C# 如何将Unicode与数字键盘结合使用?
我希望你能帮助我,我有一个应用程序,它可以接收我按下的每一个键,就像一个键盘记录程序(是的,我知道,这是一种恶意软件,但我习惯了另一种东西,好东西,非常好的东西。不适合间谍)。当我按字母键和F键之间的数字键时(我的意思是,字母上方的键,如果你的键盘没有数字键盘,你可以使用这些键),它是这样写的:C# 如何将Unicode与数字键盘结合使用?,c#,unicode,unicode-string,C#,Unicode,Unicode String,我希望你能帮助我,我有一个应用程序,它可以接收我按下的每一个键,就像一个键盘记录程序(是的,我知道,这是一种恶意软件,但我习惯了另一种东西,好东西,非常好的东西。不适合间谍)。当我按字母键和F键之间的数字键时(我的意思是,字母上方的键,如果你的键盘没有数字键盘,你可以使用这些键),它是这样写的: 0123456789 但当我使用数字键盘(键盘右侧的那一个)时,它显示如下: ABCDEFGHIJ 如何将字母转换为数字 PS:我对此进行了研究,发现我可能需要使用unicodeincodig.Unic
0123456789
但当我使用数字键盘(键盘右侧的那一个)时,它显示如下:
ABCDEFGHIJ
如何将字母转换为数字
PS:我对此进行了研究,发现我可能需要使用unicodeincodig.Unicode
,但我不知道如何使用它
这是捕获密钥的类:
using System;
using System.Text;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Windows.Forms;
public class GlobalKeyboardHook
{
[DllImport("user32.dll")]
static extern int CallNextHookEx(IntPtr hhk, int code, int wParam, ref keyBoardHookStruct lParam);
[DllImport("user32.dll")]
static extern IntPtr SetWindowsHookEx(int idHook, LLKeyboardHook callback, IntPtr hInstance, uint theardID);
[DllImport("user32.dll")]
static extern bool UnhookWindowsHookEx(IntPtr hInstance);
[DllImport("kernel32.dll")]
static extern IntPtr LoadLibrary(string lpFileName);
public delegate int LLKeyboardHook(int Code, int wParam, ref keyBoardHookStruct lParam);
public struct keyBoardHookStruct
{
public int vkCode;
public int scanCode;
public int flags;
public int time;
public int dwExtraInfo;
}
const int WH_KEYBOARD_LL = 13;
const int WM_KEYDOWN = 0x0100;
const int WM_KEYUP = 0x0101;
const int WM_SYSKEYDOWN = 0x0104;
const int WM_SYSKEYUP = 0x0105;
LLKeyboardHook llkh;
public List<Keys> HookedKeys = new List<Keys>();
IntPtr Hook = IntPtr.Zero;
public event KeyEventHandler KeyDown;
public event KeyEventHandler KeyUp;
// This is the Constructor. This is the code that runs every time you create a new GlobalKeyboardHook object
public GlobalKeyboardHook()
{
llkh = new LLKeyboardHook(HookProc);
// This starts the hook. You can leave this as comment and you have to start it manually (the thing I do in the tutorial, with the button)
// Or delete the comment mark and your hook will start automatically when your program starts (because a new GlobalKeyboardHook object is created)
// That's why there are duplicates, because you start it twice! I'm sorry, I haven't noticed this...
hook(); <-- Choose!
}
~GlobalKeyboardHook()
{ unhook(); }
public void hook()
{
IntPtr hInstance = LoadLibrary("User32");
Hook = SetWindowsHookEx(WH_KEYBOARD_LL, llkh, hInstance, 0);
}
public void unhook()
{
UnhookWindowsHookEx(Hook);
}
public int HookProc(int Code, int wParam, ref keyBoardHookStruct lParam)
{
if (Code >= 0)
{
Keys key = (Keys)lParam.vkCode;
if (HookedKeys.Contains(key))
{
KeyEventArgs kArg = new KeyEventArgs(key);
if ((wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN) && (KeyDown != null))
KeyDown(this, kArg);
else if ((wParam == WM_KEYUP || wParam == WM_SYSKEYUP) && (KeyUp != null))
KeyUp(this, kArg);
if (kArg.Handled)
return 1;
}
}
return CallNextHookEx(Hook, Code, wParam, ref lParam);
}
如何获取值?如下所示:
private void Form1_Load(object sender,EventArgs e){gHook=new GlobalKeyBoardhooh();gHook.KeyDown+=new keydeventhandler(gHook_KeyDown);foreach(Enum.GetValues中的键)(typeof(Keys)))gHook.HookedKeys.Add(key)}
@Andrey Marchuk如果看起来不好,我在这一页是新的,如果答案不清楚,稍后我会在整个代码中提出相同的问题…什么是GlobalKeyBoardhooh?@Andrey Marchuk这是一个我像键盘记录程序一样使用的类…如果你愿意,后面我会把整个代码,以及这个类的详细信息。。。
GlobalKeyboardHook gHook;
private void Form1_Load(object sender, EventArgs e)
{
gHook = new GlobalKeyboardHook();
gHook.KeyDown += new KeyEventHandler(gHook_KeyDown);
foreach(Keys key in Enum.GetValues(typeof(Keys)))
ghook.HookedKeys.Add(key);
}
public void gHook_KeyDown(object sender, KeyEventArgs e)
{
textBox1.Text += ((char)e.KeyValue).ToString();
}