javascript获取绘制的正方形的x和y坐标
我想得到我用鼠标画的正方形的x和y坐标。当我得到坐标时,我需要将它们发送到后端,而现在当我绘制一个正方形时,我无法再绘制一个。我需要我画的那个正方形,我会留下来,或者如果我画错了地方,我可以把它删掉。 也许有人能帮我 这是我正在使用的代码:javascript获取绘制的正方形的x和y坐标,javascript,php,html,canvas,tesseract,Javascript,Php,Html,Canvas,Tesseract,我想得到我用鼠标画的正方形的x和y坐标。当我得到坐标时,我需要将它们发送到后端,而现在当我绘制一个正方形时,我无法再绘制一个。我需要我画的那个正方形,我会留下来,或者如果我画错了地方,我可以把它删掉。 也许有人能帮我 这是我正在使用的代码: var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); var rect = {}; var drag = false; var imageObj
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
var rect = {};
var drag = false;
var imageObj = null;
canvas.style.background = "white";
function init() {
imageObj = new Image();
imageObj.onload = function () { ctx.drawImage(imageObj, 0, 0); };
imageObj.src =
canvas.addEventListener('mousedown', mouseDown, false);
canvas.addEventListener('mouseup', mouseUp, false);
canvas.addEventListener('mousemove', mouseMove, false);
}
function mouseDown(e) {
rect.startX = e.pageX - this.offsetLeft;
rect.startY = e.pageY - this.offsetTop;
drag = true;
}
function mouseUp() { drag = false; }
function mouseMove(e) {
if (drag) {
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.drawImage(imageObj, 0, 0);
rect.w = (e.pageX - this.offsetLeft) - rect.startX;
rect.h = (e.pageY - this.offsetTop) - rect.startY;
ctx.strokeStyle = '#ff0000';
ctx.strokeRect(rect.startX, rect.startY, rect.w, rect.h);
}
}
//
init();
document.getElementById('imageLoader').onchange = function(e) {
var img = new Image();
img.onload = draw;
img.onerror = failed;
img.src = URL.createObjectURL(this.files[0]);
};
function draw() {
canvas.width = this.width;
canvas.height = this.height;
ctx.drawImage(this, 0,0);
imageObj = this;
}