Java 线程的意外行为
我试图实现thread2应该首先完成,然后是thread1,为此我使用了Java 线程的意外行为,java,multithreading,concurrency,parallel-processing,synchronization,Java,Multithreading,Concurrency,Parallel Processing,Synchronization,我试图实现thread2应该首先完成,然后是thread1,为此我使用了join()方法。但是如果我取消注释thread1类的try块中存在的System.out.println()。然后 代码给出空指针异常。为什么在try块中我需要添加行,添加行代码开始工作毫无意义 演示课 public class Demo { public static void main(String[] args) throws InterruptedException { Thread1
join()
方法。但是如果我取消注释thread1类的try块中存在的System.out.println()
。然后
代码给出空指针异常。为什么在try块中我需要添加行,添加行代码开始工作毫无意义
演示课
public class Demo {
public static void main(String[] args) throws InterruptedException {
Thread1 t1 = new Thread1();
Thread2 t2 = new Thread2();
t1.start();
t2.start();
System.out.println("main Thread");
Thread.sleep(10);
}
}
线程1类
public class Thread1 extends Thread {
@Override
public void run() {
try {
// System.out.println(); // on adding anyline, this whole code works!!, uncommenting this line of code give NPE
Thread2.fetcher.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
for (int i = 0; i < 5; i++) {
System.out.println("in thread1 class, Thread-1 ");
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
它完全是靠“纯粹的运气”工作的
内部调用已同步的
,这是一个延迟,为线程2
的字段取数器提供足够的时间:
fetcher= Thread.currentThread(); // got the thread2
为了避免这种竞争情况,您需要确保线程2
在线程1
访问字段之前设置字段获取程序。对于这种情况,除其他外,请使用
?允许一组线程全部等待的同步辅助工具
相互之间达到一个共同的障碍点。**CyclicBarrier很有用
在涉及固定大小线程组的程序中,必须
偶尔互相等待。这种势垒被称为循环势垒,因为
释放等待的线程后,可以重新使用它
首先,为将调用它的线程数创建一个屏障,即2个线程:
CyclicBarrier barrier = new CyclicBarrier(2);
然后,使用CyclicBarrier,您可以强制线程1
等待线程2
,然后再访问其字段取数器
:
try {
barrier.await(); // Let us wait for Thread 2.
Thread2.fetcher.join();
} catch (InterruptedException | BrokenBarrierException e) {
// Do something
}
线程2
在设置字段获取程序后也会调用屏障,因此:
fetcher = Thread.currentThread(); // got the thread2
try {
barrier.await();
} catch (InterruptedException | BrokenBarrierException e) {
e.printStackTrace();
}
一旦两个线程都调用了屏障,它们就会继续工作
例如:
public class Demo {
public static void main(String[] args) throws InterruptedException {
CyclicBarrier barrier = new CyclicBarrier(2);
Thread1 t1 = new Thread1(barrier);
Thread2 t2 = new Thread2(barrier);
t1.start();
t2.start();
System.out.println("main Thread");
Thread.sleep(10);
}
}
public class Thread1 extends Thread {
final CyclicBarrier barrier;
public Thread1(CyclicBarrier barrier){
this.barrier = barrier;
}
@Override
public void run() {
try {
barrier.await();
Thread2.fetcher.join();
} catch (InterruptedException | BrokenBarrierException e) {
// Do something
}
for (int i = 0; i < 5; i++) {
System.out.println("in thread1 class, Thread-1 ");
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
public class Thread2 extends Thread {
static Thread fetcher;
final CyclicBarrier barrier;
public Thread2(CyclicBarrier barrier){
this.barrier = barrier;
}
@Override
public void run() {
fetcher = Thread.currentThread(); // got the thread2
try {
barrier.await();
} catch (InterruptedException | BrokenBarrierException e) {
e.printStackTrace();
}
for (int i = 0; i < 5; i++) {
System.out.println("in thread2 class, Thread-2");
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
这将允许您的代码正常工作。线程启动之间没有足够的时间来允许fletcher
初始化
try {
Thread.sleep(500);
Thread2.fetcher.join();
} catch (InterruptedException ie) {
}
对于这样简单的事情,睡眠应该起作用。但对于更复杂的线程,适当的同步是关键。您应该知道,线程编程可能是编程中最难调试的方面之一
fetcher = Thread.currentThread(); // got the thread2
try {
barrier.await();
} catch (InterruptedException | BrokenBarrierException e) {
e.printStackTrace();
}
public class Demo {
public static void main(String[] args) throws InterruptedException {
CyclicBarrier barrier = new CyclicBarrier(2);
Thread1 t1 = new Thread1(barrier);
Thread2 t2 = new Thread2(barrier);
t1.start();
t2.start();
System.out.println("main Thread");
Thread.sleep(10);
}
}
public class Thread1 extends Thread {
final CyclicBarrier barrier;
public Thread1(CyclicBarrier barrier){
this.barrier = barrier;
}
@Override
public void run() {
try {
barrier.await();
Thread2.fetcher.join();
} catch (InterruptedException | BrokenBarrierException e) {
// Do something
}
for (int i = 0; i < 5; i++) {
System.out.println("in thread1 class, Thread-1 ");
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
public class Thread2 extends Thread {
static Thread fetcher;
final CyclicBarrier barrier;
public Thread2(CyclicBarrier barrier){
this.barrier = barrier;
}
@Override
public void run() {
fetcher = Thread.currentThread(); // got the thread2
try {
barrier.await();
} catch (InterruptedException | BrokenBarrierException e) {
e.printStackTrace();
}
for (int i = 0; i < 5; i++) {
System.out.println("in thread2 class, Thread-2");
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
public class Demo {
public static void main(String[] args) throws InterruptedException {
Thread2 t2 = new Thread2();
Thread1 t1 = new Thread1(t2);
t1.start();
t2.start();
System.out.println("main Thread");
Thread.sleep(10);
}
}
public class Thread1 extends Thread {
final Thread thread2;
public Thread1(Thread thread2){
this.thread2 = thread2;
}
@Override
public void run() {
try {
thread2.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
for (int i = 0; i < 5; i++) {
System.out.println("in thread1 class, Thread-1 ");
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
public class Thread2 extends Thread {
@Override
public void run() {
for (int i = 0; i < 5; i++) {
System.out.println("in thread2 class, Thread-2");
try {
Thread.sleep(10);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
try {
Thread.sleep(500);
Thread2.fetcher.join();
} catch (InterruptedException ie) {
}