mPlayer.pause();
}
/**
* Class for clients to access. Because we know this service always runs in
* the same process as its clients, we don't need to deal with IPC.
*/
public class LocalBinder extends Binder {
MusicService getService() {
return MusicService.this;
}
}
@Override
public IBinder onBind(Intent arg0) {
return mBinder;
}
}
活动:
public class StartupActivity extends Activity {
// bounded service
private static MusicService mBoundService;
// whetere service is bounded or not
private boolean mIsBound;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_startup);
doBindService();
// HOW TO WORK WITH THE SERVICE:
// call the following methods whenever
// you want to interact with you
// music player
// ===================================
// call this e.g. in onPause() of your Activities
StartupActivity.getService().musicPause();
// call this e.g. in onStop() of your Activities
StartupActivity.getService().musicStop();
// call this e.g. in onResume() of your Activities
StartupActivity.getService().musicStart();
}
@Override
public void onDestroy() {
super.onDestroy();
doUnbindService();
}
private final ServiceConnection mServiceConnection = new ServiceConnection() {
@Override
public void onServiceConnected(ComponentName className, IBinder service) {
setService(((MusicService.LocalBinder) service).getService());
}
@Override
public void onServiceDisconnected(ComponentName className) {
setService(null);
}
};
private void doBindService() {
Intent service = new Intent(getBaseContext(), MusicService.class);
// start service and bound it
startService(service);
bindService(new Intent(this, MusicService.class), mServiceConnection, Context.BIND_AUTO_CREATE);
mIsBound = true;
}
private void doUnbindService() {
if (mIsBound) {
// Detach existing connection.
unbindService(mServiceConnection);
mIsBound = false;
}
}
public static MusicService getService() {
return mBoundService;
}
private static void setService(MusicService mBoundService) {
StartupActivity.mBoundService = mBoundService;
}
}
首先,你有一个在后台运行的服务。此服务会像您一样创建mediaPlayer对象。使用localBinder,您可以在活动中绑定服务,并像普通Java对象一样访问它。
我发布的活动绑定了该服务。在它的onCreate()方法中,您可以找到如何与mediaPlayer交互的方法。
您可以将任何活动绑定到您的服务
另一个解决方案:
public class CarefulMediaPlayer {
final SharedPreferences sp;
final MediaPlayer mp;
private boolean isPlaying = false;
private static CarefulMediaPlayer instance;
public CarefulMediaPlayer(final MediaPlayer mp, final MusicService ms) {
sp = PreferenceManager.getDefaultSharedPreferences(ms.getApplicationContext());
this.mp = mp;
instance = this;
}
public static CarefulMediaPlayer getInstance() {
return instance;
}
public void start() {
if (sp.getBoolean("com.embed.candy.music", true) && !isPlaying) {
mp.start();
isPlaying = true;
}
}
public void pause() {
if (isPlaying) {
mp.pause();
isPlaying = false;
}
}
public void stop() {
isPlaying = false;
try {
mp.stop();
mp.release();
} catch (final Exception e) {}
}
}
然后,您可以通过调用CarefulMediaPlayer.getInstance().play()暂停、播放和停止音乐 在启动活动中,我们分别绑定和启动服务。这是错误的,因为在活动退出后服务将继续运行,因为我们没有在任何地方调用stopService()。因此,应删除“startService(service)”部分,因为绑定服务也已“自动创建”该服务 如果有人得到相反的结果,请纠正我
startService(service);// remove this part
bindService(new Intent(this, MusicService.class), mServiceConnection, Context.BIND_AUTO_CREATE);
我是这样做的,我对结果感到满意: 第一次创建服务:
public class LocalService extends Service
{
// This is the object that receives interactions from clients. See RemoteService for a more complete example.
private final IBinder mBinder = new LocalBinder();
private MediaPlayer player;
/**
* Class for clients to access. Because we know this service always runs in
* the same process as its clients, we don't need to deal with IPC.
*/
public class LocalBinder extends Binder
{
LocalService getService()
{
return LocalService.this;
}
}
@Override
public void onCreate()
{
}
@Override
public int onStartCommand(Intent intent, int flags, int startId)
{
// We want this service to continue running until it is explicitly stopped, so return sticky.
return START_STICKY;
}
@Override
public void onDestroy()
{
destroy();
}
@Override
public IBinder onBind(Intent intent)
{
return mBinder;
}
public void play(int res)
{
try
{
player = MediaPlayer.create(this, res);
player.setLooping(true);
player.setVolume(0.1f, 0.1f);
player.start();
}
catch(Exception e)
{
e.printStackTrace();
}
}
public void pause()
{
if(null != player && player.isPlaying())
{
player.pause();
player.seekTo(0);
}
}
public void resume()
{
try
{
if(null != player && !player.isPlaying())
{
player.start();
}
}
catch(Exception e)
{
e.printStackTrace();
}
}
public void destroy()
{
if(null != player)
{
if(player.isPlaying())
{
player.stop();
}
player.release();
player = null;
}
}
}
2nd,创建一个基本活动,并扩展您希望播放背景音乐的所有活动:
public class ActivityBase extends Activity
{
private Context context = ActivityBase.this;
private final int [] background_sound = { R.raw.azilum_2, R.raw.bg_sound_5 };
private LocalService mBoundService;
private boolean mIsBound = false;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
doBindService();
}
@Override
protected void onStart()
{
super.onStart();
try
{
if(null != mBoundService)
{
Random rand = new Random();
int what = background_sound[rand.nextInt(background_sound.length)];
mBoundService.play(what);
}
}
catch(Exception e)
{
e.printStackTrace();
}
}
@Override
protected void onStop()
{
super.onStop();
basePause();
}
protected void baseResume()
{
try
{
if(null != mBoundService)
{
mBoundService.resume();
}
}
catch(Exception e)
{
e.printStackTrace();
}
}
protected void basePause()
{
try
{
if(null != mBoundService)
{
mBoundService.pause();
}
}
catch(Exception e)
{
e.printStackTrace();
}
}
private ServiceConnection mConnection = new ServiceConnection()
{
public void onServiceConnected(ComponentName className, IBinder service)
{
// This is called when the connection with the service has been
// established, giving us the service object we can use to
// interact with the service. Because we have bound to a explicit
// service that we know is running in our own process, we can
// cast its IBinder to a concrete class and directly access it.
mBoundService = ((LocalService.LocalBinder) service).getService();
if(null != mBoundService)
{
Random rand = new Random();
int what = background_sound[rand.nextInt(background_sound.length)];
mBoundService.play(what);
}
}
public void onServiceDisconnected(ComponentName className)
{
// This is called when the connection with the service has been
// unexpectedly disconnected -- that is, its process crashed.
// Because it is running in our same process, we should never
// see this happen.
mBoundService = null;
if(null != mBoundService)
{
mBoundService.destroy();
}
}
};
private void doBindService()
{
// Establish a connection with the service. We use an explicit
// class name because we want a specific service implementation that
// we know will be running in our own process (and thus won't be
// supporting component replacement by other applications).
Intent i = new Intent(getApplicationContext(), LocalService.class);
bindService(i, mConnection, Context.BIND_AUTO_CREATE);
mIsBound = true;
}
private void doUnbindService()
{
if (mIsBound)
{
// Detach our existing connection.
unbindService(mConnection);
mIsBound = false;
}
}
@Override
protected void onDestroy()
{
super.onDestroy();
doUnbindService();
}
}
就这样,现在所有从ActivityBase扩展的活动都有了背景声音
您甚至可以通过调用basePause()/baseResume()来控制暂停/恢复功能
不要忘记在清单中声明服务:
<service android:name="com.gga.screaming.speech.LocalService" />
在每次活动中暂停和恢复MediaPlayer,您就完成了。每当它被打断,音乐就会暂停。您还可以创建一个实现此功能的“抽象”活动类,您的所有活动都将扩展此类。(这是更为elgant的版本)我在以下位置收到一个空指针异常:StartupActivity.getService().musicStart();知道为什么会为空吗?我在StartupActivity.getService().musicStart()上也得到了空值;有人知道为什么会发生这种情况吗?我正在努力实现你的所有目标,我自己也看到了你的问题。有进展吗?当我完成后,我会试着让你知道这是怎么回事。@ajacian81已经有一段时间没有出现在这个网站上了,我们决定推迟播放音乐,并提前发布测试版。好的,我会让你知道我的尝试是怎么回事,我应该在一个月左右得到一些答案。太好了,我会等待的!这对我来说很有用,只是做了一些修改以适应我的代码,谢谢。
public class LocalService extends Service
{
// This is the object that receives interactions from clients. See RemoteService for a more complete example.
private final IBinder mBinder = new LocalBinder();
private MediaPlayer player;
/**
* Class for clients to access. Because we know this service always runs in
* the same process as its clients, we don't need to deal with IPC.
*/
public class LocalBinder extends Binder
{
LocalService getService()
{
return LocalService.this;
}
}
@Override
public void onCreate()
{
}
@Override
public int onStartCommand(Intent intent, int flags, int startId)
{
// We want this service to continue running until it is explicitly stopped, so return sticky.
return START_STICKY;
}
@Override
public void onDestroy()
{
destroy();
}
@Override
public IBinder onBind(Intent intent)
{
return mBinder;
}
public void play(int res)
{
try
{
player = MediaPlayer.create(this, res);
player.setLooping(true);
player.setVolume(0.1f, 0.1f);
player.start();
}
catch(Exception e)
{
e.printStackTrace();
}
}
public void pause()
{
if(null != player && player.isPlaying())
{
player.pause();
player.seekTo(0);
}
}
public void resume()
{
try
{
if(null != player && !player.isPlaying())
{
player.start();
}
}
catch(Exception e)
{
e.printStackTrace();
}
}
public void destroy()
{
if(null != player)
{
if(player.isPlaying())
{
player.stop();
}
player.release();
player = null;
}
}
}
public class ActivityBase extends Activity
{
private Context context = ActivityBase.this;
private final int [] background_sound = { R.raw.azilum_2, R.raw.bg_sound_5 };
private LocalService mBoundService;
private boolean mIsBound = false;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
doBindService();
}
@Override
protected void onStart()
{
super.onStart();
try
{
if(null != mBoundService)
{
Random rand = new Random();
int what = background_sound[rand.nextInt(background_sound.length)];
mBoundService.play(what);
}
}
catch(Exception e)
{
e.printStackTrace();
}
}
@Override
protected void onStop()
{
super.onStop();
basePause();
}
protected void baseResume()
{
try
{
if(null != mBoundService)
{
mBoundService.resume();
}
}
catch(Exception e)
{
e.printStackTrace();
}
}
protected void basePause()
{
try
{
if(null != mBoundService)
{
mBoundService.pause();
}
}
catch(Exception e)
{
e.printStackTrace();
}
}
private ServiceConnection mConnection = new ServiceConnection()
{
public void onServiceConnected(ComponentName className, IBinder service)
{
// This is called when the connection with the service has been
// established, giving us the service object we can use to
// interact with the service. Because we have bound to a explicit
// service that we know is running in our own process, we can
// cast its IBinder to a concrete class and directly access it.
mBoundService = ((LocalService.LocalBinder) service).getService();
if(null != mBoundService)
{
Random rand = new Random();
int what = background_sound[rand.nextInt(background_sound.length)];
mBoundService.play(what);
}
}
public void onServiceDisconnected(ComponentName className)
{
// This is called when the connection with the service has been
// unexpectedly disconnected -- that is, its process crashed.
// Because it is running in our same process, we should never
// see this happen.
mBoundService = null;
if(null != mBoundService)
{
mBoundService.destroy();
}
}
};
private void doBindService()
{
// Establish a connection with the service. We use an explicit
// class name because we want a specific service implementation that
// we know will be running in our own process (and thus won't be
// supporting component replacement by other applications).
Intent i = new Intent(getApplicationContext(), LocalService.class);
bindService(i, mConnection, Context.BIND_AUTO_CREATE);
mIsBound = true;
}
private void doUnbindService()
{
if (mIsBound)
{
// Detach our existing connection.
unbindService(mConnection);
mIsBound = false;
}
}
@Override
protected void onDestroy()
{
super.onDestroy();
doUnbindService();
}
}
<service android:name="com.gga.screaming.speech.LocalService" />