Java中的横向第一搜索
我使用这种构造函数在Java中创建了一个树:Java中的横向第一搜索,java,tree,depth,Java,Tree,Depth,我使用这种构造函数在Java中创建了一个树: public class Node { private List<Node> children = null; private String value; public Node(String value) { this.children = new ArrayList<>(); this.value = value; } public voi
public class Node
{
private List<Node> children = null;
private String value;
public Node(String value)
{
this.children = new ArrayList<>();
this.value = value;
}
public void addChild(Node child)
{
children.add(child);
}
}
但是,使用此arraylist,我无法创建*和IDA*
状态构造函数包含一个ID和一个父ID字段。
因此,在找到解决方案后,我会回溯状态直到根状态,以确定必须放置工件的位置。如果这是深度优先:
public void depthFirst(Node node, int op){
if (op == 1) operationsNoTrim(node); //child generator method
else if (op == 2) operationsWithTrim(node); //child generator method
else if (op == 3) operationsWithTrimNSecure(node); //child generator method
for(int i = 0; i < node.getTotalChild(); i++){
depthFirst(node.getChild(i), op);
}
}
public void depthFirst(节点,int op){
if(op==1)operationsNoTrim(节点);//子生成器方法
else if(op==2)操作WithTrim(node);//子生成器方法
else if(op==3)带有TrimnSecure(节点)的操作;//子生成器方法
for(int i=0;i
然后这将是您的广度优先(从包含根的列表开始)
public void-breadthFirst(数组列表节点,int-op){
ArrayList子项=新的ArrayList();
//节点包含上一级(或父级)的节点
对于(int i=0;i
没有递归:
public void breadthFirst(Node root, int op) {
ArrayList<Node> nodes = new ArrayList<>();
ArrayList<Node> children = new ArrayList<>();
// start
nodes.add(root);
// as long as unprocessed nodes are available...
while(!nodes.isEmpty()) {
// nodes contain the nodes on the previous (or parent) level
for(int i = 0; i < nodes.size(); ++i) {
Node node = nodes.get(i);
if (op == 1) operationsNoTrim(node); //child generator method
else if (op == 2) operationsWithTrim(node); //child generator method
else if (op == 3) operationsWithTrimNSecure(node); //child generator method
for(int i = 0; i < node.getTotalChild(); ++i) {
children.add(node.getChild(i));
}
}
// children contain the nodes on the current level
// all the nodes have been created, but not processed yet
// now process this level...
ArrayList<Node> tmp = nodes;
nodes = children; // children is the new "parent level"
children = tmp;
children.clear(); // throw away previous level
}
}
public void breadthFirst(节点根,int op){
ArrayList节点=新的ArrayList();
ArrayList子项=新的ArrayList();
//开始
添加(根节点);
//只要未处理的节点可用。。。
而(!nodes.isEmpty()){
//节点包含上一级(或父级)的节点
对于(int i=0;i
我不明白这个问题。首先,MedthFirst方法似乎实现了深度优先搜索,而不是广度优先搜索。“子生成器方法”应该做什么?感谢您花时间!我有child生成器方法,只要找到解决方案,或者直到找不到可能的解决方案,它就会生成child。他们应该以广度优先和深度优先的方式来做。请展示子生成器方法的实现。在breadthFirst
中,不使用其返回值。如果子生成器方法应该为以后的处理过滤子项,这可能就是问题所在。假设我有一个包含2x2个字段的空板和一个片段列表。子生成器在每个字段上放置第一个片段,生成4个子节点(另外4个节点)。然后,取第二个节点,将第二个节点放在剩余的字段上,依此类推。我不太明白你的意思。您是否正在尝试表示此处描述的游戏树?
public void breadthFirst(State state, int op){
int i = 0;
while (foundObjective == false){ //Generate nodes until a solution is found
if (op == 1) noTrimOperations(state);
else if (op == 2) operationsWithTrim(state);
else if (op == 3) operationsWithTrimNSeg(state);
i++;
try{
state = cloneState(States.get(i)); //The next node to be expanded
System.out.println("State: " + i);
System.out.println("Nodes: "+ (States.size()));
} catch(IndexOutOfBoundsException e) { //if no mode nodes can be generated due to empty list of pieces
return;
}
}
}
public void depthFirst(Node node, int op){
if (op == 1) operationsNoTrim(node); //child generator method
else if (op == 2) operationsWithTrim(node); //child generator method
else if (op == 3) operationsWithTrimNSecure(node); //child generator method
for(int i = 0; i < node.getTotalChild(); i++){
depthFirst(node.getChild(i), op);
}
}
public void breadthFirst(ArrayList<Node> nodes, int op) {
ArrayList<Node> children = new ArrayList<>();
// nodes contain the nodes on the previous (or parent) level
for(int i = 0; i < nodes.size(); ++i) {
Node node = nodes.get(i);
if (op == 1) operationsNoTrim(node); //child generator method
else if (op == 2) operationsWithTrim(node); //child generator method
else if (op == 3) operationsWithTrimNSecure(node); //child generator method
for(int i = 0; i < node.getTotalChild(); ++i) {
children.add(node.getChild(i));
}
}
// children contain the nodes on the current level
// all the nodes have been created, but not processed yet
// now process this level recursively...
breadthFirst(children, op);
}
public void breadthFirst(Node root, int op) {
ArrayList<Node> nodes = new ArrayList<>();
ArrayList<Node> children = new ArrayList<>();
// start
nodes.add(root);
// as long as unprocessed nodes are available...
while(!nodes.isEmpty()) {
// nodes contain the nodes on the previous (or parent) level
for(int i = 0; i < nodes.size(); ++i) {
Node node = nodes.get(i);
if (op == 1) operationsNoTrim(node); //child generator method
else if (op == 2) operationsWithTrim(node); //child generator method
else if (op == 3) operationsWithTrimNSecure(node); //child generator method
for(int i = 0; i < node.getTotalChild(); ++i) {
children.add(node.getChild(i));
}
}
// children contain the nodes on the current level
// all the nodes have been created, but not processed yet
// now process this level...
ArrayList<Node> tmp = nodes;
nodes = children; // children is the new "parent level"
children = tmp;
children.clear(); // throw away previous level
}
}