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Ios 如何旋转UIImage但不剪切边缘_Ios_Objective C_Uiimage_Cgcontextdrawimage - Fatal编程技术网

Ios 如何旋转UIImage但不剪切边缘

Ios 如何旋转UIImage但不剪切边缘,ios,objective-c,uiimage,cgcontextdrawimage,Ios,Objective C,Uiimage,Cgcontextdrawimage,帮助,我是ios编程新手,我想旋转图像,但我不希望图像的某些部分边缘被切割或松动 这是我的代码: double angle = M_PI * 10/ 180; CGSize s = {image.size.width, image.size.height}; UIGraphicsBeginImageContext(s); CGContextRef ctx = UIGraphicsGetCurrentContext(); CGAffineTransform transform = CGAffin

帮助,我是ios编程新手,我想旋转图像,但我不希望图像的某些部分边缘被切割或松动

这是我的代码:

double angle = M_PI * 10/ 180; CGSize s = {image.size.width, image.size.height}; UIGraphicsBeginImageContext(s); CGContextRef ctx = UIGraphicsGetCurrentContext();

CGAffineTransform transform = CGAffineTransformIdentity;
transform = CGAffineTransformTranslate(transform, image.size.width/2, image.size.height/2);

transform = CGAffineTransformRotate(transform, angle);
transform = CGAffineTransformScale(transform, 1.0, -1.0);

CGContextConcatCTM(ctx, transform);

CGContextDrawImage(ctx,CGRectMake(-[image size].width/2,-[image size].height/2,image.size.width, image.size.height),image.CGImage);
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();

UIImageWriteToSavedPhotosAlbum(newImage, nil, nil, nil);
图像正在旋转,但帧的大小不会改变,因为部分图像已被剪切

输出:

预期产出:


请帮助我,谢谢。

这可能就是您要搜索的内容

只需在要旋转图像的
.m
文件末尾复制以下代码(在
@end
之后)

@interface UIImage (RotationMethods)
- (UIImage *)imageRotatedByDegrees:(CGFloat)degrees;
@end

@implementation UIImage (RotationMethods)

static CGFloat DegreesToRadians(CGFloat degrees) {return degrees * M_PI / 180;};

- (UIImage *)imageRotatedByDegrees:(CGFloat)degrees 
{   
    // calculate the size of the rotated view's containing box for our drawing space
    UIView *rotatedViewBox = [[UIView alloc] initWithFrame:CGRectMake(0,0,self.size.width, self.size.height)];
    CGAffineTransform t = CGAffineTransformMakeRotation(DegreesToRadians(degrees));
    rotatedViewBox.transform = t;
    CGSize rotatedSize = rotatedViewBox.frame.size;

    // Create the bitmap context
    UIGraphicsBeginImageContext(rotatedSize);
    CGContextRef bitmap = UIGraphicsGetCurrentContext();

    // Move the origin to the middle of the image so we will rotate and scale around the center.
    CGContextTranslateCTM(bitmap, rotatedSize.width/2, rotatedSize.height/2);

    //   // Rotate the image context
    CGContextRotateCTM(bitmap, DegreesToRadians(degrees));

    // Now, draw the rotated/scaled image into the context
    CGContextScaleCTM(bitmap, 1.0, -1.0);
    CGContextDrawImage(bitmap, CGRectMake(-self.size.width / 2, -self.size.height / 2, self.size.width, self.size.height), [self CGImage]);

    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    return newImage;

}
然后旋转图像,如下图所示:

CGFloat degrees = 90;
yourImage = [yourImage imageRotatedByDegrees:degrees];

你能展示你想要什么和得到什么的图像吗。很难从代码中进行评估。抱歉,现在无法发布图像这是链接,输出:预期输出: