Ios 如何在单击按钮时从uiview中删除UIBezierPath。?

Ios 如何在单击按钮时从uiview中删除UIBezierPath。?,ios,objective-c,uiview,drawrect,uibezierpath,Ios,Objective C,Uiview,Drawrect,Uibezierpath,我正在uiview上进行数字签名工作。我用这个代码正常创建了它,但我不能在点击按钮时删除贝塞尔路径。我正在共享我的代码。请查看我的代码 #import "Signature.h" @implementation Signature { UIBezierPath *path; UIImage *incrementalImage; CGPoint pts[5]; // we now need to keep track of the four points of a Bezier segment

我正在uiview上进行数字签名工作。我用这个代码正常创建了它,但我不能在点击按钮时删除贝塞尔路径。我正在共享我的代码。请查看我的代码

#import "Signature.h"

 @implementation Signature {
UIBezierPath *path;
UIImage *incrementalImage;
CGPoint pts[5]; // we now need to keep track of the four points of a Bezier segment and the first control point of the next segment
uint ctr;
  }

  - (id)initWithCoder:(NSCoder *)aDecoder
  {
if (self = [super initWithCoder:aDecoder])
{
    [self setMultipleTouchEnabled:NO];
    [self setBackgroundColor:[UIColor greenColor]];
    path = [UIBezierPath bezierPath];
    [path setLineWidth:2.0];
}
return self;

  }

   - (id)initWithFrame:(CGRect)frame
 {
self = [super initWithFrame:frame];
if (self) {
    [self setMultipleTouchEnabled:NO];
    path = [UIBezierPath bezierPath];
    [path setLineWidth:2.0];
}
return self;
   }

 - (void)drawRect:(CGRect)rect
    {
[incrementalImage drawInRect:rect];
[path stroke];
 }

    - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
  {
ctr = 0;
UITouch *touch = [touches anyObject];
pts[0] = [touch locationInView:self];
   }

    - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
      {
UITouch *touch = [touches anyObject];
CGPoint p = [touch locationInView:self];
ctr++;
pts[ctr] = p;
if (ctr == 4)
{
    pts[3] = CGPointMake((pts[2].x + pts[4].x)/2.0, (pts[2].y + pts[4].y)/2.0); // move the endpoint to the middle of the line joining the second control point of the first Bezier segment and the first control point of the second Bezier segment

    [path moveToPoint:pts[0]];
    [path addCurveToPoint:pts[3] controlPoint1:pts[1] controlPoint2:pts[2]]; // add a cubic Bezier from pt[0] to pt[3], with control points pt[1] and pt[2]

    [self setNeedsDisplay];
    // replace points and get ready to handle the next segment
    pts[0] = pts[3];
    pts[1] = pts[4];
    ctr = 1;
}
      }

   - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
   {
[self drawBitmap];
[self setNeedsDisplay];
[path removeAllPoints];
ctr = 0;
  }

  - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
 {
NSLog(@"hello");
[self touchesEnded:touches withEvent:event];
      }

    - (void)drawBitmap
      {
UIGraphicsBeginImageContextWithOptions(self.bounds.size, YES, 0.0);

if (!incrementalImage) // first time; paint background white
{
    UIBezierPath *rectpath = [UIBezierPath bezierPathWithRect:self.bounds];
    [[UIColor greenColor] setFill];
    [rectpath fill];
}
[incrementalImage drawAtPoint:CGPointZero];
[[UIColor blackColor] setStroke];
[path stroke];
incrementalImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
    }

    - (void)erase {
NSLog(@"Erase Testing...");
 // self->path   = nil;  //Set current path nil
 //path   = [UIBezierPath bezierPath];
// [self setNeedsDisplay];
  }

我在从另一个类取消按钮单击时调用erase方法,但无法删除uibezeripath

使用此代码,它将帮助您

- (void)resetPath {
    path   = nil;  
    path   = [UIBezierPath bezierPath]; 
    [self setNeedsDisplay]; 
}
子类的
.h
文件中创建此方法。在
UIViewController
类中,您可以随时调用此方法

- (IBAction)youraction:(id)sender 
{
    [self.subclassedView resetPath];
}

检查我是如何在我的一个项目中使用它的,如果它可以帮助

 - (void)drawRect:(CGRect)rect {

    [_path stroke];

 }


- (id)initWithFrame:(CGRect)frame{

self = [super initWithFrame: frame];

if (self) {
    // set Multiple touches Enabled to false for allow only single touch.
    [self setMultipleTouchEnabled: NO];
    _path = [UIBezierPath bezierPath];
    // set Line width.
    [_path setLineWidth:2.0];

 }
 return self;
}

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {

isMouseswipped = NO;  //for touches eneded to make dot
ctr = 0;
UITouch *myTouch = [touches anyObject];
pts[0] = [myTouch locationInView: self];


}

- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {

isMouseswipped = YES;   //for touches eneded to make dot
CustomSignatureViewController *csvc = [[CustomSignatureViewController alloc]init];

UITouch *touch = [touches anyObject];
CGPoint p = [touch locationInView: self];
ctr++;
pts[ctr] = p;

if (ctr == 4) {

    pts[3] = CGPointMake((pts[2].x + pts[4].x)/2.0, (pts[2].y + pts[4].y)/2.0);
    [_path moveToPoint: pts[0]];
    [_path addCurveToPoint: pts[3] controlPoint1:pts[1] controlPoint2:pts[2]];
    [self setNeedsDisplay];
    pts[0] = pts[3];
    pts[1] = pts[4];
    ctr = 1;

    csvc.status = 1;
    self.status = 1;
  }


}


- (void)erase {

_path   = nil;  

_path   = [UIBezierPath bezierPath]; 
[_path setLineWidth:2.0];
[self setNeedsDisplay];

}
这是将uiview返回到fraw签名的自定义类。它是
UIView
的子类

所以,当需要签名时,我导入这个类并实例化它,得到可以绘制的uiview对象。然后使用graphics BeginImageContext将该视图捕获为图像

更新:

在viewcontroller中,我调用如下方法:

 -(void)clear : (id)sender{

  [signView erase];

  signView.status = 0;

 }
signView
是签名类(如上所述)的对象。而
erase
是签名类的.h文件中声明的公共方法。(注意:signature类是uiview的子类,所以它的intance返回object上的view,所以signView是uiview对象)


希望这会有所帮助:)

尝试使用此选项删除UIBezierPath

[path removeAllPoints];
如果使用
CAShapeLayer*rectLayer=[[CAShapeLayer alloc]init]然后也调用这一行

[rectLayer removeFromSuperlayer];

递增图像
是结果图像吗?你正在设置图像视图吗?没有,先生,我只是添加了一个uiview,没有其他内容。我在视图控制器中添加uiview并给出类签名确切的问题是什么?我没有得到你需要的东西,先生,我用上面的代码画签名,但是当我想在点击按钮时删除签名,它不会删除,这是我的解锁代码,我从中调用擦除方法。-(iAction)擦除:(id)发送方{NSLog(@“callPrint”);self->callerase=[[Signature alloc]init];[self->callerase erase];self.Signature.backgroundColor=[UIColor redColor];}您正在从同一类中擦除它吗?或者从其他类调用此方法?请尝试此rootView.layer.sublayers=nil;谢谢你的回答,先生,我需要问一个问题,你从哪里调用erase方法?我从另一个类调用erase方法,它是我的视图控制器。在这个类中,我制作了答案中提到的这个类的实例,我在viewcontroller类中有另一个方法,在绘制签名后从这个视图中捕获图像。我有两个类,一个是签名,第二个是视图控制器。我在视图控制器表单序列图像板上添加uiview,并给出类名签名。在签名类中添加所有代码Sir这里的状态是什么?ismouseswipped是一个布尔值,我想?在回答中检查我的更新。是的状态为布尔值,由于项目中的其他需要,有许多其他代码