C# 而循环卡在代码的随机点上
我需要帮助,我有我的朋友帮我调试这段代码,我们发现代码在代码上的任意点停止,有时在第一个循环上,有时在最后一个循环上,等等。 代码只是用来制作一个9x9数独板,上面应用了所有的规则。当我分别测试每个模块时,它工作正常,并且打印出了一个做得很好的数独板,但这里的问题是,不知怎么的,它被卡住了。 我们将不胜感激C# 而循环卡在代码的随机点上,c#,loops,multidimensional-array,random,C#,Loops,Multidimensional Array,Random,我需要帮助,我有我的朋友帮我调试这段代码,我们发现代码在代码上的任意点停止,有时在第一个循环上,有时在最后一个循环上,等等。 代码只是用来制作一个9x9数独板,上面应用了所有的规则。当我分别测试每个模块时,它工作正常,并且打印出了一个做得很好的数独板,但这里的问题是,不知怎么的,它被卡住了。 我们将不胜感激 int[,] helpblock = new int[10, 10]; int[,] helplines = new int[10, 10]; int[,] helpcols = new i
int[,] helpblock = new int[10, 10];
int[,] helplines = new int[10, 10];
int[,] helpcols = new int[10, 10];
for (int i = 0; i < 10; i++) {
for (int j = 0; j < 10; j++) {
helplines[i, j] = 0;
helpcols[i, j] = 0;
helpblock[i, j] = 0;
}
}
Random rnf = new Random();
int help1;
for (int i = 0; i < 9; i++) {
for (int j = 0; j < 9; j++) {
help1 = rnf.Next(1, 10);
if (i == 0 || i == 1 || i == 2) {
if (j == 0 || j == 1 || j == 2) {
if (helplines[i, help1] != 0 || helpblock[0, help1] != 0 || helpcols[j, help1] != 0) {
while (helplines[i, help1] != 0 || helpblock[0, help1] != 0 || helpcols[j, help1] != 0) {
System.Threading.Thread.Sleep(1);
help1 = rnf.Next(1, 10);
}
}
map[i, j] = help1;
helplines[i, help1]++;
helpcols[j, help1]++;
helpblock[0, help1]++;
} else if (j == 3 || j == 4 || j == 5) {
if (helplines[i, help1] != 0 || helpblock[1, help1] != 0 || helpcols[j, help1] != 0) {
while (helplines[i, help1] != 0 || helpblock[1, help1] != 0 || helpcols[j, help1] != 0) {
System.Threading.Thread.Sleep(1);
help1 = rnf.Next(1, 10);
}
}
map[i, j] = help1;
helplines[i, help1]++;
helpcols[j, help1]++;
helpblock[1, help1]++;
} else if (j == 6 || j == 7 || j == 8) {
if (helplines[i, help1] != 0 || helpblock[2, help1] != 0 || helpcols[j, help1] != 0) {
while (helplines[i, help1] != 0 || helpblock[2, help1] != 0 || helpcols[j, help1] != 0) {
System.Threading.Thread.Sleep(1);
help1 = rnf.Next(1, 10);
}
}
map[i, j] = help1;
helplines[i, help1]++;
helpcols[j, help1]++;
helpblock[2, help1]++;
}
} else if (i == 3 || i == 4 || i == 5) {
if (j == 0 || j == 1 || j == 2) {
if (helplines[i, help1] != 0 || helpblock[3, help1] != 0 || helpcols[j, help1] != 0) {
while (helplines[i, help1] != 0 || helpblock[3, help1] != 0 || helpcols[j, help1] != 0) {
System.Threading.Thread.Sleep(1);
help1 = rnf.Next(1, 10);
}
}
map[i, j] = help1;
helplines[i, help1]++;
helpcols[j, help1]++;
helpblock[3, help1]++;
} else if (j == 3 || j == 4 || j == 5) {
if (helplines[i, help1] != 0 || helpblock[4, help1] != 0 || helpcols[j, help1] != 0) {
while (helplines[i, help1] != 0 || helpblock[4, help1] != 0 || helpcols[j, help1] != 0) {
System.Threading.Thread.Sleep(1);
help1 = rnf.Next(1, 10);
}
}
map[i, j] = help1;
helplines[i, help1]++;
helpcols[j, help1]++;
helpblock[4, help1]++;
} else if (j == 6 || j == 7 || j == 8) {
if (helplines[i, help1] != 0 || helpblock[5, help1] != 0 || helpcols[j, help1] != 0) {
while (helplines[i, help1] != 0 || helpblock[5, help1] != 0 || helpcols[j, help1] != 0) {
System.Threading.Thread.Sleep(1);
help1 = rnf.Next(1, 10);
}
}
map[i, j] = help1;
helplines[i, help1]++;
helpcols[j, help1]++;
helpblock[5, help1]++;
}
} else if (i == 6 || i == 7 || i == 8) {
if (j == 0 || j == 1 || j == 2) {
if (helplines[i, help1] != 0 || helpblock[6, help1] != 0 || helpcols[j, help1] != 0) {
while (helplines[i, help1] != 0 || helpblock[6, help1] != 0 || helpcols[j, help1] != 0) {
System.Threading.Thread.Sleep(1);
help1 = rnf.Next(1, 10);
}
}
map[i, j] = help1;
helplines[i, help1]++;
helpcols[j, help1]++;
helpblock[6, help1]++;
} else if (j == 3 || j == 4 || j == 5) {
if (helplines[i, help1] != 0 || helpblock[7, help1] != 0 || helpcols[j, help1] != 0) {
while (helplines[i, help1] != 0 || helpblock[7, help1] != 0 || helpcols[j, help1] != 0) {
System.Threading.Thread.Sleep(1);
help1 = rnf.Next(1, 10);
}
}
map[i, j] = help1;
helplines[i, help1]++;
helpcols[j, help1]++;
helpblock[7, help1]++;
} else if (j == 6 || j == 7 || j == 8) {
if (helplines[i, help1] != 0 || helpblock[8, help1] != 0 || helpcols[j, help1] != 0) {
while (helplines[i, help1] != 0 || helpblock[8, help1] != 0 || helpcols[j, help1] != 0) {
System.Threading.Thread.Sleep(1);
help1 = rnf.Next(1, 10);
}
}
map[i, j] = help1;
helplines[i, help1]++;
helpcols[j, help1]++;
helpblock[8, help1]++;
}
}
}
}
PrintSudoku(map);
int[,]helpblock=newint[10,10];
int[,]帮助热线=新int[10,10];
int[,]helpcols=新的int[10,10];
对于(int i=0;i<10;i++){
对于(int j=0;j<10;j++){
求助热线[i,j]=0;
helpcols[i,j]=0;
帮助块[i,j]=0;
}
}
随机rnf=新随机();
int help1;
对于(int i=0;i<9;i++){
对于(int j=0;j<9;j++){
help1=rnf.Next(1,10);
如果(i==0 | | i==1 | | i==2){
如果(j==0 | | j==1 | | j==2){
如果(帮助热线[i,帮助1]!=0 | |帮助阻止[0,帮助1]!=0 | |帮助热线[j,帮助1]!=0){
while(helplines[i,help1]!=0 | | helpblock[0,help1]!=0 | | helpcols[j,help1]!=0){
系统线程线程睡眠(1);
help1=rnf.Next(1,10);
}
}
map[i,j]=help1;
帮助热线[i,help1]+;
helpcols[j,help1]+;
帮助块[0,帮助1]+;
}else如果(j==3 | | j==4 | | j==5){
如果(帮助热线[i,help1]!=0 | |帮助阻止[1,help1]!=0 | |帮助热线[j,help1]!=0){
while(helplines[i,help1]!=0 | | helpblock[1,help1]!=0 | | helpcols[j,help1]!=0){
系统线程线程睡眠(1);
help1=rnf.Next(1,10);
}
}
map[i,j]=help1;
帮助热线[i,help1]+;
helpcols[j,help1]+;
helpblock[1,help1]+;
}else如果(j==6 | | j==7 | | j==8){
如果(帮助热线[i,help1]!=0 | |帮助阻止[2,help1]!=0 | |帮助热线[j,help1]!=0){
while(helplines[i,help1]!=0 | | helpblock[2,help1]!=0 | | helpcols[j,help1]!=0){
系统线程线程睡眠(1);
help1=rnf.Next(1,10);
}
}
map[i,j]=help1;
帮助热线[i,help1]+;
helpcols[j,help1]+;
helpblock[2,help1]+;
}
}else如果(i==3 | | i==4 | | i==5){
如果(j==0 | | j==1 | | j==2){
if(帮助热线[i,help1]!=0 | |帮助块[3,help1]!=0 | |帮助列表[j,help1]!=0){
while(helplines[i,help1]!=0 | | helpblock[3,help1]!=0 | | helpcols[j,help1]!=0){
系统线程线程睡眠(1);
help1=rnf.Next(1,10);
}
}
map[i,j]=help1;
帮助热线[i,help1]+;
helpcols[j,help1]+;
helpblock[3,help1]+;
}else如果(j==3 | | j==4 | | j==5){
如果(帮助热线[i,help1]!=0 | |帮助阻止[4,help1]!=0 | |帮助热线[j,help1]!=0){
while(helplines[i,help1]!=0 | | helpblock[4,help1]!=0 | | helpcols[j,help1]!=0){
系统线程线程睡眠(1);
help1=rnf.Next(1,10);
}
}
map[i,j]=help1;
帮助热线[i,help1]+;
helpcols[j,help1]+;
helpblock[4,help1]+;
}else如果(j==6 | | j==7 | | j==8){
如果(帮助热线[i,help1]!=0 | |帮助阻止[5,help1]!=0 | |帮助热线[j,help1]!=0){
while(helplines[i,help1]!=0 | | helpblock[5,help1]!=0 | | helpcols[j,help1]!=0){
系统线程线程睡眠(1);
help1=rnf.Next(1,10);
}
}
map[i,j]=help1;
帮助热线[i,help1]+;
helpcols[j,help1]+;
helpblock[5,help1]+;
}
}else如果(i==6 | | i==7 | | i==8){
如果(j==0 | | j==1 | | j==2){
如果(帮助热线[i,help1]!=0 | |帮助阻止[6,help1]!=0 | |帮助热线[j,help1]!=0){
while(helplines[i,help1]!=0 | | helpblock[6,help1]!=0 | | helpcols[j,help1]!=0){
系统线程线程睡眠(1);
help1=rnf.Next(1,10);
}
}
map[i,j]=help1;
帮助热线[i,help1]+;
helpcols[j,help1]+;
helpblock[6,help1]+;
}else如果(j==3 | | j==4 | | j==5){
如果(帮助热线[i,help1]!=0 | |帮助阻止[7,help1]!=0 | |帮助热线[j,help1]!=0){
while(helplines[i,help1]!=0 | | helpblock[7,help1]!=0 | | helpcols[j,help1]!=0){
系统线程线程睡眠(1);
help1=rnf.Next(1,10);
}
}
map[i,j]=help1;
帮助热线[i,help1]+;
helpcols[j,help1]+;
helpblock[7,help1]+;
}else如果(j==6 | | j==7 | | j==8){
如果(帮助热线[i,help1]!=0 | |帮助阻止[8,help1]!=0 | |帮助热线[j,help1]!=0){
while(helplines[i,help1]!=0 | | helpblock[8,help1]!=0 | | helpcols[j,help1]!=0){
系统线程线程睡眠(1);
help1=rnf.Next(1,10);
}
}
map[i,j]=help1;
赫尔
while (helplines[i, help1] != 0 || helpblock[5, help1] != 0 || helpcols[j, help1] != 0) {
System.Threading.Thread.Sleep(1);
help1 = rnf.Next(1, 10);
}
if (i == 0 || i == 1 || i == 2) {
if (j == 0 || j == 1 || j == 2) {
| 0 1 2 | 3 4 5 | 6 7 8 |
--+-------+-------+--------
0 | | | |
1 | [0] | [1] | [2] |
2 | | | |
--+-------+-------+--------
3 | | | |
4 | [3] | [4] | [5] |
5 | | | |
--+-------+-------+--------
6 | | | |
7 | [6] | [7] | [8] |
8 | | | |
---------------------------
int block = ((row / 3) * 3) + (column / 3);
int[,] blocks = new int[10, 10];
int[,] rows = new int[10, 10];
int[,] columns = new int[10, 10];
for (int i = 0; i < 10; i++)
{
for (int j = 0; j < 10; j++)
{
rows[i, j] = 0;
columns[i, j] = 0;
blocks[i, j] = 0;
}
}
Random rnd = new Random();
int randomNumber;
for (int row = 0; row < 9; row++)
{
for (int column = 0; column < 9; column++)
{
int block = ((row / 3) * 3) + (column / 3);
randomNumber = rnd.Next(1, 10);
while (rows[row, randomNumber] != 0 ||
blocks[block, randomNumber] != 0 ||
columns[column, randomNumber] != 0)
{
System.Threading.Thread.Sleep(1);
randomNumber = rnd.Next(1, 10);
}
map[row, column] = randomNumber;
rows[row, randomNumber]++;
columns[column, randomNumber]++;
blocks[block, randomNumber]++;
}
}
static void Main()
{
int[,] map = new int[9, 9];
var blocks = new Dictionary<int, List<int>>();
var rows = new Dictionary<int, List<int>>();
var columns = new Dictionary<int, List<int>>();
// initialize lists of available numbers
for (int i = 0; i < 9; i++)
{
blocks.Add(i, new List<int> { 1, 2, 3, 4, 5, 6, 7, 8, 9 });
rows.Add(i, new List<int> { 1, 2, 3, 4, 5, 6, 7, 8, 9 });
columns.Add(i, new List<int> { 1, 2, 3, 4, 5, 6, 7, 8, 9 });
}
Random rnd = new Random();
int failCount = 0;
// For each row
for (int row = 0; row < 9; row++)
{
// For each column in this row
for (int column = 0; column < 9; column++)
{
// Calculate block based on current row and column
int block = ((row / 3) * 3) + (column / 3);
// Get set of available numbers for this cell by getting the intersection
// of available numbers for the row, column, and block
var availableItems =
rows[row].Intersect(
columns[column].Intersect(
blocks[block])).ToList();
// If we reach a point where there are no availableItems, then this is
// not a valid Sudoku pattern. Reset everything and try again
if (availableItems.Count == 0)
{
failCount++;
Console.WriteLine($"Failed {failCount} times. Trying again...");
// Reset to the first cell
row = 0;
column = 0;
block = 0;
// Initialize data
for (int i = 0; i < 9; i++)
{
blocks[i] = new List<int> { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
rows[i] = new List<int> { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
columns[i] = new List<int> { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
}
availableItems = new List<int> { 1, 2, 3, 4, 5, 6, 7, 8, 9 };
}
// Grab a number from the available numbers by choosing a random index
var randomNumber = availableItems[rnd.Next(0, availableItems.Count)];
// Update our map with this item
map[row, column] = randomNumber;
// Remove this item from our lists
rows[row].Remove(randomNumber);
columns[column].Remove(randomNumber);
blocks[block].Remove(randomNumber);
}
}
// Print our Sudoku map:
Console.WriteLine(new string('-', 25));
for(int i = 0; i < 9; i++)
{
Console.Write("|");
for (int j = 0; j < 9; j++)
{
Console.Write($" {map[i, j]}");
if ((j + 1) % 3 == 0) Console.Write(" |");
}
Console.WriteLine();
if ((i + 1) % 3 == 0) Console.WriteLine(new string('-', 25));
}
Console.Write("\nDone!\nPress any key to exit...");
Console.ReadKey();
}