Java Android:使用画布在imageview上绘制
现在我有一个显示图像的活动。我希望能够在图像上画一个圆。“绘制”按钮应该在图像上绘制一个圆,但由于某种原因,它会覆盖原始位图,而不是在其上绘制 如何使按钮在原始位图/图像视图上画一个圆圈,而不是制作一个全新的圆圈Java Android:使用画布在imageview上绘制,java,android,button,geometry,ondraw,Java,Android,Button,Geometry,Ondraw,现在我有一个显示图像的活动。我希望能够在图像上画一个圆。“绘制”按钮应该在图像上绘制一个圆,但由于某种原因,它会覆盖原始位图,而不是在其上绘制 如何使按钮在原始位图/图像视图上画一个圆圈,而不是制作一个全新的圆圈 public class ImageDisplayActivity extends FragmentActivity { public static final String KEY_PATH = "img.jpg"; private ZoomInZoomOut to
public class ImageDisplayActivity extends FragmentActivity {
public static final String KEY_PATH = "img.jpg";
private ZoomInZoomOut touch;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_image_display);
Intent intent = getIntent();
String path = getIntent().getStringExtra(ImageDisplayActivity.KEY_PATH);
try {
java.io.FileInputStream in = this.openFileInput(path);
Bitmap bitmap = BitmapFactory.decodeStream(in);
touch = (ZoomInZoomOut) findViewById(R.id.IMAGEID);
touch = arrangeImageView(touch);
touch.setImageBitmap(bitmap);
in.close();
Button draw = (Button) findViewById(R.id.draw);
draw.setOnClickListener(new View.OnClickListener() {
public void onClick(View v) {
Bitmap imageBitmap = Bitmap.createBitmap(200,
200, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(imageBitmap);
Paint p = new Paint();
p.setAntiAlias(true);
p.setColor(Color.BLUE);
p.setStyle(Paint.Style.STROKE);
canvas.drawCircle(100, 100, 5, p);
touch.setImageBitmap(imageBitmap);
}
});
}
catch (Exception e) {
e.printStackTrace();
}
}
private ZoomInZoomOut arrangeImageView(ZoomInZoomOut img) {
try {
img.setRotation(90);
img.setScaleX(1.8f);
img.setScaleY(1.8f);
}
catch (Exception e) {
e.printStackTrace();
}
return img;
}
}
SetImageBitmap将当前位图替换为新位图。它不会在上面画。解决此问题的最简单方法是从图像视图中获取位图,将其绘制到imageBitmap,然后将圆圈绘制到imageBitmap。就代码而言,如何将位图绘制到imageBitmap?canvas.drawBitmap(originalBitmap)。如果没有原始位图,请使用绘图缓存或imageView.getDrawable和drawable.draw(画布)