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Function 如何在颤振中创建循环函数_Function_Loops_Flutter - Fatal编程技术网

Function 如何在颤振中创建循环函数

Function 如何在颤振中创建循环函数,function,loops,flutter,Function,Loops,Flutter,我想让一个小部件(风扇)旋转直到用户点击它。 为此,我想我要用一个函数,但问题是 当bool=false时,如何生成停止的循环函数 这是我当前的函数(不循环): 和手势检测器功能: void fanRotation() { if(angleController.status == AnimationStatus.completed){ angleController.stop(); fanState = false; } else if (

我想让一个小部件(风扇)旋转直到用户点击它。 为此,我想我要用一个函数,但问题是

当bool=false时,如何生成停止的循环函数

这是我当前的函数(不循环):

和手势检测器功能:

void fanRotation() {
      if(angleController.status == AnimationStatus.completed){
        angleController.stop();
        fanState = false;
      } else if (angleController.status == AnimationStatus.dismissed) {
      angleController.forward();
      fanState = true;
    
    }
  }
}

我希望它有一个连续的循环,这样就不会停止和再次启动。

您需要一个
计时器。周期性的

使用它来保持旋转功能的运行,并在单击时将其关闭

var timer = Timer.periodic(Duration(seconds: 5), (timer) {
  //Your function goes here
});
  
// Cancel the timer
timer.cancel();

您可以复制粘贴运行下面的完整代码
您可以在
initState()
中直接调用
angleController.repeat()
,并在单击
fan
时调用
angleController.stop()

代码片段

  @override
  void initState() {
    super.initState();
    angleController =
        AnimationController(vsync: this, duration: Duration(seconds: 3));

    angleController.repeat();
  }
  ...
  GestureDetector(
      onTap: () {
        angleController.stop();
      },
      child: Icon(
        Icons.forward,
        color: Colors.pink,
        size: 100.0,
      )),
工作演示

完整代码

import 'package:flutter/material.dart';
import 'dart:math';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
        visualDensity: VisualDensity.adaptivePlatformDensity,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage>
    with SingleTickerProviderStateMixin {
  AnimationController angleController;

  @override
  void initState() {
    super.initState();
    angleController =
        AnimationController(vsync: this, duration: Duration(seconds: 3));

    angleController.repeat();
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text(widget.title),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            AnimatedBuilder(
              animation: angleController,
              builder: (_, child) {
                return Transform.rotate(
                  angle: angleController.value * pi * 2,
                  child: child,
                );
              },
              child: GestureDetector(
                  onTap: () {
                    angleController.stop();
                  },
                  child: Icon(
                    Icons.forward,
                    color: Colors.pink,
                    size: 100.0,
                  )),
            ),
          ],
        ),
      ),
    );
  }
}
导入“包装:颤振/材料.省道”;
导入“dart:math”;
void main(){
runApp(MyApp());
}
类MyApp扩展了无状态小部件{
@凌驾
小部件构建(构建上下文){
返回材料PP(
标题:“颤振演示”,
主题:主题数据(
主样本:颜色。蓝色,
视觉密度:视觉密度。自适应平台密度,
),
主页:MyHomePage(标题:“颤振演示主页”),
);
}
}
类MyHomePage扩展StatefulWidget{
MyHomePage({Key,this.title}):超级(Key:Key);
最后的字符串标题;
@凌驾
_MyHomePageState createState()=>\u MyHomePageState();
}
类_MyHomePageState扩展状态
使用SingleTickerProviderStateMixin{
动画控制器;
@凌驾
void initState(){
super.initState();
角度控制器=
AnimationController(vsync:this,duration:duration(秒数:3));
重复();
}
@凌驾
小部件构建(构建上下文){
返回脚手架(
appBar:appBar(
标题:文本(widget.title),
),
正文:中(
子:列(
mainAxisAlignment:mainAxisAlignment.center,
儿童:[
动画生成器(
动画:angleController,
建筑商:(u,孩子){
返回Transform.rotate(
角度:angleController.value*pi*2,
孩子:孩子,
);
},
儿童:手势检测器(
onTap:(){
angleController.stop();
},
子:图标(
图标。前进,
颜色:颜色。粉红色,
尺寸:100.0,
)),
),
],
),
),
);
}
}
import 'package:flutter/material.dart';
import 'dart:math';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
        visualDensity: VisualDensity.adaptivePlatformDensity,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage>
    with SingleTickerProviderStateMixin {
  AnimationController angleController;

  @override
  void initState() {
    super.initState();
    angleController =
        AnimationController(vsync: this, duration: Duration(seconds: 3));

    angleController.repeat();
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text(widget.title),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            AnimatedBuilder(
              animation: angleController,
              builder: (_, child) {
                return Transform.rotate(
                  angle: angleController.value * pi * 2,
                  child: child,
                );
              },
              child: GestureDetector(
                  onTap: () {
                    angleController.stop();
                  },
                  child: Icon(
                    Icons.forward,
                    color: Colors.pink,
                    size: 100.0,
                  )),
            ),
          ],
        ),
      ),
    );
  }
}