Iphone 链接器错误OBJC“U类”“U$”AVAudioPlayer“;
各位好,Iphone 链接器错误OBJC“U类”“U$”AVAudioPlayer“;,iphone,xcode4.2,Iphone,Xcode4.2,各位好, [Error: objc-class-ref in ViewController.o ld: symbol(s) not found for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation)] I am running an application which will produce sound after button
[Error: objc-class-ref in ViewController.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)]
I am running an application which will produce sound after button is clicked ,
在看到错误后,我已经包含了所有音频框架
[ objc-class-ref in ViewController.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)
]
从堆栈溢出,但它仍然不为我工作。。请看下面的代码,我已经包括了我的.h和.m文件,并建议我一些解决方案
这可能是一个链接器错误,但我已经包含了构建阶段的框架和
#导入框架..请检查我下面的代码,如果我缺少什么,请让我知道。。。我是iPhone开发的自学初学者
// ViewController.h
// Audioplaying
//
// Created by Vaibhav on 12/31/12.
// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
#import <AVFoundation/AVAudioPlayer.h>
#import <AudioToolbox/AudioToolbox.h>
@interface ViewController : UIViewController <AVAudioPlayerDelegate >
{
AVAudioPlayer *player;
UIButton *playButton;
}
@property (nonatomic, retain) AVAudioPlayer *player;
@property (nonatomic, retain) IBOutlet UIButton *playButton;
- (IBAction) play;
@end
//
// ViewController.m
//
#import "ViewController.h"
#import <AVFoundation/AVAudioPlayer.h>
@implementation ViewController
@synthesize player, playButton;
- (void)viewDidLoad {
// grab the path to the caf file
NSString *soundFilePath =
[[NSBundle mainBundle] pathForResource: @"blip"
ofType: @"caf"];
NSURL *fileURL = [[NSURL alloc] initFileURLWithPath: soundFilePath];
// create a new AVAudioPlayer initialized with the URL to the file
AVAudioPlayer *newPlayer =
[[AVAudioPlayer alloc] initWithContentsOfURL:fileURL error:nil];
// set our ivar equal to the new player
self.player = newPlayer;
// preloads buffers, gets ready to play
[player prepareToPlay];
// set delegate so we can get called back when the sound has finished playing
[player setDelegate: self];
[super viewDidLoad];
}
// delegate method
- (void) audioPlayerDidFinishPlaying: (AVAudioPlayer *) player
successfully: (BOOL) completed {
if (completed == YES) {
self.playButton.enabled = YES;
}
}
//
- (IBAction) play {
self.playButton.enabled = NO;
[self.player play];
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (void)viewWillAppear:(BOOL)animated
{
[super viewWillAppear:animated];
}
- (void)viewDidAppear:(BOOL)animated
{
[super viewDidAppear:animated];
}
- (void)viewWillDisappear:(BOOL)animated
{
[super viewWillDisappear:animated];
}
- (void)viewDidDisappear:(BOOL)animated
{
[super viewDidDisappear:animated];
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
}
@end
只需添加
Foundation.framework
和AVFoundation.framework
framework fromBuild Phases=>将二进制文件与库链接起来就可以了。您已经在项目中创建了自己的名为AVFoundation.framework
的破框架。存在此已损坏的框架会阻止链接器使用系统的AVFoundation
框架
您需要删除/Users/vaibhav/Iphone projects/Audioplaying/AVFoundation.framework
以及其中的所有内容。很难理解您的实际错误消息是什么,因为您将其与注释混合在一起,并且忽略了部分错误。从菜单栏中选择查看>导航器>显示日志导航器。在导航器中单击构建日志。查找失败的链接命令。右键单击失败的链接命令并选择“将显示结果(全部、所有消息)的转录本复制为文本”。编辑您的帖子并粘贴您复制的内容。不要试图将其放在评论中。@rob:已添加错误消息,请查看…@krish我刚刚忘记在答案中编写AVFoundation框架,dude。。但现在只需添加此项并检查它,还添加UIKIT框架??这些框架包括:Avuth.FrasWork/UIKIT.FrasWork/Buffy.FrasWorks/FCOReGraceC.FrasWork/OK这是框架的错误,我敢肯定,好了,现在添加CoreMedia框架试试吧,伙计,我刚刚添加了这些框架,是的,我当时也添加了,它成功了dude@krish也可以像#import#import#import一样导入这3个类
Build target Audioplaying
Ld /Users/vaibhav/Library/Developer/Xcode/DerivedData/Audioplaying-eaaytfuwbstsyffgakkifipcygeu/Build/Products/Debug-iphonesimulator/Audioplaying.app/Audioplaying normal i386
cd "/Users/vaibhav/Iphone projects/Audioplaying"
setenv MACOSX_DEPLOYMENT_TARGET 10.6
setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/clang -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator5.0.sdk -L/Users/vaibhav/Library/Developer/Xcode/DerivedData/Audioplaying-eaaytfuwbstsyffgakkifipcygeu/Build/Products/Debug-iphonesimulator -F/Users/vaibhav/Library/Developer/Xcode/DerivedData/Audioplaying-eaaytfuwbstsyffgakkifipcygeu/Build/Products/Debug-iphonesimulator "-F/Users/vaibhav/Iphone projects/Audioplaying" -filelist /Users/vaibhav/Library/Developer/Xcode/DerivedData/Audioplaying-eaaytfuwbstsyffgakkifipcygeu/Build/Intermediates/Audioplaying.build/Debug-iphonesimulator/Audioplaying.build/Objects-normal/i386/Audioplaying.LinkFileList -mmacosx-version-min=10.6 -Xlinker -objc_abi_version -Xlinker 2 -fobjc-arc -Xlinker -no_implicit_dylibs -D__IPHONE_OS_VERSION_MIN_REQUIRED=50000 -framework AVFoundation -framework UIKit -framework Foundation -framework CoreGraphics -o /Users/vaibhav/Library/Developer/Xcode/DerivedData/Audioplaying-eaaytfuwbstsyffgakkifipcygeu/Build/Products/Debug-iphonesimulator/Audioplaying.app/Audioplaying
ld: warning: ignoring file /Users/vaibhav/Iphone projects/Audioplaying/AVFoundation.framework/AVFoundation, file was built for unsupported file format which is not the architecture being linked (i386)
Undefined symbols for architecture i386:
"_OBJC_CLASS_$_AVAudioPlayer", referenced from:
objc-class-ref in ViewController.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)