我想获取JPanel(Java)上图像图标的当前位置

我想获取JPanel(Java)上图像图标的当前位置,java,swing,jpanel,keyevent,imageicon,Java,Swing,Jpanel,Keyevent,Imageicon,我想得到图像的坐标,这样我就可以改变JPanel相对于坐标的背景色。这是我到目前为止所拥有的。该代码允许用户上下左右移动箭头,因此,如果箭头位于第一象限,则背景应为红色,如果箭头移动到第二象限,则背景颜色将变为绿色,依此类推 import javax.swing.*; import java.awt.*; import java.awt.event.*; public class DirectionPanel extends JPanel { private final int X =

我想得到图像的坐标,这样我就可以改变JPanel相对于坐标的背景色。这是我到目前为止所拥有的。该代码允许用户上下左右移动箭头,因此,如果箭头位于第一象限,则背景应为红色,如果箭头移动到第二象限,则背景颜色将变为绿色,依此类推

import javax.swing.*;
import java.awt.*;
import java.awt.event.*;

public class DirectionPanel extends JPanel
{
   private final int X = 200;
   private Point point = null;

   private final int WIDTH = 400, HEIGHT = 200;
   private final int JUMP = 10;  // increment for image movement

   private final int IMAGE_SIZE = 31;

   private ImageIcon up, down, right, left, currentImage;
   private int x, y;

   //-----------------------------------------------------------------
   //  Constructor: Sets up this panel and loads the images.
   //-----------------------------------------------------------------
   public DirectionPanel()
   {
      addKeyListener (new DirectionListener());

      x = WIDTH / 2;
      y = HEIGHT / 2;

      up = new ImageIcon ("arrowUp.gif");
      down = new ImageIcon ("arrowDown.gif");
      left = new ImageIcon ("arrowLeft.gif");
      right = new ImageIcon ("arrowRight.gif");

      currentImage = right;

      setBackground (Color.black);
      setPreferredSize (new Dimension(WIDTH, HEIGHT));
      setFocusable(true);
   }

   //-----------------------------------------------------------------
   //  Draws the image in the current location.
   //-----------------------------------------------------------------
   public void paintComponent (Graphics page)
   {
      super.paintComponent (page);
      currentImage.paintIcon (this, page, x, y);
   }

   //*****************************************************************
   //  Represents the listener for keyboard activity.
   //*****************************************************************
   private class DirectionListener implements KeyListener
   {
      //--------------------------------------------------------------
      //  Responds to the user pressing arrow keys by adjusting the
      //  image and image location accordingly.
      //--------------------------------------------------------------
      public void keyPressed (KeyEvent event)
      {
         switch (event.getKeyCode())
         {
            case KeyEvent.VK_UP:
                currentImage = up;
                y -= JUMP;
                break;
            case KeyEvent.VK_DOWN:
                currentImage = down;
                y += JUMP;
                break;
            case KeyEvent.VK_LEFT:
                currentImage = left;
                x -= JUMP;
                break;
            case KeyEvent.VK_RIGHT:
                currentImage = right;
                x += JUMP;
                break;
         }

         point = ???????

         if(point.x < 200 && point.y < 100)
         {
            setBackground(Color.red);
         }
         else if(point.x < 200 && point.y > 100)
         {
            setBackground(Color.green);
         }
         else if(point.y > 100 && point.x > 200)
         {
            setBackground(Color.cyan);
         }
         else if(point.y < 100 && point.x > 200)
         {
            setBackground(Color.yellow);
         }

         repaint();
      }

      //--------------------------------------------------------------
      //  Provide empty definitions for unused event methods.
      //--------------------------------------------------------------
      public void keyTyped (KeyEvent event) {}
      public void keyReleased (KeyEvent event) {}
   }
}

您使用变量x和y来绘制图像,因此这些变量将是JPanel中图像的坐标

您可以将您的点设置为:

    point = new Point(x, y);
现在,当您更新x和y时,点也将更新,背景将根据您的规格绘制


我希望有帮助

点=新点x,y??图像图标没有位置属性可供您选择。如果它有助于解决问题,它会起作用。