Emscripten Javascript接口实现
我需要更多关于如何在javascript中实现emscripten生成的类的信息。我在C++中有以下接口,但是需要在JavaScript方面实现它。Emscripten Javascript接口实现,javascript,c++,emscripten,Javascript,C++,Emscripten,我需要更多关于如何在javascript中实现emscripten生成的类的信息。我在C++中有以下接口,但是需要在JavaScript方面实现它。 class OsHttp { public: virtual ~OsHttp() {} virtual void request(const std::string & verb, const std::string & url, const std::string & body, const std::u
class OsHttp {
public:
virtual ~OsHttp() {}
virtual void request(const std::string & verb, const std::string & url, const std::string & body, const std::unordered_map<std::string, std::string> & headers, const std::shared_ptr<HttpCallback> & callback) = 0;
};
<>如果我了解你在做什么,那么你需要在JavaScript和C++世界之间进行某种沟通。另外,我认为如果你想使用C++中实现这个接口的对象,然后让它编译和运行,那么C++中的接口必须有一个具体的实现。这个接口的实现将调用Javascript 为此,可以在实现接口的类中使用:
class OsHttpImplementation : public OsHttp {
public:
~OsHttp()
{
EM_ASM({
// Cleanup anything in Javascript context
});
}
void request(const std::string & verb, const std::string & url, const std::string & body, const std::unordered_map<std::string, std::string> & headers, const std::shared_ptr<HttpCallback> & callback)
{
// Probably a good idea to save any shared pointers as members in C++
// so the objects they point to survive as long as you need them
int returnValue = EM_ASM_INT_V({
// Example ways of accessing data from C++
var verb = Pointer_stringify($0);
var url = Pointer_stringify($1);
var body = Pointer_stringify($2);
var callbackFunctionPointer = $3;
// Something here that makes an HTTP request, creates any objects, etc.
return 0;
}, verb.c_str(), url.c_str(), body.c_str(), callback.get());
}
};
在C++中,可以使用它作为标准类:
// Run constructors
auto osHttp = new OsHttpImplementation();
// Make request
osHttp->request(....);
// Run destructors, and remove object from the Javascript store
delete osHttp;
我得说,这都是些假货 谢谢@MichalCharemza,这是一个很好的建议!!
class OsHttpImplementation : public OsHttp {
public:
OsHttp()
{
EM_ASM_V({
var thisPointer = $0;
OsHttpFactory.construct(thisPointer);
}, this);
}
~OsHttp()
{
EM_ASM({
var thisPointer = $0;
OsHttpFactory.destruct(thisPointer);
}, this);
}
void request(const std::string & verb, const std::string & url, const std::string & body, const std::unordered_map<std::string, std::string> & headers, const std::shared_ptr<HttpCallback> & callback)
{
int returnValue = EM_ASM_INT_V({
var thisPointer = $0;
OsHttpFactory.get(thisPointer).request($1, $2, $3, $4);
}, this, verb.c_str(), url.c_str(), body.c_str(), callback.get());
}
};
(function(context) {
var store = {}
function OsHttp() {
this.request = null;
}
OsHttp.prototype.request = function(verb, url, body, callbackPointer) {
var request = this.request = new XMLHttpRequest();
request.onreadystatechange = function() {
if (request.readyState == 4) {
// Might need other arguments if you want to pass something back to C++
Module.Runtime.dynCall('v', callbackPointer, []);
}
});
this.request.open(verb, url, true);
this.request.send();
};
OsHttp.prototype.cleanup = function() {
// Do something to cleanup in-progress requests etc.
}
context.OsHttpFactory = {
construct: function(thisPointer) {
store[thisPointer] = new OsHttp();
},
destruct: function(thisPointer) {
store[thisPointer].cleanup();
delete store[thisPointer];
},
get: function(thisPointer) {
return store[thisPointer];
}
};
})(window);
// Run constructors
auto osHttp = new OsHttpImplementation();
// Make request
osHttp->request(....);
// Run destructors, and remove object from the Javascript store
delete osHttp;