Java 刽子手图片不是';t改变

Java 刽子手图片不是';t改变,java,swing,Java,Swing,我正忙着写一个刽子手应用程序,我正在检查一些代码是否有效。。。现在我还没有隐藏单词部分,所以在代码的地方我使用了if语句作为补充代码: if(original.indexOf(button.getText())!=-1){ JOptionPane.showMessageDialog(null, "Your word does contain" + text ); } else{

我正忙着写一个刽子手应用程序,我正在检查一些代码是否有效。。。现在我还没有隐藏单词部分,所以在代码的地方我使用了if语句作为补充代码:

 if(original.indexOf(button.getText())!=-1){
                 JOptionPane.showMessageDialog(null, "Your word does contain" + text );
             }
             else{
                 JOptionPane.showMessageDialog(null, "There is no" + text );
                 error++;
             }
             }
不管怎样,当我按下单词中没有的按钮时,它会增加我的错误

error++;
它只找到单词的第一个字母。我的一个词是恐龙当我按D时,它会说“是的,有一个D”,但当我按a时,它会说“不,没有我”

有人能帮忙吗

这是我的全部代码

import java.awt.*;
import java.awt.event.*;
import java.util.Arrays;
import javax.swing.*;
import java.io.*;
import java.util.ArrayList;
import java.util.Random;
import java.util.List;

public final class Hangman extends JFrame implements ActionListener{
String original = readWord();
int error = 0;
String imageName;

JButton btnAddWord = new JButton("Add New Word");
JButton btnRestart = new JButton("Restart");
JButton btnHelp = new JButton("Help");
JButton btnExit = new JButton("Exit");

JLabel word = new JLabel(original);

static JPanel panel1 = new JPanel();
static JPanel panel2 = new JPanel();
static JPanel panel3 = new JPanel();
static JPanel panel4 = new JPanel();

public Hangman(){
    Container content =getContentPane();
    content.setLayout(new GridLayout(0,1));

   if(error >= 0) imageName = "hangman1.jpg";
   if(error >= 1) imageName = "hangman2.jpg";
   if(error >= 2) imageName = "hangman3.jpg";
   if(error == 3) imageName = "hangman4.jpg";
   if(error == 4) imageName = "hangman5.jpg";
   if(error == 5) imageName = "hangman6.jpg";
   if(error == 7) imageName = "hangman7.jpg";
    ImageIcon icon = null;
    if(imageName != null){
        icon = new ImageIcon(imageName);
    }
   JLabel image = new JLabel();
   image.setIcon(icon);

   btnAddWord.addActionListener(this);
   btnRestart.addActionListener(this);
   btnHelp.addActionListener(this);
   btnExit.addActionListener(this);

   panel2.add(image);
   panel3.add(word);
   panel4.add(btnAddWord);
   panel4.add(btnRestart);
   panel4.add(btnHelp);
   panel4.add(btnExit);

    for(char i = 'A'; i <= 'Z'; i++){
        String buttonText = new Character(i).toString();
        JButton button = getButton(buttonText);
        panel1.add(button);
    }
}

public JButton getButton(final String text){
   final JButton button = new JButton(text);
    button.addActionListener(new ActionListener(){
         public void actionPerformed(ActionEvent e){
             if(original.indexOf(button.getText())!=-1){
                 JOptionPane.showMessageDialog(null, "Your word does contain " + text );
             }
             else{
                 JOptionPane.showMessageDialog(null, "There is no " + text );
                 error++;
             }
             }
             });
             return button;
}
public String readWord(){
    try{
        BufferedReader reader = new BufferedReader(new FileReader("Words.txt"));
        String line = reader.readLine();
        List<String> words = new ArrayList<String>();
        while(line != null){
            String[] wordsLine = line.split(" ");
            boolean addAll = words.addAll(Arrays.asList(wordsLine));
            line = reader.readLine();
        }
        Random rand = new Random(System.currentTimeMillis());
        String randomWord = words.get(rand.nextInt(words.size()));
        return randomWord;

}catch (Exception e){
    return null;
}
}
public void actionPerformed(ActionEvent e){
    if(e.getSource() == btnAddWord){
        try{
            FileWriter fw = new FileWriter("Words.txt", true);
            PrintWriter pw = new PrintWriter(fw, true);

            String word = JOptionPane.showInputDialog("Please enter a word: ");

            pw.println(word);
            pw.close();
        }
        catch(IOException ie){
            System.out.println("Error Thrown" + ie.getMessage());
        }
    }
    if(e.getSource() == btnRestart){

    }
    if(e.getSource() == btnHelp){
        String message = "The word to guess is represented by a row of dashes, giving the number of letters and category of the word."
               + "\nIf the guessing player suggests a letter which occurs in the word, the other player writes it in all its correct positions."
               + "\nIf the suggested letter does not occur in the word, the other player draws one element of the hangman diagram as a tally mark."
               + "\n"
               + "\nThe game is over when:"
               + "\nThe guessing player completes the word, or guesses the whole word correctly"
               + "\nThe other player completes the diagram";
       JOptionPane.showMessageDialog(null,message, "Help",JOptionPane.INFORMATION_MESSAGE);
    }
    if(e.getSource() == btnExit){
        System.exit(0);
    }
}

public static void main (String [] args){
    Hangman frame = new Hangman();
    frame.setVisible(true);
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    frame.setSize(400, 600);
    frame.add(panel1, BorderLayout.NORTH);
    frame.add(panel2, BorderLayout.CENTER);
    frame.add(panel3, BorderLayout.SOUTH);
    frame.add(panel4, BorderLayout.SOUTH);
}
}
import java.awt.*;
导入java.awt.event.*;
导入java.util.array;
导入javax.swing.*;
导入java.io.*;
导入java.util.ArrayList;
导入java.util.Random;
导入java.util.List;
公共最终类Hangman扩展JFrame实现ActionListener{
字符串original=readWord();
整数误差=0;
字符串图像名称;
JButton btnAddWord=新JButton(“添加新单词”);
JButton btnRestart=新JButton(“重启”);
JButton btnHelp=新JButton(“帮助”);
JButton btnExit=新JButton(“退出”);
JLabel word=新的JLabel(原件);
静态JPanel panel1=新的JPanel();
静态JPanel panel2=新的JPanel();
静态JPanel panel3=新的JPanel();
静态JPanel panel4=新的JPanel();
公众刽子手(){
容器内容=getContentPane();
setLayout(新的GridLayout(0,1));
如果(错误>=0)imageName=“hangman1.jpg”;
如果(错误>=1)imageName=“hangman2.jpg”;
如果(错误>=2)imageName=“hangman3.jpg”;
如果(错误==3)imageName=“hangman4.jpg”;
如果(错误==4)imageName=“hangman5.jpg”;
如果(错误==5)imageName=“hangman6.jpg”;
如果(错误==7)imageName=“hangman7.jpg”;
ImageIcon=null;
if(imageName!=null){
图标=新的图像图标(图像名称);
}
JLabel image=新的JLabel();
image.setIcon(图标);
btnAddWord.addActionListener(此);
btnRestart.addActionListener(此);
btnHelp.addActionListener(此);
btnExit.addActionListener(这个);
面板2.添加(图像);
第3组:添加(单词);
小组4.添加(btnAddWord);
面板4.添加(btnRestart);
面板4.添加(btnHelp);
面板4.添加(btnExit);

对于(char i='A';i我的第一个猜测是文本比较区分大小写

“恐龙”。indexOf(“A”)
“恐龙”。indexOf(“A”)

我建议在比较时将文本转换为普通大小写

original.toLowerCase().indexOf(button.getText().toLowerCase())!=-1

这是因为您没有正确检查从文件中读取的单词是否与
JButton
中的文本处于相同的大小写。有几种方法可以解决此问题:

  • 正如@MadProgrammer所建议的。进行一些检查,以涵盖小写和大写字符

  • 标准化
    你的
    列出单词
    也就是说,当你从文件中读取时,把所有的东西都放在一个大小写中。这样你就不必担心检查它是小写还是大写了。所以在这种情况下,你可能需要更改:
    字符串[]wordsLine=line.split(“”;
    字符串[]wordsLine=line.toLowerCase().split(“”;
    String[]wordsLine=line.toUpperCase().split(“”;
    )(取决于您对哪一个操作感到满意)。然后使用单个
    indexOf()
    操作进行检查看起来很好


  • :(以最快的手指为先!我正在写这篇文章作为我的答案,突然,可怕的词冒了出来:
    “这个问题的一个新答案”
    :汉克斯并没有真正思考这个问题that@Sujay你不是很喜欢吗;)@程序员:啊,我已经习惯了D@user1614977如果这能解决你的问题,你能接受这个作为你的答案,那就太好了。@MadProgrammer:嗯,我当时正在键入答案……我想无论如何都要把它贴出来!谢谢!!:)