Java 调用我在另一个类的按钮中创建的类的实例化版本
基本上,我想做的是从ArrayAddingScreen类的addingButton中的InitialScreen类的nextStageButton引用myHashTable。我在代码中加入了注释,试图更好地解释自己。我真的在努力完成这项任务,所以如果你看到我做错了什么,或者我可以做得更好,请告诉我,我将不胜感激。任务是制作一个哈希表,如果有人感兴趣,将客户机存储在哈希表上 编辑:为了相关性,删掉了一些内容 用户界面屏幕1Java 调用我在另一个类的按钮中创建的类的实例化版本,java,javafx,javafx-2,Java,Javafx,Javafx 2,基本上,我想做的是从ArrayAddingScreen类的addingButton中的InitialScreen类的nextStageButton引用myHashTable。我在代码中加入了注释,试图更好地解释自己。我真的在努力完成这项任务,所以如果你看到我做错了什么,或者我可以做得更好,请告诉我,我将不胜感激。任务是制作一个哈希表,如果有人感兴趣,将客户机存储在哈希表上 编辑:为了相关性,删掉了一些内容 用户界面屏幕1 package hashtableinsert; import java
package hashtableinsert;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
/**
*
* @author Administrator
*/
public class InitialScreen extends Application {
//code went here but it wasn't relevant so I took it out
nextStageButton.setOnAction(new EventHandler<ActionEvent>(){
@Override
public void handle(ActionEvent t)
{
if(arraySize.getText().equals("")){
errorLabel.setVisible(true);
}else{
int passingToN = Integer.parseInt(arraySize.getText());
//I need to reference this in the adding button
Hashtable myHashTable = new Hashtable(passingToN);
errorLabel.setVisible(false);
primaryStage.hide();
arraySize.clear();
nextStage = new ArrayAddingScreen(firstStage);
}
}
});
}
/**
* @param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
}
哈希表类
包装哈希表插入;
/**
*在这里写一个HashTable类的描述。
*
*@author(你的名字)
*@version(版本号或日期)
*/
公共类哈希表{
private int n;
private Client[] table;
public Hashtable(int n) {
this.n = n;
table = new Client[n];
}
public int hashFunction(String key) {
int sum = 0;
for (int i = 0; i < key.length(); i++) {
sum += (int) key.charAt(i);
}
return sum;
}
public String search(String key) {
int sum = 0;
for (int i = 0; i < key.length(); i++) {
sum += (int) key.charAt(i);
}
if (key.equals(table[sum])) {
return table[sum].toString();
} else if (table[sum] == null) {
return null;
} else {
while (table[sum] != null) {
sum++;
}
}
return table[sum].toString();
}
public boolean insert(Client myClient) {
int counter = 0;
String temp = myClient.getName();
boolean ret = false;
int tempSum = 0;
for (int i = 0; i < temp.length(); i++) {
tempSum += (int) temp.charAt(i);
}
if (table[tempSum] == null) {
table[tempSum] = myClient;
ret = true;
} else {
while (table[tempSum] != null) {
if(tempSum == table.length){
tempSum = -1;
}
tempSum++;
counter++;
}
if(counter != n){
ret = true;
table[tempSum] = myClient;
}
}
return ret;
}
}
privateint;
私有客户端[]表;
公共哈希表(int n){
这个,n=n;
表=新客户机[n];
}
公共整数哈希函数(字符串键){
整数和=0;
对于(int i=0;i
如果需要访问新实例化的类中的某些内容,请在其构造函数中或作为setter方法将其传递给该类
Hashtable myHashTable = new Hashtable(passingToN);
.....
// ArrayAddingScreen needs to read/write myHashTable so we will pass it
nextStage = new ArrayAddingScreen(firstStage, myHashTable);
// OR
// create a setter method in ArrayAddingScreen class
public void setMyhashTable (Hashtable myHashTable) {
this.myHashTable = myHashTable;
}
抱歉,扎克,这里的代码太多了。尽量缩小你想问的内容,只显示相关代码。根据你的要求,我删掉了一堆
private int n;
private Client[] table;
public Hashtable(int n) {
this.n = n;
table = new Client[n];
}
public int hashFunction(String key) {
int sum = 0;
for (int i = 0; i < key.length(); i++) {
sum += (int) key.charAt(i);
}
return sum;
}
public String search(String key) {
int sum = 0;
for (int i = 0; i < key.length(); i++) {
sum += (int) key.charAt(i);
}
if (key.equals(table[sum])) {
return table[sum].toString();
} else if (table[sum] == null) {
return null;
} else {
while (table[sum] != null) {
sum++;
}
}
return table[sum].toString();
}
public boolean insert(Client myClient) {
int counter = 0;
String temp = myClient.getName();
boolean ret = false;
int tempSum = 0;
for (int i = 0; i < temp.length(); i++) {
tempSum += (int) temp.charAt(i);
}
if (table[tempSum] == null) {
table[tempSum] = myClient;
ret = true;
} else {
while (table[tempSum] != null) {
if(tempSum == table.length){
tempSum = -1;
}
tempSum++;
counter++;
}
if(counter != n){
ret = true;
table[tempSum] = myClient;
}
}
return ret;
}
}
Hashtable myHashTable = new Hashtable(passingToN);
.....
// ArrayAddingScreen needs to read/write myHashTable so we will pass it
nextStage = new ArrayAddingScreen(firstStage, myHashTable);
// OR
// create a setter method in ArrayAddingScreen class
public void setMyhashTable (Hashtable myHashTable) {
this.myHashTable = myHashTable;
}