Ios UI按钮不可单击,但可接收手势

Ios UI按钮不可单击,但可接收手势,ios,uibutton,uipangesturerecognizer,Ios,Uibutton,Uipangesturerecognizer,我有一个UIButton,我希望能够用平移手势移动它,但不能单击它。我想要的是当用户点击按钮时,按钮不会改变它的外观,就像你点击一个视图一样。将isEnabled设置为false和userInteractionIsEnabled设置为false都会导致按钮未接收到pan事件。我可以通过自定义视图实现所需的效果,但我可以通过按钮以某种方式实现它。 按要求发布带有按钮创建的代码段: func createAnswerButton() { let width : CGFloat = 154

我有一个UIButton,我希望能够用
平移手势移动它,但不能单击它。我想要的是当用户点击按钮时,按钮不会改变它的外观,就像你点击一个视图一样。将
isEnabled
设置为
false
userInteractionIsEnabled
设置为
false
都会导致按钮未接收到
pan事件。我可以通过自定义视图实现所需的效果,但我可以通过按钮以某种方式实现它。
按要求发布带有按钮创建的代码段:

func createAnswerButton() {
    let width : CGFloat = 154
    let height : CGFloat = 60
    let originX = (view.frame.size.width - width) / 2
    let originY = startOverButton.frame.origin.y + collectionView.frame.size.height
    let frame = CGRect(x: originX, y: originY, width: width, height: height)
    let button = UIButton(frame: frame)
    answerButton = button
    button.backgroundColor = .clear
    self.answerButton.setTitleColor(.white, for: .normal)
    let image = UIImage(named: "item_neutral")
    button.setBackgroundImage(image, for: .normal)
    view.addSubview(button)

    let panGesture = UIPanGestureRecognizer(target: self, action: (#selector(MoviesViewController.didPanButton(_:))))
    button.addGestureRecognizer(panGesture)
}

基本上,你必须说按钮更喜欢一个手势而不是另一个

例如:

func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, 
      shouldRequireFailureOf otherGestureRecognizer:  UIGestureRecognizer) -> Bool {
    // Don't recognize a single tap until a double-tap fails.
     if gestureRecognizer == self.tapGesture && 
      otherGestureRecognizer == self.doubleTapGesture {
  return true
} 返回错误 }

有关更多信息,请访问以下链接:

试试这个

func createAnswerButton() {
        let width : CGFloat = 154
        let height : CGFloat = 60
        let originX = (view.frame.size.width - width) / 2
        let originY = startOverButton.frame.origin.y + collectionView.frame.size.height
        let frame = CGRect(x: originX, y: originY, width: width, height: height)
        let button = UIButton(frame: frame)
        answerButton = button
        button.backgroundColor = .clear
        self.answerButton.setTitleColor(.white, for: .normal)
        let image = UIImage(named: "item_neutral")
        button.setBackgroundImage(image, for: .normal)
        button.addTarget(self, action: #selector(self.buttonClicked(_:)), for: .touchUpInside)
        view.addSubview(button)

        let panGesture = UIPanGestureRecognizer(target: self, action: #selector(handlePanGesture))
        button.addGestureRecognizer(panGesture)
    }
    @objc func handlePanGesture(sender: UIPanGestureRecognizer? = nil) {
        print("Pan Gesture detected")
        var buttonCenter : CGPoint = button.center
        if sender?.state == .began {
            buttonCenter = button.center
        } else if sender?.state == .ended || sender?.state == .failed || sender?.state == .cancelled {
            button.center = buttonCenter
        } else {
            let location = sender?.location(in: view)
            button.center = location!
        }
        print("\(buttonCenter)")
    }
    @objc func buttonClicked(_ sender: UIButton){
        print("Button Click detected")
    }

要实现这一点,您必须将按钮的
adjustsImageWhenHighlighted
设置为
false
(如果您希望以编程方式执行)。在界面生成器中,您可以将按钮
类型
更改为
自定义

以下是以编程方式执行此操作的代码:

 override func viewDidLoad() {
    super.viewDidLoad()

    // Do any additional setup after loading the view.

    let width : CGFloat = 154
    let height : CGFloat = 60
    let originX = (view.frame.size.width - width) / 2
    let originY = (view.frame.size.height - width) / 2
    let frame = CGRect(x: originX, y: originY, width: width, height: height)

    let button = UIButton(type: .custom)
    button.adjustsImageWhenHighlighted = false
    button.frame = frame

    button.addTarget(self, action: #selector(buttonInCodeTapped), for: .touchUpInside)
    button.addGestureRecognizer(UIPanGestureRecognizer(target: self, action: #selector(panForButtonInCode(recognizer:))))
    button.setBackgroundImage(UIImage(named: "X"), for: .normal)
    view.addSubview(button)
}
以下是将该属性设置为
false
时的结果:

下面是当该属性设置为
true
时的结果(您可以看到,当点击
X
时,会突出显示):


您想使用
ui按钮
而不是
ui视图
有什么特别的原因吗?我想继续使用title和imageView属性-在按钮还附加了操作之前,但不再需要它。但我想这不是一个很好的理由,只是懒惰,我同意这个观点。你能提供代码片段吗?@Aditya提供了按钮创建的代码片段你希望“否”按钮在被点击时淡出,但仍然会收到点击手势和平移手势?